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Cutlaw

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Everything posted by Cutlaw

  1. I don't know if this is the right thing, regarding this post but I wanted to share some of my best themes/soundtracks
  2. 10/10 It had everything, music, ambience, people listened to the rules you made, like hte DCs that was amazing, the MUSIC BOPPED AT THE END, gut job!
  3. Cutlaw

    Reassemble!

    I liked it, palpy said when was the last event, heard a long time ago and did an event with some peeps who put detail in it under 5 mins, so UNDER there circumstances i give it a 8/10 ! thanks
  4. Now this? Kal? Damn... alright. +1.
  5. 4/4, no critics to be honest Buut, can i plis ask a little favor, the next time you do a conquest can you implement a RP character, either a goodie or a baddie, it would really spice up the mood and use more moosic its kool Thanks for doing it, hopefully on the next mission we can have a Trench-style villian or slippery Dooku-type, something like that. Thanks a lot
  6. thats why i never left 501st, you boys fill it wiht so much joy
  7. @Omalic @Phil You're my best of the best, i love you i am also listening to the end theme of CW, and the culmination just hit ;c If we met, It would probably a trip down memory lane, telling stories and what not, man... a swede, a slav and a slav who is high <3
  8. Donut being Donut at it's finest, lmao
  9. +1, he may be a bit of a pooopy
  10. NICE, you are really going for it! +1, thats amazing
  11. From my experiences with Joah, he has been nothing short but amazing When I was a Staff Gamemaster I was struggling cuz there werent many EU GMs at that time ( i think only 2- Rohan and me ) and there was one time that he stopped doing what he was doing to help me out and change the map, which was not listed on the addons, but he found it and helped me, before that he didnt know me, that was amazing to be honest. He also helped me on another occassion which I forgot, but still remember it, because it was important, I think He is amazing
  12. Name: Cutlaw Steam ID:STEAM_0:0:122996306 Staff Rank:SA Were you VIP: Yes Date: 26/03/2020 Reason for leaving: My time has come on the server and I need to let go, it's been a blast everyone! Im not leaving permanently, just taking a long break, but of course you can find me. Farewells: Everyone who knew me gets a cool guy pass, if you are reading this, you're a cool guy
  13. Name: Cutlaw Staff Rank: Senor Admin SteamID: STEAM_0:0:122996306 Length of LOA (Please specify date if possible): A week and I hope 1-3 days. Reason: IRL issues, one of the worst months I've had. If need be i can explain Do you understand that if you go LOA on a named Jedi Character for more than two weeks, go on LOA on any RC character, or go LOA while being clone commander, you will be removed from that position: yes Do you understand that if you are going on LOA for more than two weeks you may lose your leadership position?: yes
  14. Thank you very much, zoo wee. I tried to make it more challenging as I did not prepare to add SO BDE for the deployment, it was supposed to be rather small with somewhat 20 people, but thanks for the feedback
  15. Name: Who helped (If applicable): Bruise [ GH ] Rad James EJ Event Name: Underwater Mayhem Summary of the story: An acclamator was sent to the rural planet to search for a distress signal left by clone operators of a recently downed venator, the last signal was sent in an underground cave system, filled with water. 501st Ghost Company and SO BDE were sent in to investigate it and jumped off from an acclamator to the landing zone and got with the mission. They found 2 buildings, one with a mainboard that unlocked the 2nd building's rayshield - A Test Chambers for future viruses of unknown origins and an observatory. A lot of fighting endured but the troopers prevailed! One Naval Operator was alive and was questioned about the whole ordeal What was the result of the event?: A future deployment regarding boarding and space fights Was this more of a role play oriented or "shoot em up" oriented event: More a shoot em up, with a little bit of RP Here are some pictures from the build: https://steamcommunity.com/sharedfiles/filedetails/?id=2010643877 https://steamcommunity.com/sharedfiles/filedetails/?id=2010648857 https://steamcommunity.com/sharedfiles/filedetails/?id=2010648646 https://steamcommunity.com/sharedfiles/filedetails/?id=2010648719 https://steamcommunity.com/sharedfiles/filedetails/?id=2010648811 https://steamcommunity.com/sharedfiles/filedetails/?id=2010648901 https://steamcommunity.com/sharedfiles/filedetails/?id=2010649018 https://steamcommunity.com/sharedfiles/filedetails/?id=2010649120 https://steamcommunity.com/sharedfiles/filedetails/?id=2010649228 https://steamcommunity.com/sharedfiles/filedetails/?id=2010649298 THIS IS ALL OF THE SIGNS USED FOR THE DEPLOYMENT First Chamber: [Unknown Species], awaiting approval to begin testing, no signs of communication