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Showing content with the highest reputation on 03/31/2024 in all areas

  1. I think it should be fitting for the first post here should be the longest running meme. What did you have for breakfast? I had some poptarts and a bowl of cereal
    1 point
  2. Steam Name: ReAp3r RP Name: Xander (Tarkin) RP Rank: Vice Admiral Steam ID: STEAM_0:1:9887094 Why should you become Admiral?: I think I should become Admiral as I have shown nothing but dedication for the Navy. I have spent a lot of my time on the server playing as naval and worked alongside Gohn learning the ropes and what it takes to run the navy for some time now. I truly believe I am best suited to take over this position due to my advanced knowledge of how the Navy works and what it takes to keep the navy active and successful as a faction. With the help of the officer corps I have been building during my time as vice admiral I believe under my guidance and that of the officer corps the navy can become one of the most admired and respected factions on the server. Do you understand the purpose of Naval on the server?: Naval is the backbone of the republic. Their purpose is to command the troops during battle, Run and maintain the base, provide relevant naval based trainings to persons who need them and make sure everyone has something to do to keep them busy and stop them getting bored. We inspire the troops to achieve greatness and become the best troopers they can be. Availability: Mon - Fri: 8pm to 12am EST Saturday - Sunday: 11am to 11pm EST Give a brief overview of your achievements and experience on the server: Navy I have achieved many things already as Vice Admiral of the Navy some of which are Implementing new systems such as the Merit system and Training/Entertainment/Recruitments Leaderboards that we currently use. I have also Implemented a New naval branch, changed up the dress code, Changed up some lore characters, Opened up an Intel team and remade/updated a lot of Naval Documents. These are just some of my Achievements in Naval to date. Civilian On my civilian character I achieved the rank of Guild Marshal where I assisted the guild by hosting regular evals for both guild and spy as well as keeping on top of submitted bounties and bounty hunter reports. I resigned my position to focus on my main character in the Navy. Clone On my clone character I climbed to the rank of LT in the coruscant guard where I was also Hound and incharge of the Tracker branch. During my time as branch lead I increased branch numbers, reworked all the documents and the branch roster. I resigned this position to focus on Naval but have recently rejoined CG as a rank locked SGM. OOC I recently became a staff member in the community and dedicated spare time to helping out the server and players. Within my time as a new admin I learned a lot of new things and achieved Trainer of the week for all my hard work training new CR’s. I was Promoted to Admin just after that which is where I currently stand to date. Do you have a microphone?: Yes Where do you want the Naval to be at the end of your term?: By the end of my term I want naval to be one of the most active factions and in a position where there is always naval personnel on base. I want naval to be seen as the professional, reliable leaders that the troops deserve. Most of all I want the navy to be in a position where it can stand strong in the absence of the admiral to a point where the officer corps is able, active and willing to push the navy towards greatness. There are a lot of things I feel I may have to change and implement to get the navy to this point but I believe we can get there and will do everything within my power to help the navy achieve this level of greatness during my term. How do you plan to change the Naval under your command?: - Increase the level of professionalism from naval personnel. To do this officers will be encouraged to carry out discipline on naval personnel who do not follow the naval rules. I have already implemented the rule that naval should behave in a professional manner at all times this will mean that naval who do things such as swearing during debrief will be subject to discipline (This is something I have came across from time to time). Things such as disrespecting people/battalions, Getting in the way during battle or Minging in any sort of way will also fall under being unprofessional. -Set and enforce Maximum LOA/ROA times. The maximum LOA/ROA time will be set to 2 weeks however this can be extended if the circumstances call for it. This is to prevent people going on LOA for months at a time which is a problem we currently have. People joining navy then just taking a long LOA is a pain and I believe if they are gonna be away for that long they should have to redo the try-out as a lot can change in that time. -Change the way Activity is checked as to not just rely on time since last promotion and instead check on recently logged activities also. At the moment people get marked as inactive and even removed if its been over a certain time since their last promotion. This is not a good way to check activity as they may be on and logging stuff but just not on at the same time as officers. With this in mind my plan is to implement the checking of activity logs against a persons steamID to see if they have any recent logs and adjust their activity according to that. -Rework the way naval reserves work. Currently anyone from crewman up can become a naval reserve I think this is abit much as crewman are still new to naval and you never really know if they have any intentions of coming back which leaves reserve listing with hundreds of people on it. To prevent this i would like to change the reserve system so you must be NCO+ and have been NCO+ for at least 2 weeks to get added to reserves. -Rework the Naval Handbook. All I am planning on doing with the handbook is updating some of the information and making it a little better to understand. -Increase activity within the navy. To increase activity within naval I am planning on coming up with new naval based activity's that will include but not limited to Ship bound RP aboard dupes. There will also be credit reward incentives/giveaways to