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Increase Healing Sound to Bacta Kits


Banjans

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Posted (edited)

Name: Banjans

RP Rank: SFC

Suggestion: Bacta kit's as of currently are very quiet when healing. Makes it hard as a medic especially when loud combat is happening in your area to be able to hear the healing sound increasing. Not sure when this became an issue because it used to be a lot louder on the server in the past.

Implementation: Increase sound (Marvel had a great point, only increase sound on client side preferably) 

Lore: N/A

Workshop content if applicable:
(If no workshop content, suggest a developer or put "Require Development")

If you are asking to add or change a job, fill out the following if not, leave it out.

Add or Change: N/A
(Any job modification requires all this information)

Job: All classes with a bacta kit

Slots: N/A

Description: N/A

Model: N/A
(Provide the model string if on server Ex. models/synergy_roleplay/trooper.mdl (Get this from the Q menu)

Weapons: N/A
(If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. Ex. tfa_e5 (Get this from the Q menu))

Other: N/A

Edited by Banjans

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Posted (edited)

This should be a client side thing tbh. Not everyone needs to hear this sound but the Medic using it. I’d prefer making it client side if it was louder personally.

Edited by Marvel

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Posted
7 minutes ago, Marvel said:

This should be a client side thing tbh. Not everyone needs to hear this sound but the Medic using it. I’d prefer making it client side if it was louder personally.

Yeah I agree, good point.

b1b563b29c0d4b081a792c3b181d7689.png

Posted

+1

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Posted

They intentionally reduced the sound of it when it got buffed at first since I guess people thought it was annoying. 

If you want it client side, +1

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Posted
6 hours ago, Banjans said:

Name: Banjans

RP Rank: SFC

Suggestion: Bacta kit's as of currently are very quiet when healing. Makes it hard as a medic especially when loud combat is happening in your area to be able to hear the healing sound increasing. Not sure when this became an issue because it used to be a lot louder on the server in the past.

Implementation: Increase sound

Lore: N/A

Workshop content if applicable:
(If no workshop content, suggest a developer or put "Require Development")

If you are asking to add or change a job, fill out the following if not, leave it out.

Add or Change: N/A
(Any job modification requires all this information)

Job: All classes with a bacta kit

Slots: N/A

Description: N/A

Model: N/A
(Provide the model string if on server Ex. models/synergy_roleplay/trooper.mdl (Get this from the Q menu)

Weapons: N/A
(If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. Ex. tfa_e5 (Get this from the Q menu))

Other: N/A

WAIT MY GOAT IS HERE???? Also +1 often times recently I've had trouble knowing if I'm healing or being healed etc. Could be my volume though? Not sure!

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Posted

something as little as this, is so huge +1

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Posted
12 minutes ago, Quillhan said:

WAIT MY GOAT IS HERE???? Also +1 often times recently I've had trouble knowing if I'm healing or being healed etc. Could be my volume though? Not sure!

Holy fuck man its been ages! I just got back on here. You will always be the MEDG lmao

I'm pretty positive it's not anything volume setting related, was messing around with them earlier in an event and I could not find any way to make it louder

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b1b563b29c0d4b081a792c3b181d7689.png

Posted
37 minutes ago, Banjans said:

Holy fuck man its been ages! I just got back on here. You will always be the MEDG lmao

I'm pretty positive it's not anything volume setting related, was messing around with them earlier in an event and I could not find any way to make it louder

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Posted

+1 i swear i need to use all of my brain power to hear if i'm actually healing someone. plsss make this louder

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Dev. Assistant

Jedi Master Aria Wight

Posted

We're already looking toward something new in terms of the bacta kit and its purpose on the server. So, either way, this will likely be fixed in one way or another.

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  • 2 weeks later...
Posted

This suggestion has been moved to REVIEW PHASE.
(Suggestions that have been accepted by the community vote or through Founder approval and a concept is being created by the development team)

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Posted

We're not increasing the sound. And, like I said, we might be working on a medical rework, we'll see.

  • Informative 1
Posted

Unfortunately, this suggestion has been DENIED.

If the same suggestion is submitted again within 60 DAYS of this post it will be automatically denied.

// LOCKED
// MOVED TO [CW] SERVER SUGGESTIONS - DENIED
 

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