Stormzy Posted January 8, 2025 Posted January 8, 2025 Name: Stormzy RP Rank: LT Suggestion: Adding DarkRP elements into the civilian faction Implementation: Coding/Development I think it would make sense for the civilian faction to have some sort of DarkRP element into it so that way they had more things to do, people do not want to just strictly be The Guild/Mando clan. People actually enjoy being vendors or doing passiveRP. This will require more or less a lot of focus within each job. Lore: Civilians had jobs Workshop content if applicable: (If no workshop content, suggest a developer or put "Require Development") If you are asking to add or change a job, fill out the following if not, leave it out. Add or Change: Black Market Dealer (Any job modification requires all this information) Job: Black Market Dealer Slots: 2 Description: Instead of having an NPC be the one to deal with the weapons we actually give the players the chance to go for it and handle it. Model: Needs Development (Provide the model string if on server Ex. models/synergy_roleplay/trooper.mdl (Get this from the Q menu) Weapons: N/A (If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. Ex. tfa_e5 (Get this from the Q menu)) If you are asking to add or change a job, fill out the following if not, leave it out. Add or Change: Spice Dealer (Any job modification requires all this information) Job: Spice Dealer Slots: 3 Description: Creating a job similar to how Drug Dealers are but re-created to Spice and allow for civilians to be able to sell it amongst each other. Model: Needs Development (Provide the model string if on server Ex. models/synergy_roleplay/trooper.mdl (Get this from the Q menu) Weapons: N/A (If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. Ex. tfa_e5 (Get this from the Q menu)) Add or Change: Credit/Renown Hacker (Any job modification requires all this information) Job: Hacker Slots: 3 Description: Creating a job who is similar to BitCoin Miner but earns Credits or Renown Model: Needs Development (Provide the model string if on server Ex. models/synergy_roleplay/trooper.mdl (Get this from the Q menu) Weapons: N/A (If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. Ex. tfa_e5 (Get this from the Q menu)) Add or Change: Cook/Chef (Any job modification requires all this information) Job: Cook/Chef Slots: 1 Description: A civilian who's sole purpose is to create and make dishes for others that give them special effects from extra health, speed boost, dmg boost or EXP buffs Model: Needs development (Provide the model string if on server Ex. models/synergy_roleplay/trooper.mdl (Get this from the Q menu) Weapons: N/A (If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. Ex. tfa_e5 (Get this from the Q menu)) Add or Change: Farmer (Any job modification requires all this information) Job: Farmer Slots: 2 Description: A man who enjoys living life growing produce and selling it to others in the village to feed himself and his family. Model: Needs Development (Provide the model string if on server Ex. models/synergy_roleplay/trooper.mdl (Get this from the Q menu) Weapons: N/A (If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. Ex. tfa_e5 (Get this from the Q menu)) Add or Change: Merchant/Shopkeeper (Any job modification requires all this information) Job: Merchant/Shopkeeper Slots: 3 Description: As regular civilians the only way for you to be able to do anything is to either sell products or use their body in war to make money through the guild. Model: Needs Development (Provide the model string if on server Ex. models/synergy_roleplay/trooper.mdl (Get this from the Q menu) Weapons: N/A (If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. Ex. tfa_e5 (Get this from the Q menu)) Add or Change: Merchant/Shopkeeper (Any job modification requires all this information) Job: Cantina Owner/Barkeeper Slots: 1 Description: Within the village, information always flows but for stuff to operate properly we need ourselves a barkeeper/owner to run the business and earn profit and information. Model: Needs Development (Provide the model string if on server Ex. models/synergy_roleplay/trooper.mdl (Get this from the Q menu) Weapons: N/A (If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. 1