encourage naval to be active where out of the most active naval someone will be randomly selected to receive a reward or maybe a Promotion cooldown bypass. -Push Recruitments and training more. I will do this by actively encouraging naval NCO+ to be planning naval trainings and advertising them regularly. NCO+ will be told to regularly advertise naval try-outs and be on the lookout for anyone that changes to Naval cadet. (NCO's will prioritise Try-outs over everything else) -Create a strong officer and NCO corps. I have already begun forming a strong reliable and dedicated officer corps by selecting the best most dedicated people within naval to move up to officer. The NCO corps should naturally get better under the guidance of the officers who will be instructed to make themselves available to support NCO's whenever needed Officers will also be required to host NCO meetings. -Reduce response times to comms replies and requests. This is abit of a difficult one but i believe by actively reminding naval personnel to keep an eye on chat the response times should get better. Officers will be instructed to regularly check that we have people watching the comms whenever naval is on. Even during trainings someone will be appointed to prioritise comms responses. - Run regular Naval Based Trainings whether this be in Sim rooms or ship dupes. This one is pretty self explanatory host more fun naval trainings with lots of opportunity to carry out Naval RP this will be very dependent on whether we can spawn in ship dupes etc at the time. -Have regular scheduled meetings with Naval as a whole and NCO/Officer Meetings. I have already brought back officer meetings but my wish is to have a rota where an officer is hosting an NCO meeting these meetings should be hosted at least twice a month to ensure all questions and concerns for the nco corps are handled. I plan on holding meetings for everyone in navy once a month this will be to go over any changes, answer questions, take any suggestions to improve the navy and have a catch-up with everyone to ensure they are enjoying their role within naval. - Introduce Joint training with battalions. This will be a training with a selected battalion we will try to choose a different battalion each time and host trainings that require both naval and the battalion to work hand in hand to succeed . Do you understand that if you go inactive that you will be removed from your position?: Yes Do you understand that your position has a three month term limit and you must reapply after three months to maintain your Admiral rank?: Yes Notes: Sorry Im Not very good at describing things in writing but i have added as much information as i could. Also although yes I can do these things as Vice Admiral (Has exact same authority over naval as Fleet Admiral) that shouldn't mean I am not allowed the promotion as Fleet admiral I will have full oversite of the navy and will be able to better Implement these things without feeling like im overstepping or stepping on anyone's toes.
    1 point
  3. +1, Also give ARC's Rocket Launchers and a Jetpack, lets bring them back to their former glory.
    1 point
  4. im waiting on CT PVT AdminAbuser to come back
    1 point
  5. 1 point
  6. Name: Brooklyn RP Rank: MAJ Suggestion: Change the dual pistols null get from the Dual DC-17 to the Dual Westar-34 Implementation: change the gun for another gun. Harmless change. Lore: N/A Workshop content if applicable: N/A (If no workshop content, suggest a developer or put "Require Development") If you are asking to add or change a job, fill out the following if not, leave it out. Change: (Any job modification requires all this information) Job: Null 11 Ordo / Null 5 Prudii / Null 6 Kom'rk / Null 7 Mereel / Null 10 Jaing / Null 12 A'den Slots: N/A Description: N/A Model: N/A (Provide the model string if on server Ex. models/player/synergy/cblake/ls_squad/ls_trp/lstrp.mdl (Get this from the Q menu) Weapons: (If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. Ex. tfa_e5 (Get this from the Q menu)) Remove: rw_sw_dual_dc17 Add: rw_sw_dual_westar34 Other: N/A
    1 point
  7. 2/1/4 Made an account to post this rating I shot the strategy robot 8 or 9 times point-blank with a shotgun totaling around 2,592 damage, he proceeded to one-tap me with some bullshit laser canon, whoever is playing this character needs to step it up and make it more believable because holy fuck that was horrible to experience edit: it was in the elevator, i was there with the robot and a naval, the robot stood still for a solid 2 seconds and i continued to blast his head over and over again, but nope it was an event character so my bullets meant nothing RCMD Rohan kept spamming the elevator button and lied about not doing it, really not what I expected from leadership on this server, lost some of respect for spec reg Game masters deciding to blow up spawn for 60 seconds is not very fun either I am going to take a break from these events. Sorry for the poor rating.
    1 point
  8. They are ARC Troopers why would they not have the ARC weapons? At the end of the day they are a Republic ARC Trooper job and not a Bounty Hunter Mando job. Its cool that they have a mando model and all but I feel it makes more sense for there Republic gear to be their main loadout. -1 for me
    1 point
  9. A little message to @Xaze
    1 point
  10. 1/1/3 No RP, No lead from GM's nor Regi leads. Like wtf was going on?
    0 points
  11. 2/2/3 I got more RP from spending 10 minutes in a cafeteria with boston then i have in the past few days of events. There was extremely little leadership and direction, every regiment was doing the exact same thing even though they are all supposed to be unique and different, i could go on and on. literally no roleplay for the standard trooper, on base or on deployment.
    0 points
  12. -1 points
  13. RP Name: Rohan Battalion: Specialized Regiment Who is in command until you return?: @KaiserNeiner @Clutch @Banagite Length of Absence: 3/31 - 4/3
    -1 points
  14. -1 because in your own words “HVO has a 3 person limit per battalion....thats a server rule, to limit accidental MRDM incidents” So is HVO losing a spot for this addition.
    -2 points
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