nor aggression 2nd Chamber: [Civilian],testing failed, subject could not integrate as a host, mutated, musculatory and vocal patterns remained 3rd Chamber: [Clone Naval I], awaiting interrogation team 4th Chamber: [Clone Naval II], awaiting interrogation team 5th Chamber: [Jedi], Umbaran, deceased, gathered with the [Clone Naval I & II & III] 6th Chamber: [Clone Naval III], died not long ago, awaiting for approval to intergrate the [Clone Naval III] for host Distress Signal is active [TECH] [ More enemies will heed the signal. ] [ Disabling it will minimize the amount of hostiles. ] [ Does not have enough to power to stabilize the containment cells, not an option for re-routing. ] Potential Breach of Containment [TECH] Not enough energy pumped to the containment cells, re-routing power is an option. ( If you fail to contain the breach, you doom the planet's water supply, also yourselves ) ( If you blow the station, you doom the planet's water supply, also yourselves, after you are infected ) Emergency Security System Online [ This powers the rayshield of THIS station after it was taken down by you in the main room in the other station ] [ Due to the fighting, the system began malfunctioning, enabling and disabling the rayshield spontaneously ] [ It has enough power to re-route to the containment cells ] [ NOTE: Re-routing the power will cause the rayshield to go up, leaving you in the base with hostiles to fend off ] This is the Mainboard. It requires three personnel to man it. As of now is it locked. [ Your FIRST task is to decipher the coding system ] [ Congratulations, you have deciphered the coding system, now you see different sequences, but the one that you need is a Rayshield Activation Sequence, which is locked. Your SECOND task is to unlock it ] [ Good job, you have now unlocked the R.A.S, now your THIRD and final task is to wipe everything from this Motherboard ] Rules regarding /roll and explanation [ As a group of three , you must all achieve a roll higher than 35 in order to progress further, each of you must do a /roll, not only one, teamwork is needed ] [ If one Fails to achieve a roll higher than 35, your progress is nullified and you have to restart you task ] [ There are a total of 3 TASKs, each task acts as a checkpoint] [ Example: You are at the SECOND task and one of you fails a roll, you will restart from your 2nd task, not the 1st ] Story: - (The storyline of the event) Execution: - (Flow/Timing) Game Mechanics - (Spawning/map utilization/Ej’s) Overall: [Rating] - [Reason] Story: [Rating] - [Reason] Execution: [Rating] - [Reason] Game Mechanics: [Rating] - [Reason]
  16. Question: Is there a possibility for us to add new music choices for us to play? The current ones are good, but I feel if we add more it wouldn't hurt However on the other side, I do not know if they are hard to implement, I do not understand how the process of making the add-ons work. Comments/Concerns: I am asking because I really hope that we can bring more themes, star wars or not, because there are some that can really change a person mood just by listening to them. Staff Member you're asking: High Staff, I do not know who to exactly @ Additional info: I am just going to try to give you some themes, hopefully you can enjoy them, I adore them! I tried to pick the ones who will be more suited for the server, because I have a lot of them!
  17. My dream was to be a tactical droid, commanding clankies left and right, and It seems there is a slight chance that it may happen I like the initiative, I can already imagine stuff in my head, CIS listening outpost and Granite are CIS, the republic has slate and the base, the neutral village, oo, while there is the Christophis battle music an AAT and an ATTE when the new box drops and we can finally have the new stuff, while in the meantime stealth operations are happening, like commandos infiltrating the base while the republic Granite, so many possibilities, that gonna be so cool. However I also imagine it somewhat one sided, because to be honest, the player droids will be always less than clones, unless the player droids are always notargeted and can have an army of clankers Yeah, this is going to be a lot harder to do than anything else, so good luck with that, I will support it! +1
  18. Name: Cutlaw Staff Rank: SA SteamID: STEAM_0:0:122996306 Length of LOA (Please specify date if possible): 20-27 Reason: I am sick again... If need be I can explain Do you understand that if you go LOA on a named Jedi Character for more than two weeks, go on LOA on any RC character, or go LOA while being clone commander, you will be removed from that position: yes Do you understand that if you are going on LOA for more than two weeks you may lose your leadership position?: Yes
  19. Damn, no feedback, #feelsbad The event was good. I enjoyed, the ending was cool with the lava vibe I don't know what rating to give it, because I wasn't for the most part, but I enjoyed it!
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