Shiny Keldeo Posted May 26, 2019 Posted May 26, 2019 [ - Name - ] 104th PLTO CSM Keldeo | 104th Jedi G ACE KoC Commander Kellyn [ - Suggestion - ] New NPC Weapons [ - Implementation - ] As it stands at the moment, there is little weapon variety when it comes to the NPC Spawning. You have the regular E-5 SMG Blaster Rifle, the T-21 Machine Gun, the standard Republic Weapons, and that's about it. As such, you don't get much variety with them. Just recently I saw Avavel post a suggestion for new Droid Models and NPCs. I myself was going to suggest them along with a new Star Wars NPC Weapon Pack. It was created by a good friend of mine, and I've been testing it about as long as it has existed. The weapons are much more balanced and lore accurate, as well as having a massive variety of weapons to choose from. It would pair well and bring a bit more life to the battles. [ - Lore - ] Standard Weaponry Used During the Clone Wars [ - Workshop Content - ] - https://steamcommunity.com/sharedfiles/filedetails/?id=727905714 You can see from the page the wide assortment of available weapons at the Gamemaster's Disposal, from a wide array of Clone Weapons, to Droid Weapons including things such as Magnaguard/Shock Trooper Shock Staffs. A good number of the Required Items are not even really needed for the Addon itself to function (such as V-Fire or iNPC). Things that are needed could simply be added to a content pack, as is the usual Server Tradition.
Posted May 26, 2019 [ - Name - ] 104th PLTO CSM Keldeo | 104th Jedi G ACE KoC Commander Kellyn [ - Suggestion - ] New NPC Weapons [ - Implementation - ] As it stands at the moment, there is little weapon variety when it comes to the NPC Spawning. You have the regular E-5 SMG Blaster Rifle, the T-21 Machine Gun, the standard Republic Weapons, and that's about it. As such, you don't get much variety with them. Just recently I saw Avavel post a suggestion for new Droid Models and NPCs. I myself was going to suggest them along with a new Star Wars NPC Weapon Pack. It was created by a good friend of mine, and I've been testing it about as long as it has existed. The weapons are much more balanced and lore accurate, as well as having a massive variety of weapons to choose from. It would pair well and bring a bit more life to the battles. [ - Lore - ] Standard Weaponry Used During the Clone Wars [ - Workshop Content - ] - https://steamcommunity.com/sharedfiles/filedetails/?id=727905714 You can see from the page the wide assortment of available weapons at the Gamemaster's Disposal, from a wide array of Clone Weapons, to Droid Weapons including things such as Magnaguard/Shock Trooper Shock Staffs. A good number of the Required Items are not even really needed for the Addon itself to function (such as V-Fire or iNPC). Things that are needed could simply be added to a content pack, as is the usual Server Tradition.
Tac Posted May 27, 2019 Posted May 27, 2019 +1 Would be awesome to have the NPCs be more of a challenge.
Nade Jones Posted May 27, 2019 Posted May 27, 2019 NPCs are the CORE of events, lets add some variety to the weapons 1 Former: Commander Cody (x2), ATK Regimental Commander, SOBDE Regimental Commander, 212th XO, Omega Squad Lead Niner, Foxtrot XO, General Kenobi, HA (x2) TRM, GMM, RUS MP Commander
Posted May 27, 2019 NPCs are the CORE of events, lets add some variety to the weapons 1 Former: Commander Cody (x2), ATK Regimental Commander, SOBDE Regimental Commander, 212th XO, Omega Squad Lead Niner, Foxtrot XO, General Kenobi, HA (x2) TRM, GMM, RUS MP Commander
Sanchez Posted May 27, 2019 Posted May 27, 2019 I agree that new NPC"s can be very beneficial but, honestly weapons arent that big of a concern and its more of how you use the npc's and there placement Neutral 1
Posted May 27, 2019 I agree that new NPC"s can be very beneficial but, honestly weapons arent that big of a concern and its more of how you use the npc's and there placement Neutral 1
Hero Posted May 27, 2019 Posted May 27, 2019 8 hours ago, Sanchez Resident said: I agree that new NPC"s can be very beneficial but, honestly weapons arent that big of a concern and its more of how you use the npc's and there placement Neutral Yes but as you know with the current system. Or NPC’s have a weapon range on which they can fire, so a majority of clones sit back and snipe everyone out of range. These weapons have infinite range. It will make events more immersive and you won’t need as many NPC’s +1
Posted May 27, 2019 8 hours ago, Sanchez Resident said: I agree that new NPC"s can be very beneficial but, honestly weapons arent that big of a concern and its more of how you use the npc's and there placement Neutral Yes but as you know with the current system. Or NPC’s have a weapon range on which they can fire, so a majority of clones sit back and snipe everyone out of range. These weapons have infinite range. It will make events more immersive and you won’t need as many NPC’s +1
Clank Posted May 27, 2019 Posted May 27, 2019 I would +1, but the addon itself is 89 MB along with all of the required items. I understand some may not be needed but even with that it's still very large and we don't have the rights to repackage these addons without risking a DCMA Takedown. Neutral until these issues are addressed.
