Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 04/24/2021 in all areas

  1. There is a man impersonating me on the forums. We must strike him down immediately. He goes under the alias "feet." If this man is spotted contact me at once!!1111! He shall be punished for his actions against supreme law.
    2 points
  2. Bug Type (Server:): Technical/Graphical Severity level (1-3): 2 Evidence (if you can): N/A (Need to try and replicate) Description of the bug: Shadow strike will often not activate when cloaked. How can we recreate it: Spawn a neutral NPC with low health. Pull out a lightsaber, cloak and try to Shadowstrike. For whatever reason it sometimes just doesn't do anything or register as you trying to. On rare occasions it consumes force and doesn't do anything.
    1 point
  3. He's a seasoned artist and has dozens of covers in his YouTube channel
    1 point
  4. NGL this is a lot to ask, especially considering the map was just finished a few months ago, and most of the changes are mainly aesthetic in nature. Not sure how much you know about hammer, but this is a ton of potential work for not that much of a payoff. That being said, *if* the map is ever edited, there is a lot of dead space that isn't used, like the area east of Aurek and east of the main base, the wings of the lobby, and the third floor. It would be nice to have a reason to use these areas (or in the case of the third floor, you can always just remove it, or at least get rid of the guardrails so GMs can spawn NPCs up there or something). I think updating the map would be nice, but ultimately right now the dev team should probably be focusing on more prevalent issues, like the event server and the weapons base. **EDIT** but for real can someone fix the fucking nodraw textures in Citadel and under the base gate? It's so annoyyying.
    1 point
  5. Register for Freshman Orientation by the deadline of May 1! You're about to begin a journey full of new experiences, friendships, and wonderful opportunities. Freshman Orientation is designed to help you and your family begin the transition to life as a college student. While on campus for Freshman Orientation, you will finalize your class schedule, meet new friends, and learn about life at Southern Miss. Register for Orientation May 1 is the deadline to reserve your spot at Freshman Orientation. Freshman Orientation is a required campus event and space is limited. Reserve your spot now for one of the following dates: May 24 (Scholarship Session) (Session full) May 25 (Scholarship Session) June 3 (Session full) June 4 (Session full) June 14 (Session full) June 15 June 17 June 18 June 21 June 22 July 12 July 13 To honor your academic and leadership accomplishments, you're eligible to attend one of our special Scholarship Sessions of Freshman Orientation that will take place on May 24 and May 25! This is an early experience that will allow you to be the first in your class to register for courses. If you can't make either one of these sessions - don't stress! You can choose to attend a different Freshman Orientation session. If you have questions or concerns about Freshman Orientation, please contact our office at 601.266.4950 or at [email protected]. We're here to help! 10111072 Office of Orientation and Transition Programs The University of Southern Mississippi Kennard-Washington Hall 118 College Drive, #5094 Hattiesburg, MS 39406 P: 601.266.4950 E: [email protected]
    1 point
  6. +1 But the current issue is, if i remember correctly the last edit of this map was the edit that we just got unless somehow the founders can convince bananakin to make changes or as a whole get someone else to do it, so in that case i would say yeah it would be nice to have more complexity to the maps and planets itself, but its very unlikely that we'll get someone to do it for us.
    1 point
  7. +1 We would of had the old village but the village from old map files were lost or something :(
    1 point
  8. So I'm not really gonna +/- 1 this because theirs some things here i like and some i don't and this kinda feels like it shouldn't just be a blanket "lets do all these" but some of them definitely have merit. For Aurek, honestly i think its fine to leave it where it is. For the village area. I would like to see our current village just get completely removed, and have an actual village made into the map, be it on anaxes or another planet. Our current village really feels like a place holder that was kinda just pushed into a open space. For the terrain in front of the base its hard to make that a place people are gonna go when theirs nothing there you know. Unless we make the map have something to the right of the base exit it'll be hard to get anyone to go there. I think its fine to leave as is IMO. IDK how i feel about the elevator. I'm a little confused by the pictures on where these locations are. Second sim room in the MHB area. No. Sectioning off the existing area will in my opinion make it just kinda look a bit more shit. Perhaps adding another hanger opposite to SHB that just doesn't have a working door? Idk whats on the other side of that it might run into the citadel but just coming up with an alternative that won't look so bad in my opinion. The third floor. I would love to see the third floor utilized as a way for people to sneak onto base. Give us a vent system like we had on titan that lead up there.
    1 point
  9. I like what is added maybe even move the BH village endor village
    1 point
This leaderboard is set to New York/GMT-04:00
×
×
  • Create New...