Ccmonty Posted December 23, 2024 Posted December 23, 2024 Name: Monty RP Rank: WO Suggestion: Buff the DC-15a/s. They are abysmal with the 15s in contention for the worst kit weapon on the server. Implementation: Buff the clip size on the 15a to 45, reduce the spread on the 15s and increase the clip size to 40 The ORIGINAL Forum Troll 1 time perma banned, 8 time staff member, 7 time staff removal recipient, Permanent 104th
Posted December 23, 2024 Name: Monty RP Rank: WO Suggestion: Buff the DC-15a/s. They are abysmal with the 15s in contention for the worst kit weapon on the server. Implementation: Buff the clip size on the 15a to 45, reduce the spread on the 15s and increase the clip size to 40 The ORIGINAL Forum Troll 1 time perma banned, 8 time staff member, 7 time staff removal recipient, Permanent 104th
Stryker Posted December 23, 2024 Posted December 23, 2024 21 minutes ago, Marvel said: Kit weapons > Lame perma weapons +1 I think the damage is okay but the fire rate needs some love, put it to like 400+ RPMs and I feel like it would be good. A lot of guns shoot way too slow
Posted December 23, 2024 21 minutes ago, Marvel said: Kit weapons > Lame perma weapons +1 I think the damage is okay but the fire rate needs some love, put it to like 400+ RPMs and I feel like it would be good. A lot of guns shoot way too slow
BROPDROP Posted December 24, 2024 Posted December 24, 2024 +1 especially for those kits like HVO and SUP dope lots but when all you get is a crappy base DC-15a/s it can be frustrating coming from a 2x support lol Current: Nothing Former: GCO SUPL Fireball, Improcco REGL Nye, BCMD Gree, Meena Tills, Null-5 Prudii, 41st Padawan Caleb Dume, Delta RC-1140 Fixer, Delta RC-1138 Boss, RC-1262 Scorch
Posted December 24, 2024 +1 especially for those kits like HVO and SUP dope lots but when all you get is a crappy base DC-15a/s it can be frustrating coming from a 2x support lol Current: Nothing Former: GCO SUPL Fireball, Improcco REGL Nye, BCMD Gree, Meena Tills, Null-5 Prudii, 41st Padawan Caleb Dume, Delta RC-1140 Fixer, Delta RC-1138 Boss, RC-1262 Scorch
Conrad Posted December 24, 2024 Posted December 24, 2024 (edited) Posted else where on a kit weapon buff My concern: Buffing these guns will result in store guns being buffed (synergy is a business at the end of the day, they want to make money). Which will result in droid HP's going up, which will put us in the same spot but with player HP's in the same place, unless those get buffed. Then we're just in a revolving numbers game of buffing things. I think this is a problem that needs to be looked at in a wider scope, and not just "Buff x gun, nerf y gun". These guns feel bad to use, they shouldn't feel this bad, but again, its a ecosystem of weapons and weapon damage that need to be looked at, compared to how many droids you see and what their healths are. Edited December 24, 2024 by Conrad C
Posted December 24, 2024 (edited) Posted else where on a kit weapon buff My concern: Buffing these guns will result in store guns being buffed (synergy is a business at the end of the day, they want to make money). Which will result in droid HP's going up, which will put us in the same spot but with player HP's in the same place, unless those get buffed. Then we're just in a revolving numbers game of buffing things. I think this is a problem that needs to be looked at in a wider scope, and not just "Buff x gun, nerf y gun". These guns feel bad to use, they shouldn't feel this bad, but again, its a ecosystem of weapons and weapon damage that need to be looked at, compared to how many droids you see and what their healths are. Edited December 24, 2024 by Conrad C
Stryker Posted December 24, 2024 Posted December 24, 2024 6 minutes ago, Conrad said: Posted else where on a kit weapon buff My concern: Buffing these guns will result in store guns being buffed (synergy is a business at the end of the day, they want to make money). Which will result in droid HP's going up, which will put us in the same spot but with player HP's in the same place, unless those get buffed. Then we're just in a revolving numbers game of buffing things. I think this is a problem that needs to be looked at in a wider scope, and not just "Buff x gun, nerf y gun". These guns feel bad to use, they shouldn't feel this bad, but again, its a ecosystem of weapons and weapon damage that need to be looked at, compared to how many droids you see and what their healths are. The store weapons are currently being reviewed to be buffed, I think the A and S need the RPMs increased to just fix it.