Posted May 27, 2019 I would +1, but the addon itself is 89 MB along with all of the required items. I understand some may not be needed but even with that it's still very large and we don't have the rights to repackage these addons without risking a DCMA Takedown. Neutral until these issues are addressed.
Clank Posted May 27, 2019 Posted May 27, 2019 3 minutes ago, [SR] Clank [NA] said: I would +1, but the addon itself is 89 MB along with all of the required items. I understand some may not be needed but even with that it's still very large and we don't have the rights to repackage these addons without risking a DCMA Takedown. Neutral until these issues are addressed. (Taken from the required Z-6 Addon)
Posted May 27, 2019 3 minutes ago, [SR] Clank [NA] said: I would +1, but the addon itself is 89 MB along with all of the required items. I understand some may not be needed but even with that it's still very large and we don't have the rights to repackage these addons without risking a DCMA Takedown. Neutral until these issues are addressed. (Taken from the required Z-6 Addon)
Retired Founder Forseen Posted May 27, 2019 Retired Founder Posted May 27, 2019 I would like to point out, that whilst the damage from the NPCs is low, but that's to accommodate newer players that don't have max skills like some of the older players do. However, +1 for a variety
Retired Founder Posted May 27, 2019 I would like to point out, that whilst the damage from the NPCs is low, but that's to accommodate newer players that don't have max skills like some of the older players do. However, +1 for a variety
Shiny Keldeo Posted May 27, 2019 Author Posted May 27, 2019 4 hours ago, Clank said: (Taken from the required Z-6 Addon) It also says the same thing on the Star Wars Vehicles Addon. I stated that in my Vehicle Update Suggestion. They still reuploaded it all. They likely will if this does go through anyways as well.
Author Posted May 27, 2019 4 hours ago, Clank said: (Taken from the required Z-6 Addon) It also says the same thing on the Star Wars Vehicles Addon. I stated that in my Vehicle Update Suggestion. They still reuploaded it all. They likely will if this does go through anyways as well.
GM-3022 Havok Posted May 28, 2019 Posted May 28, 2019 oh god, imagine NPCs with flamethrowers, or Z6's with perfect accuracy? Or worse yet..... An army of B2s armed with rocket launchers? +1
Posted May 28, 2019 oh god, imagine NPCs with flamethrowers, or Z6's with perfect accuracy? Or worse yet..... An army of B2s armed with rocket launchers? +1
Scribbles Posted May 28, 2019 Posted May 28, 2019 17 minutes ago, GM-3022 Havok said: oh god, imagine NPCs with flamethrowers, or Z6's with perfect accuracy? Or worse yet..... An army of B2s armed with rocket launchers? +1 You know we can do that already. However the weapons drop if they die
Posted May 28, 2019 17 minutes ago, GM-3022 Havok said: oh god, imagine NPCs with flamethrowers, or Z6's with perfect accuracy? Or worse yet..... An army of B2s armed with rocket launchers? +1 You know we can do that already. However the weapons drop if they die
Joe Posted May 28, 2019 Posted May 28, 2019 +1 Retired: OG of Synergy | Head Admin | Game Master Chief | Senior Attack and Defense Brigade Commander | #FirstCommanderAppToBeAcceptedOnTheForums.