Posted January 8, 2025 Name: Stormzy RP Rank: LT Suggestion: Adding DarkRP elements into the civilian faction Implementation: Coding/Development I think it would make sense for the civilian faction to have some sort of DarkRP element into it so that way they had more things to do, people do not want to just strictly be The Guild/Mando clan. People actually enjoy being vendors or doing passiveRP. This will require more or less a lot of focus within each job. Lore: Civilians had jobs Workshop content if applicable: (If no workshop content, suggest a developer or put "Require Development") If you are asking to add or change a job, fill out the following if not, leave it out. Add or Change: Black Market Dealer (Any job modification requires all this information) Job: Black Market Dealer Slots: 2 Description: Instead of having an NPC be the one to deal with the weapons we actually give the players the chance to go for it and handle it. Model: Needs Development (Provide the model string if on server Ex. models/synergy_roleplay/trooper.mdl (Get this from the Q menu) Weapons: N/A (If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. Ex. tfa_e5 (Get this from the Q menu)) If you are asking to add or change a job, fill out the following if not, leave it out. Add or Change: Spice Dealer (Any job modification requires all this information) Job: Spice Dealer Slots: 3 Description: Creating a job similar to how Drug Dealers are but re-created to Spice and allow for civilians to be able to sell it amongst each other. Model: Needs Development (Provide the model string if on server Ex. models/synergy_roleplay/trooper.mdl (Get this from the Q menu) Weapons: N/A (If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. Ex. tfa_e5 (Get this from the Q menu)) Add or Change: Credit/Renown Hacker (Any job modification requires all this information) Job: Hacker Slots: 3 Description: Creating a job who is similar to BitCoin Miner but earns Credits or Renown Model: Needs Development (Provide the model string if on server Ex. models/synergy_roleplay/trooper.mdl (Get this from the Q menu) Weapons: N/A (If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. Ex. tfa_e5 (Get this from the Q menu)) Add or Change: Cook/Chef (Any job modification requires all this information) Job: Cook/Chef Slots: 1 Description: A civilian who's sole purpose is to create and make dishes for others that give them special effects from extra health, speed boost, dmg boost or EXP buffs Model: Needs development (Provide the model string if on server Ex. models/synergy_roleplay/trooper.mdl (Get this from the Q menu) Weapons: N/A (If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. Ex. tfa_e5 (Get this from the Q menu)) Add or Change: Farmer (Any job modification requires all this information) Job: Farmer Slots: 2 Description: A man who enjoys living life growing produce and selling it to others in the village to feed himself and his family. Model: Needs Development (Provide the model string if on server Ex. models/synergy_roleplay/trooper.mdl (Get this from the Q menu) Weapons: N/A (If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. Ex. tfa_e5 (Get this from the Q menu)) Add or Change: Merchant/Shopkeeper (Any job modification requires all this information) Job: Merchant/Shopkeeper Slots: 3 Description: As regular civilians the only way for you to be able to do anything is to either sell products or use their body in war to make money through the guild. Model: Needs Development (Provide the model string if on server Ex. models/synergy_roleplay/trooper.mdl (Get this from the Q menu) Weapons: N/A (If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. Ex. tfa_e5 (Get this from the Q menu)) Add or Change: Merchant/Shopkeeper (Any job modification requires all this information) Job: Cantina Owner/Barkeeper Slots: 1 Description: Within the village, information always flows but for stuff to operate properly we need ourselves a barkeeper/owner to run the business and earn profit and information. Model: Needs Development (Provide the model string if on server Ex. models/synergy_roleplay/trooper.mdl (Get this from the Q menu) Weapons: N/A (If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. 1
Bane Posted January 9, 2025 Posted January 9, 2025 +1 if it can be done. Considering we're on helix, these addons may need to be completely rebuilt Former: A lot of shit dude
Posted January 9, 2025 +1 if it can be done. Considering we're on helix, these addons may need to be completely rebuilt Former: A lot of shit dude
Upset Saint Posted January 9, 2025 Posted January 9, 2025 +1 Amazing idea. I would love to see a Civilian Doctor as well somebody who either does surgery for Civilians or the Guild like a Black Market Doctor for more RP aspect but somebody can still RP as a Doctor as well so it doesn't matter. Current : CT PVT Saint, Civilian Steam, Padawan Cog, Former : 41st MEDO Lime, The Last SG Plum, CG MEDL Cherry, GCC HVY Waxer,
Posted January 9, 2025 +1 Amazing idea. I would love to see a Civilian Doctor as well somebody who either does surgery for Civilians or the Guild like a Black Market Doctor for more RP aspect but somebody can still RP as a Doctor as well so it doesn't matter. Current : CT PVT Saint, Civilian Steam, Padawan Cog, Former : 41st MEDO Lime, The Last SG Plum, CG MEDL Cherry, GCC HVY Waxer,