Posted December 24, 2024 6 minutes ago, Conrad said: Posted else where on a kit weapon buff My concern: Buffing these guns will result in store guns being buffed (synergy is a business at the end of the day, they want to make money). Which will result in droid HP's going up, which will put us in the same spot but with player HP's in the same place, unless those get buffed. Then we're just in a revolving numbers game of buffing things. I think this is a problem that needs to be looked at in a wider scope, and not just "Buff x gun, nerf y gun". These guns feel bad to use, they shouldn't feel this bad, but again, its a ecosystem of weapons and weapon damage that need to be looked at, compared to how many droids you see and what their healths are. The store weapons are currently being reviewed to be buffed, I think the A and S need the RPMs increased to just fix it.
Upset Saint Posted December 24, 2024 Posted December 24, 2024 +1 Current : CT PVT Saint, Civilian Steam, Padawan Cog, Former : 41st MEDO Lime, The Last SG Plum, CG MEDL Cherry, GCC HVY Waxer,
Posted December 24, 2024 +1 Current : CT PVT Saint, Civilian Steam, Padawan Cog, Former : 41st MEDO Lime, The Last SG Plum, CG MEDL Cherry, GCC HVY Waxer,
Badger98 Posted December 24, 2024 Posted December 24, 2024 +1 i think the a/s need a fire rate buff not damage Current: Wolfpack CPT Comet. Former: improcco CMD Gett| CG CMD Thorn|501st XO Fives
Posted December 24, 2024 +1 i think the a/s need a fire rate buff not damage Current: Wolfpack CPT Comet. Former: improcco CMD Gett| CG CMD Thorn|501st XO Fives
Kaner Posted December 24, 2024 Posted December 24, 2024 +1 fire rate > Damage as Badger said. The weapons hit pretty hard considering, that's why a lot of the weapons in the arsenal and from the store have high firerates but similar damage numbers than their counterparts Yeah...
Posted December 24, 2024 +1 fire rate > Damage as Badger said. The weapons hit pretty hard considering, that's why a lot of the weapons in the arsenal and from the store have high firerates but similar damage numbers than their counterparts Yeah...
Director WarMaster Posted December 24, 2024 Director Director Posted December 24, 2024 -1 making weapons stronger = Higher health droids on events = Less fun events = More complaining and un needed buffing! Just my thoughts Current: Director || Null 5 LT Prudii Skirata Former: KU XO Charger || Etain Tur-Mukan || TKL Hound || 2ndAC XO Bear || 2ndAC CMD WarMaster || 212th BCMD Cody || TC Lead MAJ Appo || ATK RCMD WarMaster || !st Mayor|| GMD ||TRD|| Master of the Order Mace Windu || Grand Master of the order Yoda || Marshal Commander || DSL Stone || CG CMD WarMaster || CG BCMD Fox || SPEC RCMD WarMaster
Director Director Posted December 24, 2024 -1 making weapons stronger = Higher health droids on events = Less fun events = More complaining and un needed buffing! Just my thoughts Current: Director || Null 5 LT Prudii Skirata Former: KU XO Charger || Etain Tur-Mukan || TKL Hound || 2ndAC XO Bear || 2ndAC CMD WarMaster || 212th BCMD Cody || TC Lead MAJ Appo || ATK RCMD WarMaster || !st Mayor|| GMD ||TRD|| Master of the Order Mace Windu || Grand Master of the order Yoda || Marshal Commander || DSL Stone || CG CMD WarMaster || CG BCMD Fox || SPEC RCMD WarMaster
Ajax-Evo Posted December 25, 2024 Posted December 25, 2024 -1 I completely agree with warmaster. They are just gonna up health in events or DP Current: WP ARC LT Wildfire Former: BLITZ | TC REGL Kano | TC REGA Dogma X2 |TC Hardcase | TC REGL Tup | 41st Clanky | 41st Cooker | DU HVY | WP REGL Sinker | WP Mortar | 332ndO Ross | 332ndO Gunner | TG XVI | Senior Admin | GM
Posted December 25, 2024 -1 I completely agree with warmaster. They are just gonna up health in events or DP Current: WP ARC LT Wildfire Former: BLITZ | TC REGL Kano | TC REGA Dogma X2 |TC Hardcase | TC REGL Tup | 41st Clanky | 41st Cooker | DU HVY | WP REGL Sinker | WP Mortar | 332ndO Ross | 332ndO Gunner | TG XVI | Senior Admin | GM
Ccmonty Posted December 27, 2024 Author Posted December 27, 2024 On 12/23/2024 at 7:04 PM, Conrad said: Posted else where on a kit weapon buff My concern: Buffing these guns will result in store guns being buffed (synergy is a business at the end of the day, they want to make money). Which will result in droid HP's going up, which will put us in the same spot but with player HP's in the same place, unless those get buffed. Then we're just in a revolving numbers game of buffing things. I think this is a problem that needs to be looked at in a wider scope, and not just "Buff x gun, nerf y gun". These guns feel bad to use, they shouldn't feel this bad, but again, its a ecosystem of weapons and weapon damage that need to be looked at, compared to how many droids you see and what their healths are. They feel bad because their clips are so small and require