Ccmonty Posted December 27, 2024 Posted December 27, 2024 Name: Monty RP Rank: WO Suggestion: Give Medic classes a bacta nade. There are often times when a single medic will have 3+ people begging to be healed with no group heal jedi in sight. giving a bacta nade to medics would help. I know boss already gets a bacta nade so maybe to keep him special he gets 3 or something IDK Implementation: Give clone medic classes a bacta nade Add or Change: Battalion/Subunit Medic (Any job modification requires all this information) Job: 104th/212th/501st/241st/Rancor/41st/CG Medic, Kix, Dash-44, Spitter, Other named medics (IDR the other ones) Weapons: DC-15a, DC-15s, Medical Syringe, Bacta Kit, Baton (CG Medic), Bacta Grenade x1, other subunit/battalion weapons (If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. Ex. tfa_e5 (Get this from the Q menu)) The ORIGINAL Forum Troll 1 time perma banned, 8 time staff member, 7 time staff removal recipient, Permanent 104th
Posted December 27, 2024 Name: Monty RP Rank: WO Suggestion: Give Medic classes a bacta nade. There are often times when a single medic will have 3+ people begging to be healed with no group heal jedi in sight. giving a bacta nade to medics would help. I know boss already gets a bacta nade so maybe to keep him special he gets 3 or something IDK Implementation: Give clone medic classes a bacta nade Add or Change: Battalion/Subunit Medic (Any job modification requires all this information) Job: 104th/212th/501st/241st/Rancor/41st/CG Medic, Kix, Dash-44, Spitter, Other named medics (IDR the other ones) Weapons: DC-15a, DC-15s, Medical Syringe, Bacta Kit, Baton (CG Medic), Bacta Grenade x1, other subunit/battalion weapons (If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. Ex. tfa_e5 (Get this from the Q menu)) The ORIGINAL Forum Troll 1 time perma banned, 8 time staff member, 7 time staff removal recipient, Permanent 104th
Conrad Posted December 27, 2024 Posted December 27, 2024 (edited) -1. I’m against giving something to all of any X Regiment or group for the sake of just making them strong right now. Id prefer this find its way to some medics instead of all, and then other medics get something else perhaps, making both more unique. Or maybe even create a new regiment for battalions to use that utilize these grenades! Edited December 27, 2024 by Conrad C
Posted December 27, 2024 (edited) -1. I’m against giving something to all of any X Regiment or group for the sake of just making them strong right now. Id prefer this find its way to some medics instead of all, and then other medics get something else perhaps, making both more unique. Or maybe even create a new regiment for battalions to use that utilize these grenades! Edited December 27, 2024 by Conrad C
Kaner Posted December 27, 2024 Posted December 27, 2024 -1 way too much sustain on the server as is, I said this ingame and the argument of "it's different for troopers vs Jedi" was given. The fact is, there's a lot of Jedi that can block bolts, draw aggro with Force Absorb, and Group Heal. If you are dying on trooper, medics get a free no ticket res and on top of all that they can still RP res you. A bacta nade just makes it impossible to die. If there is no risk, then what's the point of even using strategy in combat Yeah...
Posted December 27, 2024 -1 way too much sustain on the server as is, I said this ingame and the argument of "it's different for troopers vs Jedi" was given. The fact is, there's a lot of Jedi that can block bolts, draw aggro with Force Absorb, and Group Heal. If you are dying on trooper, medics get a free no ticket res and on top of all that they can still RP res you. A bacta nade just makes it impossible to die. If there is no risk, then what's the point of even using strategy in combat Yeah...
