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Dono

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Everything posted by Dono

  1. Name: Dono RP Rank: Major Suggestion: add this rock prop pack to the server as we habe about 4 rock props whitelisted ( don’t get me started on the prop whitelists) and we could use some more, especially these ones because they look good as fuck Implementation: add the prop pack to the content pack Lore: rocks exist in Star Wars (woah) Workshop content if applicable: (If no workshop content, suggest a developer or put "Require Development") https://steamcommunity.com/sharedfiles/filedetails/?id=2392137872
  2. Dono

    CIS Data Extract

    Name: Dono Who helped (If applicable): Elijah, Xylops, Blackberry Event/Encounter Name: Operation Dinnerbone Link to Event/Encounter Document (optional): