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Arroyo

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Everything posted by Arroyo

  1. -1 Its best to keep the sub unit as is and find a way to make it fun for people. If you also want to add a job you have to remove another job since the battalion already has 20.
  2. 5-5-5 Good storyline and good length of an event for the troopers. The only complaint I have is the spawning of other job class weapons for normal troopers. This event I was running around and there was majority of the troopers running around with shields, which is and should be only exclusive to DS and DU. If people are able to find stuff in crates then I should be able to go around spawning in kyber rifles.
  3. Arroyo

    Woman????

    1/1/5 This was not even an event, this was just two people who wanted to go around and kill people. Two event jobs as Twi'lek with jetpacks just comes into base with no story behind it using store bought weapons, arc class weapons, and spawned in CIS shotguns.
  4. -1 For everything said below
  5. Um sir, you are currently not caring for anybody in SOBDE that are not in position of power making them feel that their opinions don’t matter at all. Foxtrot was here back then and it didn’t hinder SOBDE chances to recruit people. A lot of people are currently saying they’ll just join 212th until a Foxtrot spot is open…. but isn’t it the same right now for SOBDE when they are full? Join another battalion until a spot is open? If people right now are interested in SOBDE and can’t get in within 20 rounds of tryouts then it might not be a server issue and it’s more like tryouts being too difficult for a Star Wars rp server. Even as before when they were attached to 212th it was working, as soon it switched to SOBDE that’s where foxtrot died.
  6. You guys do realize that they are choosing to remove 2ndAC and add Foxtrot.
  7. +1 It worked before it was switched to SOBDE. It gave a different experience while it was active
  8. +1 After looking at the gif through Discord audit logs it seems this ban is an overreaction. The gif in question is only a face with a 2 word caption, it doesnt say much. Tbh it doesnt spoil anything
  9. 5/5/5 The elevator was the best time
  10. +1 Sounds good; however, I was told that it is unlikely that another job will receive jetpacks due to the vast majority of the server having jetpacks.
  11. Name: Arroyo RP Rank: Commander Suggestion: Reintroducing handcuffs onto the server and adding them to the Coruscant Guard jobs and Diplomatic Service jobs. Implementation: Add sturdy handcuffs to all CG jobs including Diplomatic Services. Workshop content if applicable: Requires Development https://www.gmodstore.com/market/view/cuffs-handcuffs-and-restraints Add or Change: Change Job: All Coruscant Guard Jobs + Diplomatic Service Jobs Description: Coruscant Guard Model: models/synergy_roleplay/cga/trooper_ds/trooper_ds.mdl , models/synergy_roleplay/cga/trooper/trooper.mdl , models/synergy_roleplay/cga/thorn/thorn.mdl , models/synergy_roleplay/cga/thire/thire.mdl , models/synergy_roleplay/cga/stone/stone.mdl , models/synergy_roleplay/cga/rys/rys.mdl , models/synergy_roleplay/cga/pilot/pilot.mdl , models/synergy_roleplay/cga/officer/officer.mdl , models/synergy_roleplay/cga/medic/medic.mdl , models/synergy_roleplay/cga/mack/mack.mdl , models/synergy_roleplay/cga/jek/jek.mdl , models/synergy_roleplay/cga/hound/hound.mdl , models/synergy_roleplay/cga/heavy/heavy.mdl , models/synergy_roleplay/cga/fox/fox.mdl , models/synergy_roleplay/cga/arf/arf.mdl , models/synergy_roleplay/cga/arc_pilot/arc_pilot.mdl , models/synergy_roleplay/cga/instructor/instructor.mdl , models/synergy_roleplay/cga/officer_arf/officer_arf.mdl , models/synergy_roleplay/cga/officer_heavy/officer_heavy.mdl , models/synergy_roleplay/cga/officer_instructor/officer_instructor.mdl , models/synergy_roleplay/cga/officer_medic/officer_medic.mdl , models/synergy_roleplay/cga/officer_pilot/officer_pilot.mdl Other: It's been a lifetime coming, as security on the base we would like to bring handcuffs back onto the server. The reason for this is because instead of just doing /me every time to bind someone we can now physically bind them and avoid the mess of them just doing /me breaks cuffs 2-3 times to escape. They were removed back then due to lag and abuse but now the server should be capable of handling cuffs. The abuse part is something that can always be handled easily with punishment and removal from CG if abused. Back then the cuffs were a major help to the CG and high command, not only can they not run away but now we can see when one is actually cuffed, with /me the person cuffed just looks like they are marching. During events, the cuffs can also be used to try and capture running event jobs (of course if they have no weapon out) without the hassle of CG chasing them down throughout the entire map. The military police of the base would really like this. Not to mention that game masters would also be able to use the handcuffs in their creative ways.
  12. +1 Rohan is there when a problem arises. He is also active enough to know the pros and the cons on what needs to be fixed. Give him a try.
  13. +1 If his battalion trusts them then give him a try.
  14. -1 During your time as Yularen, I really did not see you do anything either than run around with high staff messing around or just being afk in BCC. As Palpatine as you said there is a roleplay aspect but I do not think you are there yet. Your time as Yularen was not really a good one as Naval is still in a bad place. Also speaking for CG, we need someone active enough to rp with Palpatine, not just stating they will interact with us in an application and then do the opposite in the game. You may have the experience but writing what you are going to do and actually doing it is 2 different things.
  15. Arroyo

    Orbit Battle

    4/5/5 Droids shot up the base. On a real note, something that needs to change during events is Defcon 4. I recommend not putting "Good for DB" in OOC anymore since everyone just runs straight to DB and no longer sweeps the base or does any kind of rp once they see it. Have it so that during Defcon 4, spawn bombs around the base or a couple of droids hidden so it actually gets swept and cleared.
  16. o7 Thank you for being an excellent Fox and giving me opportunities!
  17. 3/4/4 Loved the Venator, love the action, little bit of lag, and I also got to beat up a CIS Commander
  18. 5/5/5 The village was one big fortress.!
  19. We had staff spectate and check the health amounts. Midway event they had 2,500 health, and since everyone else has been shooting at event jobs for 15 min the extra health was added to compensate. There also was an event job who was not VIP: https://gyazo.com/ad4bc9f22befdc85c5c0768f6a158438 Also had a droid with a rocket launcher who was being shot by 6 other different people yet still managed to survive after being shot by a RC shotgun and the RC Shotgun flamethrower whatever its called. No arguments just wanted to say my peace.
  20. 1/1/5 This event was not even an event, encounter, or even entertainment. This was just mass rdm under the pretense of it being "entertainment." 7 Commando droids with around 5k health, snipers, shotguns, rifles, and rocket launchers with backup from a Jedi Hunter droid is no entertainment. There was no objective for the EJs, except to just kill people, and the "entertainment" even had non VIP event jobs. For over 30 min - 1 hour this entertainment went on where ejs just kept turning off generators, shooting people in the bunks area, and just killing people with no roleplay ever. The game master in this event is even included as he partook as "BX Captain." Remember this was during downtime when only around 10-15 people were active most being low ranks. Ejs even claimed that this was not an event or encounter during DB! This was a Mass RDM Fest from this battalion/Ejs.
  21. Arroyo

    Corrupt Citys

    2/3/1 During this event, the server crashed 4 times which I believe it is because of the wind that came from time to time. After this situation, in Felucia during a base clear it was announced that hostages were in play where CG was asking multiple times over open comms and regular comms where the hostages were. When CG finally found where the hostages were, everyone including CG was told to stay back while the RCMD was in there with the hostage takers. With all of that people still did not listen and bum rushed the hostage takers and then themselves killed the hostages. It was frustrating to see this. Another issue I would like to bring up is the issue of GMs being "Field Operatives" or just changing their names to CMDs and run the event in advert. During this event there was opposing orders where the RCMD was telling people to stay out of camp while someone named "Field Operative" was telling people to go inspect the camp. Let the players follow normal COC, since now I believe the server no longer follows anyone who is higher rank than them.
  22. 5/5/5 Citizen base attack the best
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