Life- Posted April 3, 2019 Posted April 3, 2019 (edited) Name: Josh Schneider Suggestion: Change the Admin Model to literally anything Implementation: Change the Admin Model to literally anything Lore: N/A Workshop content if applicable: https://steamcommunity.com/sharedfiles/filedetails/?id=1495404188&searchtext=Porg+Star+Wars Edited April 3, 2019 by Josh Schneider
Posted April 3, 2019 (edited) Name: Josh Schneider Suggestion: Change the Admin Model to literally anything Implementation: Change the Admin Model to literally anything Lore: N/A Workshop content if applicable: https://steamcommunity.com/sharedfiles/filedetails/?id=1495404188&searchtext=Porg+Star+Wars Edited April 3, 2019 by Josh Schneider
Life- Posted April 3, 2019 Author Posted April 3, 2019 1 hour ago, Scribbles said: Suggest a model, 4head Gimme a model ill edit it.
Author Posted April 3, 2019 1 hour ago, Scribbles said: Suggest a model, 4head Gimme a model ill edit it.
SmallJeff Posted April 3, 2019 Posted April 3, 2019 (edited) +1 I like the porgs Edited April 3, 2019 by SmallJeff
Life- Posted April 3, 2019 Author Posted April 3, 2019 3 minutes ago, SmallJeff said: -1 until a model is put up and suggested I did u weaboo
Author Posted April 3, 2019 3 minutes ago, SmallJeff said: -1 until a model is put up and suggested I did u weaboo
SmallJeff Posted April 3, 2019 Posted April 3, 2019 and thats the same model unless we switch i havent been on so i dont know
Heart Posted April 3, 2019 Posted April 3, 2019 Make this the admin model: models/Zombie/Classic_legs.mdl It makes you pants 2 1 1
Posted April 3, 2019 Make this the admin model: models/Zombie/Classic_legs.mdl It makes you pants 2 1 1
Cabrera Posted April 3, 2019 Posted April 3, 2019 just rotate the admin model every time the map changes
Zyner Posted April 3, 2019 Posted April 3, 2019 I would suggest just using any Astromech job. Would be lore friendly and even explain why they can fly - as long as they don't noclip around everywhere without being cloaked. Active from 2016-2019 | PAST ACOLYTES CLONE: 104th Mechanized Assault Battalion "Wolfpack" Clone Commander CC-3636 "Wolffe" JEDI: High Jedi Sage Lead Master Roy | 104th General Plo Koon | Shaak Ti | Mace Windu STAFF: Overseer | Head Admin | Game Master Director | Trainer Manager
Posted April 3, 2019 I would suggest just using any Astromech job. Would be lore friendly and even explain why they can fly - as long as they don't noclip around everywhere without being cloaked. Active from 2016-2019 | PAST ACOLYTES CLONE: 104th Mechanized Assault Battalion "Wolfpack" Clone Commander CC-3636 "Wolffe" JEDI: High Jedi Sage Lead Master Roy | 104th General Plo Koon | Shaak Ti | Mace Windu STAFF: Overseer | Head Admin | Game Master Director | Trainer Manager
Scarecrow Posted April 3, 2019 Posted April 3, 2019 R2 unit would make the most sense they can fly lore friendly make sense why they are around everywhere
Posted April 3, 2019 R2 unit would make the most sense they can fly lore friendly make sense why they are around everywhere
Phil Posted April 3, 2019 Posted April 3, 2019 Here's an idea https://steamcommunity.com/sharedfiles/filedetails/?id=674282461 1
Posted April 3, 2019 Here's an idea https://steamcommunity.com/sharedfiles/filedetails/?id=674282461 1
Retired Founder Forseen Posted April 3, 2019 Retired Founder Posted April 3, 2019 Why does the Admin model have to be lore friendly? Should it not be something to symbolise the situation is out of RP parameters? 2
Retired Founder Posted April 3, 2019 Why does the Admin model have to be lore friendly? Should it not be something to symbolise the situation is out of RP parameters? 2
Fizzik Posted April 3, 2019 Posted April 3, 2019 4 hours ago, SmallJeff said: dont talk about weeaboo like that Weeaboo deserves to be talked about like that. Rule-maker and rule-breaker.
Posted April 3, 2019 4 hours ago, SmallJeff said: dont talk about weeaboo like that Weeaboo deserves to be talked about like that. Rule-maker and rule-breaker.
GM-3022 Havok Posted April 3, 2019 Posted April 3, 2019 37 minutes ago, Phil said: Here's an idea https://steamcommunity.com/sharedfiles/filedetails/?id=674282461 Dis man gets it!
Posted April 3, 2019 37 minutes ago, Phil said: Here's an idea https://steamcommunity.com/sharedfiles/filedetails/?id=674282461 Dis man gets it!
Retired Founder Joah Posted April 4, 2019 Retired Founder Posted April 4, 2019 Denied ~ Staff Controls this, Bring it up at a staff meeting.
Recommended Posts