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Showing content with the highest reputation on 07/09/2025 in Posts
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2 points
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Name: Casanova RP Rank: Commander Suggestion: Fix the 501st jet trooper model and give it to siege Implementation: Battalion/Job Lore: Self Explained Workshop content if applicable: Require Development (If no workshop content, suggest a developer or put "Require Development") If you are asking to add or change a job, fill out the following if not, leave it out. Add or Change: Change (Any job modification requires all this information) Job: 332nd Slots: 5 Description: We have an existing 501st Jet trooper model, repair it since its t posing and give it to Siege, remove any helemet exept the 332nd skin, add shoulder pauldrons, helmet shade. helmet antenna and helmet binoculars and kama (kama is already on the model but just for clearification) Model: models/synergy_roleplay/501/jet/jet.mdl (Provide the model string if on server Ex. models/synergy_roleplay/trooper.mdl (Get this from the Q menu) Weapons: (If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. Ex. tfa_e5 (Get this from the Q menu)) Other:1 point
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Name: Casanova RP Rank: Commander Implementation: Server Suggestion: Ban civilians from deployments unless used for the GMS RP Lore: Make it a rule that civilians are not allowed during deployments without GMs approval, Reason: Why would there be bums and homeless people on I.E the venator? There wouldnt. Require GM permission to go on those jobs during deployments Workshop content if applicable: (If no workshop content, suggest a developer or put "Require Development")1 point
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No. Banning an entire faction from participating is just plain silly Your reasoning is purely Rp related Reason: Why would there be bums and homeless people on I.E the venator? There wouldnt. I dont ever see the 501st become a cult and love explosives in the movies or shows it goes both ways in that regard so instead of banning them lets try and come up with a reason on how they can further the roleplay of the event1 point
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I would be willing to let go of the sniper to have the Bowcaster if this were to clean up on entity bloat.1 point
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i dont whine about it. And you used the wrong link for it. it has to be developed by the dev team +++++11 point
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This wouldn't really be a server suggestion, more a CMD vote thing. Also, in the future if you are going to make server suggestions about my faction please speak to me beforehand.1 point
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-1 Let’s just have game masters find creative solutions. Maybe you can ban them from some events if it really makes zero sense but it’s corny to limit a whole faction from playing during a deployment because the gamemaster can’t come up with a good thing for them to do Id rather it be civilians can play and you need GMO perms to ban it or something for events that are more focused but with current events I see no reason that the game masters can’t figure something out for them1 point
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The cooldown is to allow for the communication library to ensure the message has been sent properly and not have any conflicting messages. No. Allow me to break down some of the details. The old sweps may have been faster and not have a cooldown, as they communicated using the net library (built in gmod system that allows the server (synergy) to communicate to the client (you), which is fast but has its limitations), we use a different library to do this which offloads the work away from the server directly allowing for bigger data to be sent and in a more efficient manner, however it does slow down the communication slightly. We took the sweps away because they crowd the hotbar, but also because each swep is an entity, and as with everything, there are limits before we see performance issues and other limits being reached. By freeing up these entities, we allow for new systems to come in with entities without performance issues. Final note from me, I as well as the entire development team are volunteers, and non constructive responses such as “I HATE IT” are not taken in a good light, and such does not allow for those involved to learn what needs to be fixed, but just leaves the members of the team and the creator to feel unappreciated. Please remember to keep all suggestions constructive. thanks, creator of the emote wheel.1 point
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+1 The meta gaming is getting out of hand and we need new models to prevent this. Thank you for being so wise Casanova and contributing this to the community, I hope it gets accepted.1 point
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Great work from the dev team all around. I hope everyone is giving you guys kind words of appreciation for your efforts.1 point
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They would be for GM use theres no job for them I know what you mean now I fixed it-1 points
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+1 but give it to all support since all support are engineers and would know how to do this No reason in in limiting to only draw attraction to 104ths SUP troopers-1 points
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at the moment we need Supports that actually repair vehicles in the 104th not pilots so this is why Im making it for 104th only at the moment-1 points
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Please name one event on Synergy Roleplay that has followed SW canon and was entirely relevant-1 points
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Name: Casanova RP Rank: Commander Implementation: Server Suggestion: Improve the emote wheel Lore: The wheel bugs out and takes a long time to equip, sometime doesnt work at all, remove the cooldown, make it so that when you have equipped it from the emote menu, you can use it " on and off" without having to re-equip it Workshop content if applicable: @Azara(god tier Emote creator) (If no workshop content, suggest a developer or put "Require Development")-1 points
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Name: Casanova RP Rank: Commander Implementation: GM Suggestion: Updated DIsguised BX models Lore: Self Explained, update the disguised Commando Droid models to our current models, add jobs like Pilot and ARF to it aswell Workshop content if applicable: Requires development (If no workshop content, suggest a developer or put "Require Development")-2 points
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