WideTurtle Posted December 31, 2024 Posted December 31, 2024 Name: WideTurtle RP Rank: WO Suggestion: Increasing ship guns damage to roughly 2x for ground forces Implementation: Increasing the damage every ship does to non ship enemies. Lore: Arc-170s were often used for CAS runs and were seen to be as effective as the gun on an A-10 Warthog. Currently in the game they do not do much damage to ground troops at all. If a ship in star wars was outfitted with weaponry, that weaponry was designed to break through other ships hulls. In comparison, human flesh or droid armor should stand next to no chance. Other: I think this is a simple quick fix that will make pilots feel a little more useful. Currently if you want to be effective against ground troops as a pilot then you need to use bombs or an LAAT. But in reality an ARC-170 or a v-wing should be just as effective if being used by a skilled pilot. Current: 212th STR SGT WideTurtle Previously: 2ndAC [S] | Oddball x2 | Red Leader | Rys | DSXO Thorn | CG CPT | GM Major | Rancor WO
Posted December 31, 2024 Name: WideTurtle RP Rank: WO Suggestion: Increasing ship guns damage to roughly 2x for ground forces Implementation: Increasing the damage every ship does to non ship enemies. Lore: Arc-170s were often used for CAS runs and were seen to be as effective as the gun on an A-10 Warthog. Currently in the game they do not do much damage to ground troops at all. If a ship in star wars was outfitted with weaponry, that weaponry was designed to break through other ships hulls. In comparison, human flesh or droid armor should stand next to no chance. Other: I think this is a simple quick fix that will make pilots feel a little more useful. Currently if you want to be effective against ground troops as a pilot then you need to use bombs or an LAAT. But in reality an ARC-170 or a v-wing should be just as effective if being used by a skilled pilot. Current: 212th STR SGT WideTurtle Previously: 2ndAC [S] | Oddball x2 | Red Leader | Rys | DSXO Thorn | CG CPT | GM Major | Rancor WO
KaiserNeiner Posted January 1, 2025 Banned Posted January 1, 2025 +1 when we swapped flight systems all ships started firing staples at the enemy, only good ships are bombers except they can be deleted with good perma weapons, not even the Christmas sniper. Current ships suck. Kaiser Zeros Clutch
Banned Posted January 1, 2025 +1 when we swapped flight systems all ships started firing staples at the enemy, only good ships are bombers except they can be deleted with good perma weapons, not even the Christmas sniper. Current ships suck. Kaiser Zeros Clutch
Conrad Posted January 1, 2025 Posted January 1, 2025 I don't think every ship needs this. Some of them do feel like they do nothing, but there are ones that do kill you fairly quickly as a player. I don't know if a general "everything 2x" is the right thing, but some of them should be buffed for sure. I'd be down with the values being looked at again, but maybe "everything 2x" isn't the right way to phrase this. C
Posted January 1, 2025 I don't think every ship needs this. Some of them do feel like they do nothing, but there are ones that do kill you fairly quickly as a player. I don't know if a general "everything 2x" is the right thing, but some of them should be buffed for sure. I'd be down with the values being looked at again, but maybe "everything 2x" isn't the right way to phrase this. C
Unclegennybee Posted January 3, 2025 Posted January 3, 2025 +1 our current vehicles are weak! Current: Rancor Former: Veteran Admin | 501st CMD | 332nd Vaughn | 332nd Officer Sterling | TC Boomer | TC Hardcase | Diplomatic Services | CG CMD | Cin Drallig | TGL Serra Keto | Green Company | Improcco Fi | Improcco Lead CMD Gett | Alpha 26 "Maze"
Posted January 3, 2025 +1 our current vehicles are weak! Current: Rancor Former: Veteran Admin | 501st CMD | 332nd Vaughn | 332nd Officer Sterling | TC Boomer | TC Hardcase | Diplomatic Services | CG CMD | Cin Drallig | TGL Serra Keto | Green Company | Improcco Fi | Improcco Lead CMD Gett | Alpha 26 "Maze"
Rohan Posted January 4, 2025 Posted January 4, 2025 +1, I found that if the CAS runs don't work you can turn your ship into a bomb and run everything over instead Clorox once howled for me
Posted January 4, 2025 +1, I found that if the CAS runs don't work you can turn your ship into a bomb and run everything over instead Clorox once howled for me
Nightshade711 Posted January 5, 2025 Posted January 5, 2025 +1 This should also apply to tanks too imo.
BUB Posted January 19, 2025 Posted January 19, 2025 This suggestion has been moved to REVIEW PHASE. (Suggestions that have been accepted by the community vote or through Founder approval and a concept is being created by the development team) Former: Development Coordinator | Rancor BCMD Colt/Blitz | Alpha 17 | Alpha 98 Nate | Alpha 74 Stec | Navy RI CPO | Senior Admin | TRO | Guild LT | Trauma Designated as Alpha-64
Posted January 19, 2025 This suggestion has been moved to REVIEW PHASE. (Suggestions that have been accepted by the community vote or through Founder approval and a concept is being created by the development team) Former: Development Coordinator | Rancor BCMD Colt/Blitz | Alpha 17 | Alpha 98 Nate | Alpha 74 Stec | Navy RI CPO | Senior Admin | TRO | Guild LT | Trauma Designated as Alpha-64
Jayarr Posted January 19, 2025 Posted January 19, 2025 Unfortunately, this suggestion has been DENIED. If the same suggestion is submitted again within 60 DAYS of this post it will be automatically denied. // LOCKED // MOVED TO [CW] SERVER SUGGESTIONS - DENIED Quote Denial reasons: (These are some reasons that your suggestion might get denied for.) Not providing sufficient information. Ex: Just linking the workshop and not giving us the actual model path you want to use. The addon's size is way too big compared to its content(s). Ex: 35mb for one model. Lack of feedback. Ex: Post has been up for 3 weeks and only received 1-10 votes. Majority negative feedback. Bad optimization and/or causes bad performance on the server. Having multiple suggestions within one thread. Bothering leadership/development team regarding a suggestion. Suggesting a previously denied suggestion within 60 days of denial.
Posted January 19, 2025 Unfortunately, this suggestion has been DENIED. If the same suggestion is submitted again within 60 DAYS of this post it will be automatically denied. // LOCKED // MOVED TO [CW] SERVER SUGGESTIONS - DENIED Quote Denial reasons: (These are some reasons that your suggestion might get denied for.) Not providing sufficient information. Ex: Just linking the workshop and not giving us the actual model path you want to use. The addon's size is way too big compared to its content(s). Ex: 35mb for one model. Lack of feedback. Ex: Post has been up for 3 weeks and only received 1-10 votes. Majority negative feedback. Bad optimization and/or causes bad performance on the server. Having multiple suggestions within one thread. Bothering leadership/development team regarding a suggestion. Suggesting a previously denied suggestion within 60 days of denial.
Recommended Posts