Conrad Posted January 9, 2025 Posted January 9, 2025 (edited) So my biggest issue with this is, is it worth the effort. Do we honestly believe people will utilize these things. I'll be honest, i love roleplay, i love roleplaying, i'm not here to roleplay as shopkeeper/farmer/cook. While i like the idea, i wonder if their are more star wars centric jobs that you could include besides these. Black market deal is a start, but lets give it a more star wars feel to these jobs. "smuggler", "biomechanic" (someone that augments you with droid parts), "Scientist", "Spacer". These jobs don't give me a star wars feel. I was able to think of these things in about 20 seconds. If we're going to go this route i would love a bit more thought into what is being added, instead of just going with the easiest route. Being more star wars would increase the appeal to me, i could see myself being these star wars jobs. I can't see myself being a farmer. -1 untill it feels more like star wars. Edited January 9, 2025 by Conrad 1 1 C
Posted January 9, 2025 (edited) So my biggest issue with this is, is it worth the effort. Do we honestly believe people will utilize these things. I'll be honest, i love roleplay, i love roleplaying, i'm not here to roleplay as shopkeeper/farmer/cook. While i like the idea, i wonder if their are more star wars centric jobs that you could include besides these. Black market deal is a start, but lets give it a more star wars feel to these jobs. "smuggler", "biomechanic" (someone that augments you with droid parts), "Scientist", "Spacer". These jobs don't give me a star wars feel. I was able to think of these things in about 20 seconds. If we're going to go this route i would love a bit more thought into what is being added, instead of just going with the easiest route. Being more star wars would increase the appeal to me, i could see myself being these star wars jobs. I can't see myself being a farmer. -1 untill it feels more like star wars. Edited January 9, 2025 by Conrad 1 1 C
Stormzy Posted January 9, 2025 Author Posted January 9, 2025 4 hours ago, Conrad said: So my biggest issue with this is, is it worth the effort. Do we honestly believe people will utilize these things. I'll be honest, i love roleplay, i love roleplaying, i'm not here to roleplay as shopkeeper/farmer/cook. While i like the idea, i wonder if their are more star wars centric jobs that you could include besides these. Black market deal is a start, but lets give it a more star wars feel to these jobs. "smuggler", "biomechanic" (someone that augments you with droid parts), "Scientist", "Spacer". These jobs don't give me a star wars feel. I was able to think of these things in about 20 seconds. If we're going to go this route i would love a bit more thought into what is being added, instead of just going with the easiest route. Being more star wars would increase the appeal to me, i could see myself being these star wars jobs. I can't see myself being a farmer. -1 untill it feels more like star wars. So, I mainly put this up as a start. I was trying to think of more jobs beside Black market and spice dealer. This whole suggestion is more of examples in my opinion. I also wanted to put it up to see how others felt like you for instance. I can always change them, I just didn't know what else I wasn't creative enough ngl
Author Posted January 9, 2025 4 hours ago, Conrad said: So my biggest issue with this is, is it worth the effort. Do we honestly believe people will utilize these things. I'll be honest, i love roleplay, i love roleplaying, i'm not here to roleplay as shopkeeper/farmer/cook. While i like the idea, i wonder if their are more star wars centric jobs that you could include besides these. Black market deal is a start, but lets give it a more star wars feel to these jobs. "smuggler", "biomechanic" (someone that augments you with droid parts), "Scientist", "Spacer". These jobs don't give me a star wars feel. I was able to think of these things in about 20 seconds. If we're going to go this route i would love a bit more thought into what is being added, instead of just going with the easiest route. Being more star wars would increase the appeal to me, i could see myself being these star wars jobs. I can't see myself being a farmer. -1 untill it feels more like star wars. So, I mainly put this up as a start. I was trying to think of more jobs beside Black market and spice dealer. This whole suggestion is more of examples in my opinion. I also wanted to put it up to see how others felt like you for instance. I can always change them, I just didn't know what else I wasn't creative enough ngl
Zart Posted January 9, 2025 Posted January 9, 2025 +1 , I think it could be successful if there was a risk aspect with dealing the spice & simultaneously some type of a credit incentive to make people want to do it. As well as proper advertisement from people that care. Honestly sounds kinda cool imo. But I definitely understand what conrad's saying.
