httpjack Posted September 3, 2018 Posted September 3, 2018 (edited) Name: JoseII Suggestion: Red Guards Implementation: Add Red Guards for the Chancellor's safety. Lore: http://starwars.wikia.com/wiki/Red_Guard Workshop content if applicable: https://steamcommunity.com/sharedfiles/filedetails/?id=864998313 (If no workshop content, suggest a developer or put "Require Development") If you are asking to add or change a job, fill out the following Add or Change: Add Job: Red Guard Model: model/player/royalguard.mdl (you're gonna have to look into it to see if it's the right one) Weapons: Blaster Pistol T1, Blaster Rifle T2, Red Guard Pike (models/pike/pike.mdl) Other: For all of you out there, Red Guards were not only in the Galactic Empire Era. They first started out in 32 bby as the Chancellor's personal guard, thus, they only listen to the Chancellor and kill those who harm the chancellor. The Red Guards don't necessarily follow the brotherhood code but It's recommended too. This job would help increase the roleplay within Synergy and also give a step up into the protection of the Chancellor. Oh, why would they be on a Venator? The answer is... the Red Guards were stationed everywhere along the galaxy acting as the eyes and ears of the Chancellor himself. Edited September 3, 2018 by httpjack(JoseII)
Posted September 3, 2018 (edited) Name: JoseII Suggestion: Red Guards Implementation: Add Red Guards for the Chancellor's safety. Lore: http://starwars.wikia.com/wiki/Red_Guard Workshop content if applicable: https://steamcommunity.com/sharedfiles/filedetails/?id=864998313 (If no workshop content, suggest a developer or put "Require Development") If you are asking to add or change a job, fill out the following Add or Change: Add Job: Red Guard Model: model/player/royalguard.mdl (you're gonna have to look into it to see if it's the right one) Weapons: Blaster Pistol T1, Blaster Rifle T2, Red Guard Pike (models/pike/pike.mdl) Other: For all of you out there, Red Guards were not only in the Galactic Empire Era. They first started out in 32 bby as the Chancellor's personal guard, thus, they only listen to the Chancellor and kill those who harm the chancellor. The Red Guards don't necessarily follow the brotherhood code but It's recommended too. This job would help increase the roleplay within Synergy and also give a step up into the protection of the Chancellor. Oh, why would they be on a Venator? The answer is... the Red Guards were stationed everywhere along the galaxy acting as the eyes and ears of the Chancellor himself. Edited September 3, 2018 by httpjack(JoseII)
Bbstine Posted September 3, 2018 Posted September 3, 2018 -1 Nice try guy, this would end up exactly how Senate Commandos ended up.
httpjack Posted September 3, 2018 Author Posted September 3, 2018 1 minute ago, Bbstine said: -1 Nice try guy, this would end up exactly how Senate Commandos ended up. Um, how? Elaborate please
Author Posted September 3, 2018 1 minute ago, Bbstine said: -1 Nice try guy, this would end up exactly how Senate Commandos ended up. Um, how? Elaborate please
Bbstine Posted September 3, 2018 Posted September 3, 2018 8 minutes ago, httpjack(JoseII) said: Um, how? Elaborate please Captain Taggart, Captain of the Guard, rank restrictions and bullshit with guarding. Exactly the same, EXCEPT ONLY FOR PALPATINE
Posted September 3, 2018 8 minutes ago, httpjack(JoseII) said: Um, how? Elaborate please Captain Taggart, Captain of the Guard, rank restrictions and bullshit with guarding. Exactly the same, EXCEPT ONLY FOR PALPATINE