Funnyman Posted December 27, 2024 Posted December 27, 2024 Yeah -1 if every medic had a bacta made the server would shit itself. There is a reason so few jobs have them Current: Alpha-55 (Broken Chains) Former: Arligan Zey, Atin x2, Prudii, 1st Jaro Tapal, CMD Keller, Sentinel Lead, Council Member, CPT Thire, Niner, Rahm Kota, BCMD Skirata, A66 Muzzle, Tech
Posted December 27, 2024 Yeah -1 if every medic had a bacta made the server would shit itself. There is a reason so few jobs have them Current: Alpha-55 (Broken Chains) Former: Arligan Zey, Atin x2, Prudii, 1st Jaro Tapal, CMD Keller, Sentinel Lead, Council Member, CPT Thire, Niner, Rahm Kota, BCMD Skirata, A66 Muzzle, Tech
BROPDROP Posted December 27, 2024 Posted December 27, 2024 -1 all medics is a bit much. Could always put up a suggestion to see how people feel about 1 per battalion Current: Nothing Former: GCO SUPL Fireball, Improcco REGL Nye, BCMD Gree, Meena Tills, Null-5 Prudii, 41st Padawan Caleb Dume, Delta RC-1140 Fixer, Delta RC-1138 Boss, RC-1262 Scorch
Posted December 27, 2024 -1 all medics is a bit much. Could always put up a suggestion to see how people feel about 1 per battalion Current: Nothing Former: GCO SUPL Fireball, Improcco REGL Nye, BCMD Gree, Meena Tills, Null-5 Prudii, 41st Padawan Caleb Dume, Delta RC-1140 Fixer, Delta RC-1138 Boss, RC-1262 Scorch
Unclegennybee Posted December 27, 2024 Posted December 27, 2024 -1 I think as of rn only SOBDE medics have them and they are unique to them. Maybe find another unique medical item you could use! Current: Rancor Former: Veteran Admin | 501st CMD | 332nd Vaughn | 332nd Officer Sterling | TC Boomer | TC Hardcase | Diplomatic Services | CG CMD | Cin Drallig | TGL Serra Keto | Green Company | Improcco Fi | Improcco Lead CMD Gett | Alpha 26 "Maze"
Posted December 27, 2024 -1 I think as of rn only SOBDE medics have them and they are unique to them. Maybe find another unique medical item you could use! Current: Rancor Former: Veteran Admin | 501st CMD | 332nd Vaughn | 332nd Officer Sterling | TC Boomer | TC Hardcase | Diplomatic Services | CG CMD | Cin Drallig | TGL Serra Keto | Green Company | Improcco Fi | Improcco Lead CMD Gett | Alpha 26 "Maze"
Marvel Posted December 27, 2024 Posted December 27, 2024 -1 I’m open to subunit medics or even lore medics but not all of them.
Director WarMaster Posted December 27, 2024 Director Director Posted December 27, 2024 -1 this is in the RC kit and I think it should stay that way personally i don't like giving it to everyone 1 Current: Director || Null 5 LT Prudii Skirata Former: KU XO Charger || Etain Tur-Mukan || TKL Hound || 2ndAC XO Bear || 2ndAC CMD WarMaster || 212th BCMD Cody || TC Lead MAJ Appo || ATK RCMD WarMaster || !st Mayor|| GMD ||TRD|| Master of the Order Mace Windu || Grand Master of the order Yoda || Marshal Commander || DSL Stone || CG CMD WarMaster || CG BCMD Fox || SPEC RCMD WarMaster
Director Director Posted December 27, 2024 -1 this is in the RC kit and I think it should stay that way personally i don't like giving it to everyone 1 Current: Director || Null 5 LT Prudii Skirata Former: KU XO Charger || Etain Tur-Mukan || TKL Hound || 2ndAC XO Bear || 2ndAC CMD WarMaster || 212th BCMD Cody || TC Lead MAJ Appo || ATK RCMD WarMaster || !st Mayor|| GMD ||TRD|| Master of the Order Mace Windu || Grand Master of the order Yoda || Marshal Commander || DSL Stone || CG CMD WarMaster || CG BCMD Fox || SPEC RCMD WarMaster
osamabinlacken Posted December 28, 2024 Posted December 28, 2024 -1 bacta if everyone gets a bacta grenade no one will die and the server would prob explode
Posted December 28, 2024 -1 bacta if everyone gets a bacta grenade no one will die and the server would prob explode
Joyboy Posted December 28, 2024 Posted December 28, 2024 -1 I think an argument can be made for lore medics, but also I like them being something special to the RC kit (A year in SOBDE changed me guys) Current: My Chains are Broken Former: Jedi General Anakin Skywalker, 501st BCMD Rex, ATK RCMD Joyboy, Jedi Knight Etain Tur-Mukan, Jedi Master Arligan Zey, CG CPT Stone, Bad Batch Tech, Rakata Guild Leader, Omega Squad XO Darman, Omega Squad Lead Niner, Jedi Branch Overseer Luminara Unduli, Jedi Master of the Order Mace Windu, Jedi Grand Master of the Order Yoda x2, Null 5 LT Prudii, Naval RID Captain Armand Isard, DS CPT Stone