Posted January 9, 2025 +1 , I think it could be successful if there was a risk aspect with dealing the spice & simultaneously some type of a credit incentive to make people want to do it. As well as proper advertisement from people that care. Honestly sounds kinda cool imo. But I definitely understand what conrad's saying.
Deathtiger Posted January 10, 2025 Posted January 10, 2025 The Civ side is missing something and I think this might help. If we could find a way to have some dark RP elements like contraband it would be amazing. Contraband alone would allow so much RP as Hunters could make it and sell to NPC/Clones, CG has a reason to stop and search Civs for it, and Senators like myself can make laws on it to allow/ban things. This is great and I am going to +1 DEUS VULT
Posted January 10, 2025 The Civ side is missing something and I think this might help. If we could find a way to have some dark RP elements like contraband it would be amazing. Contraband alone would allow so much RP as Hunters could make it and sell to NPC/Clones, CG has a reason to stop and search Civs for it, and Senators like myself can make laws on it to allow/ban things. This is great and I am going to +1 DEUS VULT
Quillhan Posted January 15, 2025 Posted January 15, 2025 I talked about these things in a recent post. I am definitely for adding in more RP-focused civilian jobs. My thoughts again would be that these changes need to come in tandem with an effort from leadership from all sides. I also think Conrad poses some good potential suggestions. I think adding in some bonuses or additional benefit to the loadouts of each job, like buffs etc. would be a good idea! +1 Synergy Scrapbook https://imgur.com/gallery/synergy-roleplay-through-years-4tPPl3J Notable Contributions x2 Captain Rex | Attack Regimental Commander | Mas Amedda | Chancellor Palpatine | Head Admin | Jedi Council Member Tars Rovaal (Peacekeeper Lead/Branch Manager/Ace Lead) | Scorch & A'den/Mereel Skirata
Posted January 15, 2025 I talked about these things in a recent post. I am definitely for adding in more RP-focused civilian jobs. My thoughts again would be that these changes need to come in tandem with an effort from leadership from all sides. I also think Conrad poses some good potential suggestions. I think adding in some bonuses or additional benefit to the loadouts of each job, like buffs etc. would be a good idea! +1 Synergy Scrapbook https://imgur.com/gallery/synergy-roleplay-through-years-4tPPl3J Notable Contributions x2 Captain Rex | Attack Regimental Commander | Mas Amedda | Chancellor Palpatine | Head Admin | Jedi Council Member Tars Rovaal (Peacekeeper Lead/Branch Manager/Ace Lead) | Scorch & A'den/Mereel Skirata
Pythin Posted January 15, 2025 Posted January 15, 2025 (edited) +1 Thanks yoinking my ideas. Can I get my royalties. I think these are fantastic ideas that would promote huge RP opportunities within the civilian faction. Hope it goes well! Edited January 15, 2025 by Pythin Former: Liaison
Posted January 15, 2025 (edited) +1 Thanks yoinking my ideas. Can I get my royalties. I think these are fantastic ideas that would promote huge RP opportunities within the civilian faction. Hope it goes well! Edited January 15, 2025 by Pythin Former: Liaison
Ajax-Evo Posted January 15, 2025 Posted January 15, 2025 I like the idea of adding more to guild to stand and RP, but I do agree with conrad regarding more starwars style jobs but +1 1 Current: WP ARC LT Wildfire Former: BLITZ | TC REGL Kano | TC REGA Dogma X2 |TC Hardcase | TC REGL Tup | 41st Clanky | 41st Cooker | DU HVY | WP REGL Sinker | WP Mortar | 332ndO Ross | 332ndO Gunner | TG XVI | Senior Admin | GM