constant reloading, with the 15s having the added bonus of not being able to hit ANYTHING at mid or long range while also only having a 25 shot clip. Buffing these weapons would still make the server money as the 15a and 15s along side the 17 are the guns that get skins made for them, skins which would sell better if the guns they were for actually were worth using On 12/24/2024 at 2:02 PM, WarMaster said: -1 making weapons stronger = Higher health droids on events = Less fun events = More complaining and un needed buffing! Just my thoughts On 12/25/2024 at 12:16 AM, Ajax-Keegan said: -1 I completely agree with warmaster. They are just gonna up health in events or DP with all due respect, thats stupid reasoning. IDK about other people but when I'm GMing a deployment I scale to player count or scaling to perma weapons that do 70+ damage per shot. also the buff suggestion is for a clip size increase plus a spread reduction on the 15s, not a buff to damage. a clip size increase would help new players with less credits as they wouldnt have to buy ammo as often and their guns would actually be useful 1 The ORIGINAL Forum Troll 1 time perma banned, 8 time staff member, 7 time staff removal recipient, Permanent 104th
Author Posted December 27, 2024 On 12/23/2024 at 7:04 PM, Conrad said: Posted else where on a kit weapon buff My concern: Buffing these guns will result in store guns being buffed (synergy is a business at the end of the day, they want to make money). Which will result in droid HP's going up, which will put us in the same spot but with player HP's in the same place, unless those get buffed. Then we're just in a revolving numbers game of buffing things. I think this is a problem that needs to be looked at in a wider scope, and not just "Buff x gun, nerf y gun". These guns feel bad to use, they shouldn't feel this bad, but again, its a ecosystem of weapons and weapon damage that need to be looked at, compared to how many droids you see and what their healths are. They feel bad because their clips are so small and require constant reloading, with the 15s having the added bonus of not being able to hit ANYTHING at mid or long range while also only having a 25 shot clip. Buffing these weapons would still make the server money as the 15a and 15s along side the 17 are the guns that get skins made for them, skins which would sell better if the guns they were for actually were worth using On 12/24/2024 at 2:02 PM, WarMaster said: -1 making weapons stronger = Higher health droids on events = Less fun events = More complaining and un needed buffing! Just my thoughts On 12/25/2024 at 12:16 AM, Ajax-Keegan said: -1 I completely agree with warmaster. They are just gonna up health in events or DP with all due respect, thats stupid reasoning. IDK about other people but when I'm GMing a deployment I scale to player count or scaling to perma weapons that do 70+ damage per shot. also the buff suggestion is for a clip size increase plus a spread reduction on the 15s, not a buff to damage. a clip size increase would help new players with less credits as they wouldnt have to buy ammo as often and their guns would actually be useful 1 The ORIGINAL Forum Troll 1 time perma banned, 8 time staff member, 7 time staff removal recipient, Permanent 104th
Director WarMaster Posted December 27, 2024 Director Director Posted December 27, 2024 9 hours ago, Ccmonty said: They feel bad because their clips are so small and require constant reloading, with the 15s having the added bonus of not being able to hit ANYTHING at mid or long range while also only having a 25 shot clip. Buffing these weapons would still make the server money as the 15a and 15s along side the 17 are the guns that get skins made for them, skins which would sell better if the guns they were for actually were worth using with all due respect, thats stupid reasoning. IDK about other people but when I'm GMing a deployment I scale to player count or scaling to perma weapons that do 70+ damage per shot. also the buff suggestion is for a clip size increase plus a spread reduction on the 15s, not a buff to damage. a clip size increase would help new players with less credits as they wouldnt have to buy ammo as often and their guns would actually be useful I also think the weapons are already very balanced overall and no need for this change all it does is make weapons that everyone already has stronger for no reason all its gonna do is either make event droids have more health, its not about the exact DMG number your guns doing its about the DPS that your putting out so making weapons stronger in ways other than exact DMG number is gonna cause the same outcome. I mean Supercharged pistol for example yes they do insane damage so its not the best example but my point is that if the Supercharged pistols shot slower there DMG number wouldnt