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Showing content with the highest reputation on 07/11/2023 in Posts

  1. +1 I must be missing something here. But how does a pauldron create roleplay?
    2 points
  2. I appreciate the last bit. I was under the impression that you could buy the Kyber rifle at some point from the server store, but was just told otherwise so i apologize for the confusion. Still -1 but I appreciate the back and forth so far about this.
    1 point
  3. -1. I've been thinking on this, and i think it needs adjusted. That's a no brainer, but changing the entire gun and how it functions defeats the purpose of it being on sale and ruins the reason people may have bought it, (even though i only bought it because i promised Xaze i'd buy whatever the next item was). If they want to change the gun but keep the function, fine. If they want to change the function but not the gun, fine. We agreed to own the gun regardless of future tweaks, but not to replace the entire weapon itself and what it did. While the Founders CAN do that, i think that its a bad choice. Also, Jedi can't block shotguns in general. Sure the fire makes it worse, but the blocking thing isnt new.... at least they cant block every pellet.
    1 point
  4. +1. I am an officer in SOBDE so this means I should get one as Boss! Not fair!
    1 point
  5. That's.... that's not roleplay. Respectfully, if you gotta ID someone off of a pauldron, I really suggest you go and tell me the difference between the Nulls and Alphas then. Or any ARC Trooper and tell me if thats a huge RP impact
    1 point
  6. Feels like something a VA should know
    1 point
  7. +1 I would love to see this for RP reasons. Would add a deeper dynamic to GC and the server with the RP that will open up
    1 point
  8. easier to say "talk to any pauldron guy for help or advice" over find X name, and also gives extra reward for being an officer by having additional customization options. Literally every other unit has this function and its useful for that
    0 points
  9. -1 From a PVE POV, I agree this needs a nerf. Maybe a damage nerf than anything, or a spread nerf. That being said, GM's are allowed to ban weapons from their events for a reason. From a PVP standpoint, the fire shotgun is a great counter to the Kyber Rifle. If you get hit with the fire shotgun, you have a chance in a combat scenario. If you get hit by the Kyber rifle, congrats you're dead. Nothing you can do. If we're nerfing the current shotgun then I think we need to nerf other perma weapons from the rotating server store weapons such as the mando rifle and the kyber rifle.
    -1 points
  10. Name: Brooklyn RP Rank: RCMD Suggestion: Change the exclusive item on the store to a pistol instead of a shotgun. The reason I bring this up is it has already been proven to be the most broken thing added to the server. IMO it's as OP as the kyber rifle. I'll give an explanation: 1. Jedi can't block it unless they use Force Reflect, and even then they still take fire damage. 2. It one-shots any and all NPCS except for Antlion Guards & DRG. Which makes events run very quick and makes then easy & boring. 3. The flamethrower will become useless because of this. The Flamethrower range is significantly shorter and does way less damage unless you have constant hits. 4. You could say "Just don't use it or buy it", but everyone knows thats impossible to project to everyone. As people WILL use it no matter what. Implementation: Change the exclusive item on the store to a pistol instead of a shotgun. I recommend the DT-12 (rw_sw_dt12) or DT-29 (rw_sw_dt29) Lore: N/A
    -1 points
  11. might as well all be shineys then, then across the board it doesnt matter
    -2 points
  12. adding 'confused' when it is a big rp inpact, if you disagree remove all pauldrons and see how people like that
    -3 points
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