Posted January 15, 2025 I like the idea of adding more to guild to stand and RP, but I do agree with conrad regarding more starwars style jobs but +1 1 Current: WP ARC LT Wildfire Former: BLITZ | TC REGL Kano | TC REGA Dogma X2 |TC Hardcase | TC REGL Tup | 41st Clanky | 41st Cooker | DU HVY | WP REGL Sinker | WP Mortar | 332ndO Ross | 332ndO Gunner | TG XVI | Senior Admin | GM
BUB Posted January 19, 2025 Posted January 19, 2025 This suggestion has been moved to REVIEW PHASE. (Suggestions that have been accepted by the community vote or through Founder approval and a concept is being created by the development team) Former: Development Coordinator | Rancor BCMD Colt/Blitz | Alpha 17 | Alpha 98 Nate | Alpha 74 Stec | Navy RI CPO | Senior Admin | TRO | Guild LT | Trauma Designated as Alpha-64
Posted January 19, 2025 This suggestion has been moved to REVIEW PHASE. (Suggestions that have been accepted by the community vote or through Founder approval and a concept is being created by the development team) Former: Development Coordinator | Rancor BCMD Colt/Blitz | Alpha 17 | Alpha 98 Nate | Alpha 74 Stec | Navy RI CPO | Senior Admin | TRO | Guild LT | Trauma Designated as Alpha-64
Jayarr Posted January 19, 2025 Posted January 19, 2025 We have a lot of big stuff coming next update, and this would be a lot of new systems to make. While it might be needed, we cannot focus on it at this time. Perhaps next update. 1
Posted January 19, 2025 We have a lot of big stuff coming next update, and this would be a lot of new systems to make. While it might be needed, we cannot focus on it at this time. Perhaps next update. 1
Jayarr Posted January 19, 2025 Posted January 19, 2025 Unfortunately, this suggestion has been DENIED. If the same suggestion is submitted again within 60 DAYS of this post it will be automatically denied. // LOCKED // MOVED TO [CW] SERVER SUGGESTIONS - DENIED Quote Denial reasons: (These are some reasons that your suggestion might get denied for.) Not providing sufficient information. Ex: Just linking the workshop and not giving us the actual model path you want to use. The addon's size is way too big compared to its content(s). Ex: 35mb for one model. Lack of feedback. Ex: Post has been up for 3 weeks and only received 1-10 votes. Majority negative feedback. Bad optimization and/or causes bad performance on the server. Having multiple suggestions within one thread. Bothering leadership/development team regarding a suggestion. Suggesting a previously denied suggestion within 60 days of denial.
Posted January 19, 2025 Unfortunately, this suggestion has been DENIED. If the same suggestion is submitted again within 60 DAYS of this post it will be automatically denied. // LOCKED // MOVED TO [CW] SERVER SUGGESTIONS - DENIED Quote Denial reasons: (These are some reasons that your suggestion might get denied for.) Not providing sufficient information. Ex: Just linking the workshop and not giving us the actual model path you want to use. The addon's size is way too big compared to its content(s). Ex: 35mb for one model. Lack of feedback. Ex: Post has been up for 3 weeks and only received 1-10 votes. Majority negative feedback. Bad optimization and/or causes bad performance on the server. Having multiple suggestions within one thread. Bothering leadership/development team regarding a suggestion. Suggesting a previously denied suggestion within 60 days of denial.
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