Posted December 28, 2024 -1 I think an argument can be made for lore medics, but also I like them being something special to the RC kit (A year in SOBDE changed me guys) Current: My Chains are Broken Former: Jedi General Anakin Skywalker, 501st BCMD Rex, ATK RCMD Joyboy, Jedi Knight Etain Tur-Mukan, Jedi Master Arligan Zey, CG CPT Stone, Bad Batch Tech, Rakata Guild Leader, Omega Squad XO Darman, Omega Squad Lead Niner, Jedi Branch Overseer Luminara Unduli, Jedi Master of the Order Mace Windu, Jedi Grand Master of the Order Yoda x2, Null 5 LT Prudii, Naval RID Captain Armand Isard, DS CPT Stone
Ccmonty Posted December 29, 2024 Author Posted December 29, 2024 15 hours ago, Joyboy said: -1 I think an argument can be made for lore medics, but also I like them being something special to the RC kit (A year in SOBDE changed me guys) I was pondering doing that but I wanted to try all medics first to see how that would go over. I think ima void this suggestion and replace it from lore medics instead. To keep RC special we could do it so they get multiple so their kits are still more specialized. Maybe 3 or 4 The ORIGINAL Forum Troll 1 time perma banned, 8 time staff member, 7 time staff removal recipient, Permanent 104th
Author Posted December 29, 2024 15 hours ago, Joyboy said: -1 I think an argument can be made for lore medics, but also I like them being something special to the RC kit (A year in SOBDE changed me guys) I was pondering doing that but I wanted to try all medics first to see how that would go over. I think ima void this suggestion and replace it from lore medics instead. To keep RC special we could do it so they get multiple so their kits are still more specialized. Maybe 3 or 4 The ORIGINAL Forum Troll 1 time perma banned, 8 time staff member, 7 time staff removal recipient, Permanent 104th
Shrike Posted January 4, 2025 Posted January 4, 2025 -1 Makes keeping your squad healthy easy. Much better to have to manage each indiv.
Posted January 4, 2025 -1 Makes keeping your squad healthy easy. Much better to have to manage each indiv.
BUB Posted January 19, 2025 Posted January 19, 2025 This suggestion has been moved to REVIEW PHASE. (Suggestions that have been accepted by the community vote or through Founder approval and a concept is being created by the development team) Former: Development Coordinator | Rancor BCMD Colt/Blitz | Alpha 17 | Alpha 98 Nate | Alpha 74 Stec | Navy RI CPO | Senior Admin | TRO | Guild LT | Trauma Designated as Alpha-64
Posted January 19, 2025 This suggestion has been moved to REVIEW PHASE. (Suggestions that have been accepted by the community vote or through Founder approval and a concept is being created by the development team) Former: Development Coordinator | Rancor BCMD Colt/Blitz | Alpha 17 | Alpha 98 Nate | Alpha 74 Stec | Navy RI CPO | Senior Admin | TRO | Guild LT | Trauma Designated as Alpha-64
Jayarr Posted January 19, 2025 Posted January 19, 2025 Unfortunately, this suggestion has been DENIED. If the same suggestion is submitted again within 60 DAYS of this post it will be automatically denied. // LOCKED // MOVED TO [CW] SERVER SUGGESTIONS - DENIED Quote Denial reasons: (These are some reasons that your suggestion might get denied for.) Not providing sufficient information. Ex: Just linking the workshop and not giving us the actual model path you want to use. The addon's size is way too big compared to its content(s). Ex: 35mb for one model. Lack of feedback. Ex: Post has been up for 3 weeks and only received 1-10 votes. Majority negative feedback. Bad optimization and/or causes bad performance on the server. Having multiple suggestions within one thread. Bothering leadership/development team regarding a suggestion. Suggesting a previously denied suggestion within 60 days of denial.
Posted January 19, 2025 Unfortunately, this suggestion has been DENIED. If the same suggestion is submitted again within 60 DAYS of this post it will be automatically denied. // LOCKED // MOVED TO [CW] SERVER SUGGESTIONS - DENIED Quote Denial reasons: (These are some reasons that your suggestion might get denied for.) Not providing sufficient information. Ex: Just linking the workshop and not giving us the actual model path you want to use. The addon's size is way too big compared to its content(s). Ex: 35mb for one model. Lack of feedback. Ex: Post has been up for 3 weeks and only received 1-10 votes. Majority negative feedback. Bad optimization and/or causes bad performance on the server. Having multiple suggestions within one thread. Bothering leadership/development team regarding a suggestion. Suggesting a previously denied suggestion within 60 days of denial.
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