matter as much its the same with any gun its about DPS numbers the more DPS your doing is gonna = Higher health droids and DPS comes from buffing a weapon in anyway that could be Mag size, fire rate, damage anything can up DPS so i think we just keep them were they are leave them alone and just wait for perm weapons to either get nerfed or move out of the "synergy meta" i mean i dont see anyone really using the supercharged anymore and im seeing the sniper less and less everyday. SO at some point it will all balance out again. Current: Director || Null 5 LT Prudii Skirata Former: KU XO Charger || Etain Tur-Mukan || TKL Hound || 2ndAC XO Bear || 2ndAC CMD WarMaster || 212th BCMD Cody || TC Lead MAJ Appo || ATK RCMD WarMaster || !st Mayor|| GMD ||TRD|| Master of the Order Mace Windu || Grand Master of the order Yoda || Marshal Commander || DSL Stone || CG CMD WarMaster || CG BCMD Fox || SPEC RCMD WarMaster
Director Director Posted December 27, 2024 9 hours ago, Ccmonty said: They feel bad because their clips are so small and require constant reloading, with the 15s having the added bonus of not being able to hit ANYTHING at mid or long range while also only having a 25 shot clip. Buffing these weapons would still make the server money as the 15a and 15s along side the 17 are the guns that get skins made for them, skins which would sell better if the guns they were for actually were worth using with all due respect, thats stupid reasoning. IDK about other people but when I'm GMing a deployment I scale to player count or scaling to perma weapons that do 70+ damage per shot. also the buff suggestion is for a clip size increase plus a spread reduction on the 15s, not a buff to damage. a clip size increase would help new players with less credits as they wouldnt have to buy ammo as often and their guns would actually be useful I also think the weapons are already very balanced overall and no need for this change all it does is make weapons that everyone already has stronger for no reason all its gonna do is either make event droids have more health, its not about the exact DMG number your guns doing its about the DPS that your putting out so making weapons stronger in ways other than exact DMG number is gonna cause the same outcome. I mean Supercharged pistol for example yes they do insane damage so its not the best example but my point is that if the Supercharged pistols shot slower there DMG number wouldnt matter as much its the same with any gun its about DPS numbers the more DPS your doing is gonna = Higher health droids and DPS comes from buffing a weapon in anyway that could be Mag size, fire rate, damage anything can up DPS so i think we just keep them were they are leave them alone and just wait for perm weapons to either get nerfed or move out of the "synergy meta" i mean i dont see anyone really using the supercharged anymore and im seeing the sniper less and less everyday. SO at some point it will all balance out again. Current: Director || Null 5 LT Prudii Skirata Former: KU XO Charger || Etain Tur-Mukan || TKL Hound || 2ndAC XO Bear || 2ndAC CMD WarMaster || 212th BCMD Cody || TC Lead MAJ Appo || ATK RCMD WarMaster || !st Mayor|| GMD ||TRD|| Master of the Order Mace Windu || Grand Master of the order Yoda || Marshal Commander || DSL Stone || CG CMD WarMaster || CG BCMD Fox || SPEC RCMD WarMaster
Conrad Posted December 27, 2024 Posted December 27, 2024 (edited) I’ll +1 a clip increase. But I believe all weapons need to be looked at again as a whole. Individual weapon changes aren’t the answer. Edited December 27, 2024 by Conrad 1 C
Posted December 27, 2024 (edited) I’ll +1 a clip increase. But I believe all weapons need to be looked at again as a whole. Individual weapon changes aren’t the answer. Edited December 27, 2024 by Conrad 1 C
Director WarMaster Posted December 27, 2024 Director Director Posted December 27, 2024 What conrad said honestly if were gonna edit one of them I think they all need to be looked at again Current: Director || Null 5 LT Prudii Skirata Former: KU XO Charger || Etain Tur-Mukan || TKL Hound || 2ndAC XO Bear || 2ndAC CMD WarMaster || 212th BCMD Cody || TC Lead MAJ Appo || ATK RCMD WarMaster || !st Mayor|| GMD ||TRD|| Master of the Order Mace Windu || Grand Master of the order Yoda || Marshal Commander || DSL Stone || CG CMD WarMaster || CG BCMD Fox || SPEC RCMD WarMaster
Director Director Posted December 27, 2024 What conrad said honestly if were gonna edit one of them I think they all need to be looked at again Current: Director || Null 5 LT Prudii Skirata Former: KU XO Charger || Etain Tur-Mukan || TKL Hound || 2ndAC XO Bear || 2ndAC CMD WarMaster || 212th BCMD Cody || TC Lead MAJ Appo || ATK RCMD WarMaster || !st Mayor|| GMD ||TRD|| Master of the Order Mace Windu || Grand Master of the order Yoda || Marshal Commander || DSL Stone || CG CMD WarMaster || CG BCMD Fox || SPEC RCMD WarMaster
