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Glory22

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Everything posted by Glory22

  1. 3/10 as Wulf said, a lot of people had no idea why things were happening, little to no communication. All myself and others could piece together was that there was a commando droid on base. Also got blown up out of nowhere in a group of 10+ people for "combat spacing" when there was quite literally no combat in the past 5 minutes or in the area I was in, which does leave a sour taste in one's mouth. Communicate more using adverts and involve more people.
  2. 9/10 Nice event having to rescue the ATTE, good use of TLs and droppods. Overall well-rounded late night event.
  3. 9/10 really fun deployment! Unique idea and great fun!
  4. Glory22

    The Assassination

    7/10 decent event. Well played out
  5. Glory22

    Attack on Kamino!

    8/10. Great first deployment man.
  6. 8/10 I got there late but I saw good shit.
  7. 7/10: Good actors, good use of map. Could have been a bit easier to get up and down from the platform though!
  8. Glory22

    docking gone wrong

    9/10 really cool building. Unique and cool. Great work!
  9. 7/10 Great operation. Ran into some issues that couldn't be planned for that were mostly the fault of the map. In light of this you did a good job with carrying out the event and improvising a bit. Good work!
  10. 10/10. Great encounter and sense of direction for such an open map. Good NPC placement, hardly any went underground. Very unique!
  11. 9/10 cool event man. Awesome building skills and concept
  12. Glory22

    The return

    5/10 Went pretty good for you crashing during it. There were lots of useless props in some rooms that would've allowed vehicles if they were gone, which would have made the event better.
  13. 6/10 Good classic shoot-em-up. No real story though or interaction from what I saw.
  14. 7/10 Way over-political for no reason and the politics were incongruent: the Mayor was against the communists but wanted to bring back Stalinia, which was kind of confusing. I think story-wise it could've been better overall.
  15. Glory22

    Nightvision

    Furthermore, I can see some potential issues with clipping through the helmet and such, as well as this not matching the looks of any other equipment in-game. It would just look silly.
  16. Glory22

    Rise and Shine

    5/10 - Good use of music but the droids were extremely repetitive with little interaction.
  17. 9/10 Great deployment. Utilized NPC placement well and good structuring of passive-rp/combat ratio.
  18. Glory22

    Bug Vengeance

    7/10: Really liked the spread of where enemies were located and usage of elites. (From what I've seen) it was a unique idea with the bugs on the rocks in space.
  19. RP Name: Shrimp Steam ID: STEAM_0:0:159204113 VIP (Y/N): N Age: 20 Timezone: CST Tell us why you want to be an administrator (6 sentence minimum): There are a multitude of reasons I wish to become staff on Synergy. Ever since I joined the server with some friends, I have wished that this was the server I initially joined nearly a year ago when I initially started playing Star Wars RP. In terms of the great features present, general attitude amongst the players, and frequent updates, I believe Synergy is a server I wish to continue my time in GMOD in. In doing so, I believe it is only fitting that I help the server with staff-related issues: whitelisting, player questions, dealing with breaches of the server rules, etc. Furthermore, I do seek to eventually become Gamemaster on this server, as it is one of the best ways to a) help the server with events, b) help my battalion with unique missions and sims, and c) have fun in doing so. I also wish to progress in staff to the point where I can aid in the staff interview and training process given my experiences with that (see below). Tell us a little about yourself (3 sentence minimum): I have over 1100 hours on Star Wars RP servers on GMOD, very little of which is AFK. I have consumed much of the film/television Star Wars material out there, and as such have a deep understanding of lore. As I am in college (studying computer science, now with a focus on GIS), there are times of the year during which I am much less available, but I do still make times for obligations to staff and can be active several hours a day usually. Do you have any previous staff experience? If yes, please elaborate on what you have accomplished: Yes. I am a former Senior Admin on Gaminglight ImperialRP; I formally resigned 2 days ago. The closest equivalence to here would be Veteran Admin from what I can tell. As a staff member there, I took more than 200 sits with a 97% rating. I helped interview new staff members and was very helpful to new staff in dealing with difficult sits (typically newer staff there would struggle with dealing with minges and using some uncommon commands, something that would also apply here I imagine). I was also a Senior Gamemaster, which is equivalent to Gamemaster Manager on SR from what I can see. I helped with numerous trainings, implementation of new Gamemaster rules/training documents, and pushed for updates for their GM team. I left due to general burnout in the server and issues I held with how the server was managed. With my experience as staff and Gamemaster, I have a deep understanding of ULX for staff, and the tools and capacity for unique ideas for Gamemaster when that time comes. How many hours of in game time do you currently have on our Clone Wars server?: 52 hours. (I got the 75 hour requirement waived by Gadget)
  20. 6/10: The onship part went well but the space battle could've been a bit more engaging/having waves of enemies instead of constantly coming. And what Silvy said too.
  21. 8/10 Great event man! One thing I was noticing was some jedi were able to pick up your drop pods and move them around to block the blasts from the ship. I'm unsure if this was on purpose or not, but maybe freezing the prop or welding it quickly to the map would potentially help in make it more engaging rather than people hiding under them and being impervious!
  22. 10/10 event! Had a great time with the combat and passive RP between combats.
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