Posted May 28, 2019 +1 Retired: OG of Synergy | Head Admin | Game Master Chief | Senior Attack and Defense Brigade Commander | #FirstCommanderAppToBeAcceptedOnTheForums.
Craigary Posted May 28, 2019 Posted May 28, 2019 +1 Current:Chud ex Delta 1138 SGT Boss | Elder Paladin Caleb Dume | Guild Marshal Mathers |Ex HA | VA | SA | A | NA | GMC | GMM | GMO 2x | GM | GH | TRO x4? | TR | RTR | Hunter | Darman | Mereel | Sev | Fixer | Foxtrot EOD| Etain | Anakin | Hett | Base ops Commander | Forum Mod | Ahsoka x2| Tyzen Xebec | coooooooooker | TCC Appo |Jesse | Tup | warthog | Lightning Squad| Base Ops Commander | 101st SMB | Synr.gg discord admin|- Everything else i was
Posted May 28, 2019 +1 Current:Chud ex Delta 1138 SGT Boss | Elder Paladin Caleb Dume | Guild Marshal Mathers |Ex HA | VA | SA | A | NA | GMC | GMM | GMO 2x | GM | GH | TRO x4? | TR | RTR | Hunter | Darman | Mereel | Sev | Fixer | Foxtrot EOD| Etain | Anakin | Hett | Base ops Commander | Forum Mod | Ahsoka x2| Tyzen Xebec | coooooooooker | TCC Appo |Jesse | Tup | warthog | Lightning Squad| Base Ops Commander | 101st SMB | Synr.gg discord admin|- Everything else i was
Finn Posted May 28, 2019 Posted May 28, 2019 +1 Command Team Union Representative | Longest Serving Attack Regimental Commander Master of Quests | 212th Shadow BCMD | Retired
Posted May 28, 2019 +1 Command Team Union Representative | Longest Serving Attack Regimental Commander Master of Quests | 212th Shadow BCMD | Retired
Life- Posted May 29, 2019 Posted May 29, 2019 (edited) What Clank said, -1 also all these weapons are already in the NPC Tool & The Clone weapons are just kinda dumb considering we dont use friendly NPC's often times. Not to mention all the other content you need to have as it states on the right side. Edited May 29, 2019 by Josh Schneider
Posted May 29, 2019 (edited) What Clank said, -1 also all these weapons are already in the NPC Tool & The Clone weapons are just kinda dumb considering we dont use friendly NPC's often times. Not to mention all the other content you need to have as it states on the right side. Edited May 29, 2019 by Josh Schneider
Ragen Posted May 29, 2019 Posted May 29, 2019 Their is a way to give the droids different weapons so im going to say -1
Shiny Keldeo Posted May 31, 2019 Author Posted May 31, 2019 I am aware that it is possible to give them weapons via the NPC Spawner Tools. However, most of those weapons were not made with NPC usage in mind at all, and thus when used in that way they end up buggy and sometimes just don't even work. And again, if they reupload other content that specifically states it shouldn't be reuploaded, if this is added they will likely do the same. I brought up the same concern but it was glossed over.
Author Posted May 31, 2019 I am aware that it is possible to give them weapons via the NPC Spawner Tools. However, most of those weapons were not made with NPC usage in mind at all, and thus when used in that way they end up buggy and sometimes just don't even work. And again, if they reupload other content that specifically states it shouldn't be reuploaded, if this is added they will likely do the same. I brought up the same concern but it was glossed over.
Esitt Posted June 3, 2019 Posted June 3, 2019 that file size is iffy, but we will see. PENDING //Locked //Moved to Server Suggestions - Pending
Posted June 3, 2019 that file size is iffy, but we will see. PENDING //Locked //Moved to Server Suggestions - Pending
Founder Square Posted September 21, 2019 Founder Founder Posted September 21, 2019 Unfortunately this suggestion is going to have to be denied due to the massive file size as well as other file requirements that are needed in order for this addon to operate correctly.
Founder Founder Posted September 21, 2019 Unfortunately this suggestion is going to have to be denied due to the massive file size as well as other file requirements that are needed in order for this addon to operate correctly.
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