Bug Type (Server:): EVENT SERVER!!!!
Severity level (Low - Medium - High): Medium? I gues????? (High for GMs)
Evidence (if you can): Go onto the event server- spawn a dupe, spawn a prop on top of that dupe. You will INSTANTLY see what I mean
Description of the bug: So- props still delete eachother when collisions happen a LOT, despite lowering of gprotect security on the ES. Props now spawn un-frozen, meaning a prop will begin to collide on any props it's spawned on top of the second it is spawned.
AKA, if you're building any dupe, you cannot spawn props on that dupe. Period.
Gprotect still deletes props on collision VERY quickly on the event server, despite apparent lowering of restrictions.
Really easy way to fix it, re-enable props spawning in frozen. That way, we'll be able to at the very least no-collide our props before they delete entire dupes in one swell foop!
How can we recreate it: Go onto the event server- spawn a dupe, spawn a prop on top of that dupe. You will INSTANTLY see what I mean