Ccmonty Posted December 29, 2024 Author Posted December 29, 2024 (edited) On 12/27/2024 at 4:52 PM, WarMaster said: What conrad said honestly if were gonna edit one of them I think they all need to be looked at again On 12/27/2024 at 4:50 PM, Conrad said: I’ll +1 a clip increase. But I believe all weapons need to be looked at again as a whole. Individual weapon changes aren’t the answer. I targeted the 15 series specifically as those are common across all trooper classes, are the guns new players will use first, and are what skins are being made for. Imo the other class weapons are fairly balanced at the moment, other then the 15x which is garbo, but if your talking permas those absolutely need a rebalance. Half the grey and green weapons are just straight up better then the more expensive weapons. Also I just really wanna see the 15s become a usable weapon because I love the 15s and it’s been the worst class weapon for years Edited December 29, 2024 by Ccmonty The ORIGINAL Forum Troll 1 time perma banned, 8 time staff member, 7 time staff removal recipient, Permanent 104th
Author Posted December 29, 2024 (edited) On 12/27/2024 at 4:52 PM, WarMaster said: What conrad said honestly if were gonna edit one of them I think they all need to be looked at again On 12/27/2024 at 4:50 PM, Conrad said: I’ll +1 a clip increase. But I believe all weapons need to be looked at again as a whole. Individual weapon changes aren’t the answer. I targeted the 15 series specifically as those are common across all trooper classes, are the guns new players will use first, and are what skins are being made for. Imo the other class weapons are fairly balanced at the moment, other then the 15x which is garbo, but if your talking permas those absolutely need a rebalance. Half the grey and green weapons are just straight up better then the more expensive weapons. Also I just really wanna see the 15s become a usable weapon because I love the 15s and it’s been the worst class weapon for years Edited December 29, 2024 by Ccmonty The ORIGINAL Forum Troll 1 time perma banned, 8 time staff member, 7 time staff removal recipient, Permanent 104th
BUB Posted January 19, 2025 Posted January 19, 2025 This suggestion has been moved to REVIEW PHASE. (Suggestions that have been accepted by the community vote or through Founder approval and a concept is being created by the development team) Former: Development Coordinator | Rancor BCMD Colt/Blitz | Alpha 17 | Alpha 98 Nate | Alpha 74 Stec | Navy RI CPO | Senior Admin | TRO | Guild LT | Trauma Designated as Alpha-64
Posted January 19, 2025 This suggestion has been moved to REVIEW PHASE. (Suggestions that have been accepted by the community vote or through Founder approval and a concept is being created by the development team) Former: Development Coordinator | Rancor BCMD Colt/Blitz | Alpha 17 | Alpha 98 Nate | Alpha 74 Stec | Navy RI CPO | Senior Admin | TRO | Guild LT | Trauma Designated as Alpha-64
Jayarr Posted January 19, 2025 Posted January 19, 2025 Unfortunately, this suggestion has been DENIED. If the same suggestion is submitted again within 60 DAYS of this post it will be automatically denied. // LOCKED // MOVED TO [CW] SERVER SUGGESTIONS - DENIED Quote Denial reasons: (These are some reasons that your suggestion might get denied for.) Not providing sufficient information. Ex: Just linking the workshop and not giving us the actual model path you want to use. The addon's size is way too big compared to its content(s). Ex: 35mb for one model. Lack of feedback. Ex: Post has been up for 3 weeks and only received 1-10 votes. Majority negative feedback. Bad optimization and/or causes bad performance on the server. Having multiple suggestions within one thread. Bothering leadership/development team regarding a suggestion. Suggesting a previously denied suggestion within 60 days of denial.
Posted January 19, 2025 Unfortunately, this suggestion has been DENIED. If the same suggestion is submitted again within 60 DAYS of this post it will be automatically denied. // LOCKED // MOVED TO [CW] SERVER SUGGESTIONS - DENIED Quote Denial reasons: (These are some reasons that your suggestion might get denied for.) Not providing sufficient information. Ex: Just linking the workshop and not giving us the actual model path you want to use. The addon's size is way too big compared to its content(s). Ex: 35mb for one model. Lack of feedback. Ex: Post has been up for 3 weeks and only received 1-10 votes. Majority negative feedback. Bad optimization and/or causes bad performance on the server. Having multiple suggestions within one thread. Bothering leadership/development team regarding a suggestion. Suggesting a previously denied suggestion within 60 days of denial.
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