Zyner Posted October 16, 2018 Report Share Posted October 16, 2018 Name: Zyner Suggestion: Adding a Teleporter Add-On. Would be useful in maps where traversing location is important for the way the event is set up, most specifically on the Star Wars Universe map. This would allow for seamless transittions between areas without having to spend 10+ minutes manually teleporting people. This can also dynamically change the map by allowing the Game Masters to create their own path for the map; where as normally you'd go through the map as points A-B-C, the Game Master could make it go A-C-B or etc and revamp the feel of the map by changing its normal path (Ex. instead of blocking an area, you are teleported ahead of it and walk to it backwards instead of waiting for a wall to be deleted). Another example you could take a map with caves and have a teleported in one to give the feel that you are entering through one cave and exit somewhere else through another cave (cave entrance/exit can be built, not just be mapped caves). This is only limited by imagination and will bring many possibilities. Implementation: Adding the Add-On to the server and setting up the restrictions for it. Lore: As the late Smokes would put it, there are magical faeries that teleport us around so we might as well put down a machine that will do it for them. Workshop content if applicable: (If no workshop content, suggest a developer or put "Require Development") https://steamcommunity.com/sharedfiles/filedetails/?id=212709244 Link to comment
Pythin Posted October 16, 2018 Report Share Posted October 16, 2018 Neutral. I seems like a interesting idea and can be useful, but why do we need,one. I cojld only see it being used for evemt channels and thats it Former: Liaison Link to comment
miguz Posted October 16, 2018 Report Share Posted October 16, 2018 +1 literally saves you from getting people to go "Type in OOC I for a TP." and gives check points/replayability a actual thing also when doing sims outside a ship so lit SA/VA+? Link to comment
Baelfire Posted October 16, 2018 Report Share Posted October 16, 2018 As long as you dont get those annoying laggy witcher portals I am good with it +1 i rather like the add-on you posted Current Architect of Shadows Master Kit Fisto | Former Boss, Former Fixer, Former Sev Former Jaing, Former Prudii Former Bardan Jusik/Skirata Former SOBDE Regimental Commander Link to comment
Scribbles Posted October 16, 2018 Report Share Posted October 16, 2018 Yes, event server needs this TBH. I remember playing on Superior and they used these during an event. It was really really useful. Holy fucc Link to comment
Old Spartan Posted October 16, 2018 Report Share Posted October 16, 2018 +1 It only makes sense, its another tool in the game masters tool bag. There's no reason not to add one. Link to comment
Alucard Posted October 16, 2018 Report Share Posted October 16, 2018 I highly agree with this and it would be very useful +! Former Luminara Unduli 41st BCMD Gree Link to comment
OneNiner6719 Posted October 16, 2018 Report Share Posted October 16, 2018 +1 this could be pretty handy, and could have a lot of creative use. Link to comment
Snadvich Posted October 16, 2018 Report Share Posted October 16, 2018 +1 Why’d we remove it anyway? Link to comment
Shakes. Posted October 16, 2018 Report Share Posted October 16, 2018 (edited) Just use a LAAT to fly people around or use staff abilities. JK TPing 50 people is annoying this will help our amazing game masters. +1 Edited October 16, 2018 by Shakes. Link to comment
Buuged Posted October 16, 2018 Report Share Posted October 16, 2018 I mean, it works for SUP, so why not for us? +1 21st's most useless long term member why my shit keep getting deleted Link to comment
JBFox Posted October 16, 2018 Report Share Posted October 16, 2018 +1 this would be very useful for event server events. Link to comment
Zyner Posted October 16, 2018 Author Report Share Posted October 16, 2018 A very useful feature I forgot to add is that this has been made to work with PermaProps. For example; we could set the spawn points on Star Wars Universe to be on the Venator map and permaprop teleporters to each individual map in one of the rooms. Seamlessly going from the Venator to one map, return and go to another. This also brings the possibility of reworking the main server by creating our own teleports, example being putting a teleporter on one of the dead end doors on Extensive and having it come out through another dead end door to create shortcuts or continue the flow of patrol. Link to comment
Sanchez Posted October 16, 2018 Report Share Posted October 16, 2018 2 minutes ago, Zyner said: A very useful feature I forgot to add is that this has been made to work with PermaProps. For example; we could set the spawn points on Star Wars Universe to be on the Venator map and permaprop teleporters to each individual map in one of the rooms. Seamlessly going from the Venator to one map, return and go to another. This also brings the possibility of reworking the main server by creating our own teleports, example being putting a teleporter on one of the dead end doors on Extensive and having it come out through another dead end door to create shortcuts or continue the flow of patrol. Ok now that's epic Link to comment
Itachi Posted October 17, 2018 Report Share Posted October 17, 2018 +1 will help alot Link to comment
Jacien Posted October 17, 2018 Report Share Posted October 17, 2018 There was a little bit of "Eh" when I used this on other servers, when a shit ton of people go through there is some teleport lag but thats to help people not get stuck. +1 Link to comment
Esitt Posted October 19, 2018 Report Share Posted October 19, 2018 Very interesting idea, could work out since we had a teleporter on the first map. PENDING //Locked //Moved to Server Suggestions - Pending Link to comment
Retired Founder Zim Posted November 26, 2018 Retired Founder Report Share Posted November 26, 2018 No longer needed! Denied. Link to comment
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