Name: Piff
Suggestion: Adding a AntiVehicle Cannon used for the battle of Christophsis
Implementation: So basically I would recommend using these mostly during a Deployment, they aren’t that large of a file for what they actually are, but they work as I used it in single player and it’s pretry basic, it does what it did in the clone wars, they don’t move at all so they will stay in place at all time and can only spin around to change direction, I would say it would be nice to have them because we can have people who are trained to use them like when we had gunnery training to use them, the range on them is pretty darn good so they could be used to clear our paths ahead for a deployment and be limited use by the gamemaster and by range I mean like the range is hella good, it’s not meant for shooting at something right in front of it either so it’ll be most likely won’t hit something right in front of it. (pretty sure it could shoot across the damn map if it was on main and if the persons aim was good too)
Lore: https://starwars.fandom.com/wiki/AV-7_Antivehicle_Cannon
Workshop content if applicable: https://steamcommunity.com/sharedfiles/filedetails/?id=930396962
(If no workshop content, suggest a developer or put "Require Development")