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Increased damage for ship to ground attacks


WideTurtle

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Posted

Name: WideTurtle

RP Rank: WO

Suggestion: Increasing ship guns damage to roughly 2x for ground forces

Implementation: Increasing the damage every ship does to non ship enemies.

Lore: Arc-170s were often used for CAS runs and were seen to be as effective as the gun on an A-10 Warthog. Currently in the game they do not do much damage to ground troops at all. If a ship in star wars was outfitted with weaponry, that weaponry was designed to break through other ships hulls. In comparison, human flesh or droid armor should stand next to no chance.

Other: I think this is a simple quick fix that will make pilots feel a little more useful. Currently if you want to be effective against ground troops as a pilot then you need to use bombs or an LAAT. But in reality an ARC-170 or a v-wing should be just as effective if being used by a skilled pilot.

Current:  212th STR SGT WideTurtle

 Previously: 2ndAC [S] Oddball x2 | Red Leader | Rys | DSXO Thorn | CG CPT | GM Major | Rancor WO

 

 

Banned
Posted

+1 when we swapped flight systems all ships started firing staples at the enemy, only good ships are bombers except they can be deleted with good perma weapons, not even the Christmas sniper. 

 

Current ships suck. 

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Kaiser           Zeros           Clutch    

Posted

I don't think every ship needs this. Some of them do feel like they do nothing, but there are ones that do kill you fairly quickly as a player. I don't know if a general "everything 2x" is the right thing, but some of them should be buffed for sure. I'd be down with the values being looked at again, but maybe "everything 2x" isn't the right way to phrase this.

C

Posted

+1 our current vehicles are weak!

Current: Rancor

Former: Veteran Admin 501st CMD 332nd Vaughn | 332nd Officer Sterling | TC Boomer | TC Hardcase Diplomatic Services | CG CMD Cin Drallig TGL Serra Keto Green Company Improcco Fi Improcco Lead CMD Gett Alpha 26 "Maze"

Posted

+1, I found that if the CAS runs don't work you can turn your ship into a bomb and run everything over instead

Clorox once howled for me

  • 2 weeks later...
Posted

This suggestion has been moved to REVIEW PHASE.
(Suggestions that have been accepted by the community vote or through Founder approval and a concept is being created by the development team)

:ta7:

Former: Development Coordinator | Rancor BCMD Colt/Blitz | Alpha 17 | Alpha 98 Nate | Alpha 74 StecNavy RI CPOSenior Admin | TRO | Guild LTTrauma
Designated as Alpha-64

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Posted

Unfortunately, this suggestion has been DENIED.

If the same suggestion is submitted again within 60 DAYS of this post it will be automatically denied.

// LOCKED
// MOVED TO [CW] SERVER SUGGESTIONS - DENIED
 

Quote

Denial reasons:
(These are some reasons that your suggestion might get denied for.)

  • Not providing sufficient information.
    • Ex: Just linking the workshop and not giving us the actual model path you want to use.
  • The addon's size is way too big compared to its content(s).
    • Ex: 35mb for one model.
  • Lack of feedback.
    • Ex: Post has been up for 3 weeks and only received 1-10 votes.
  • Majority negative feedback.
  • Bad optimization and/or causes bad performance on the server.
  • Having multiple suggestions within one thread.
  • Bothering leadership/development team regarding a suggestion.
  • Suggesting a previously denied suggestion within 60 days of denial.

 

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