Bazoo Posted September 3, 2018 Posted September 3, 2018 I mean it could be a good idea.... if we have a Palpy *insert omegalul* -1 1
Posted September 3, 2018 I mean it could be a good idea.... if we have a Palpy *insert omegalul* -1 1
Nade Jones Posted September 3, 2018 Posted September 3, 2018 -1 just like senate commandos they will have nothing to do for ages Former: Commander Cody (x2), ATK Regimental Commander, SOBDE Regimental Commander, 212th XO, Omega Squad Lead Niner, Foxtrot XO, General Kenobi, HA (x2) TRM, GMM, RUS MP Commander
Posted September 3, 2018 -1 just like senate commandos they will have nothing to do for ages Former: Commander Cody (x2), ATK Regimental Commander, SOBDE Regimental Commander, 212th XO, Omega Squad Lead Niner, Foxtrot XO, General Kenobi, HA (x2) TRM, GMM, RUS MP Commander
Craigary Posted September 3, 2018 Posted September 3, 2018 -1 good idea just not gonna work with the way our server is Current:Chud ex Delta 1138 SGT Boss | Elder Paladin Caleb Dume | Guild Marshal Mathers |Ex HA | VA | SA | A | NA | GMC | GMM | GMO 2x | GM | GH | TRO x4? | TR | RTR | Hunter | Darman | Mereel | Sev | Fixer | Foxtrot EOD| Etain | Anakin | Hett | Base ops Commander | Forum Mod | Ahsoka x2| Tyzen Xebec | coooooooooker | TCC Appo |Jesse | Tup | warthog | Lightning Squad| Base Ops Commander | 101st SMB | Synr.gg discord admin|- Everything else i was
Posted September 3, 2018 -1 good idea just not gonna work with the way our server is Current:Chud ex Delta 1138 SGT Boss | Elder Paladin Caleb Dume | Guild Marshal Mathers |Ex HA | VA | SA | A | NA | GMC | GMM | GMO 2x | GM | GH | TRO x4? | TR | RTR | Hunter | Darman | Mereel | Sev | Fixer | Foxtrot EOD| Etain | Anakin | Hett | Base ops Commander | Forum Mod | Ahsoka x2| Tyzen Xebec | coooooooooker | TCC Appo |Jesse | Tup | warthog | Lightning Squad| Base Ops Commander | 101st SMB | Synr.gg discord admin|- Everything else i was
Maymays Posted September 3, 2018 Banned Posted September 3, 2018 Yikes no. -1 we aren’t IFN, I’d have to pass on that one b.
BlackiSblack Posted September 3, 2018 Posted September 3, 2018 +1 Someone get Jayarr and it wont end up like Senate Commandos
TrijiM Posted September 3, 2018 Posted September 3, 2018 1 hour ago, httpjack(JoseII) said: Um, how? Elaborate please Senate Commandos got removed because of inactivity of Senators. If Palpatine were to go inactive what purpose would they serve? -1
Posted September 3, 2018 1 hour ago, httpjack(JoseII) said: Um, how? Elaborate please Senate Commandos got removed because of inactivity of Senators. If Palpatine were to go inactive what purpose would they serve? -1
Ryann Posted September 3, 2018 Posted September 3, 2018 -1 weren't red guards mainly imperial? and i agree with Trijim, if there were more senators then there might be more reason to have senate guard
Posted September 3, 2018 -1 weren't red guards mainly imperial? and i agree with Trijim, if there were more senators then there might be more reason to have senate guard
OneNiner6719 Posted September 3, 2018 Posted September 3, 2018 (edited) Neutral, if this was event job or something, I'd +1, it'd make it interesting. Edited September 3, 2018 by OneNiner6719
Posted September 3, 2018 (edited) Neutral, if this was event job or something, I'd +1, it'd make it interesting. Edited September 3, 2018 by OneNiner6719
Tackle Posted September 3, 2018 Posted September 3, 2018 -1. It never works... It also wouldn't work because we have no Palpatine.
Weevil Posted September 3, 2018 Posted September 3, 2018 Netural I like the idea of red guards, but as many people have pointed out it will either A) End up like sc (and we dont want a repeat of that) Or B) We currently dont have a palpy' so there is not point at the time being, and if we do get a palpy' and he goes inactive there is no point of them coming on. Anyway CG does an amazing job of looking after any senators that are online and have no problem with doing it. So there isn't any need for a specialised force for one person who isn't on too much. 1
Posted September 3, 2018 Netural I like the idea of red guards, but as many people have pointed out it will either A) End up like sc (and we dont want a repeat of that) Or B) We currently dont have a palpy' so there is not point at the time being, and if we do get a palpy' and he goes inactive there is no point of them coming on. Anyway CG does an amazing job of looking after any senators that are online and have no problem with doing it. So there isn't any need for a specialised force for one person who isn't on too much. 1
Jax Posted September 3, 2018 Posted September 3, 2018 -1 Palpatine isn't taken and probably won't be for a while being extremely hard to achieve with only two people ever reaching it. It'd be another SC
Posted September 3, 2018 -1 Palpatine isn't taken and probably won't be for a while being extremely hard to achieve with only two people ever reaching it. It'd be another SC
Egg Posted September 3, 2018 Posted September 3, 2018 Ok, first off, no. Second, no. Red Guards are a bad idea and having the chancellor isnt really necessary either. Having red guards cause unnecessary issues that include legalized RDM and other issues that are not needed. Bad idea to have them around. -1
Posted September 3, 2018 Ok, first off, no. Second, no. Red Guards are a bad idea and having the chancellor isnt really necessary either. Having red guards cause unnecessary issues that include legalized RDM and other issues that are not needed. Bad idea to have them around. -1
ScarZ Posted September 3, 2018 Posted September 3, 2018 +1 I've been wanting the Red Guard for so long now it will increase more serious roleplay! Former: Delta Pilot 42 | WO Appo | 501st 2ndLT ScarZ | Naval LT Patrick
Posted September 3, 2018 +1 I've been wanting the Red Guard for so long now it will increase more serious roleplay! Former: Delta Pilot 42 | WO Appo | 501st 2ndLT ScarZ | Naval LT Patrick
COC4IN3 Posted September 3, 2018 Posted September 3, 2018 -1 we dont need to copy cancerfuse for red gaurds...
COC4IN3 Posted September 3, 2018 Posted September 3, 2018 6 hours ago, Ryann said: -1 weren't red guards mainly imperial? and i agree with Trijim, if there were more senators then there might be more reason to have senate guard No, they were royal guards not red guards, however they are technically the same just different times.
Posted September 3, 2018 6 hours ago, Ryann said: -1 weren't red guards mainly imperial? and i agree with Trijim, if there were more senators then there might be more reason to have senate guard No, they were royal guards not red guards, however they are technically the same just different times.
Rhyain Posted September 3, 2018 Posted September 3, 2018 (edited) We already have red guards CG -1 Edited September 3, 2018 by Kohn 2
Posted September 3, 2018 (edited) We already have red guards CG -1 Edited September 3, 2018 by Kohn 2
Max Posted September 3, 2018 Posted September 3, 2018 When we had Red Guards before it was fun, But I would agree that they were kinda useless with ST around. I think you should make them an event job so if the new Palpy decides he wants to have some good RP with them he could pull some people but bringing them back for full time is a bad idea. 1
Posted September 3, 2018 When we had Red Guards before it was fun, But I would agree that they were kinda useless with ST around. I think you should make them an event job so if the new Palpy decides he wants to have some good RP with them he could pull some people but bringing them back for full time is a bad idea. 1
Life- Posted September 3, 2018 Posted September 3, 2018 43 minutes ago, Post Scralone said: -1 we dont need to copy cancerfuse for red gaurds... Why do u have to bring up cancer
Posted September 3, 2018 43 minutes ago, Post Scralone said: -1 we dont need to copy cancerfuse for red gaurds... Why do u have to bring up cancer
Esitt Posted September 3, 2018 Posted September 3, 2018 Not going to happen. DENIED //Locked //Moved to Server Suggestions - Denied
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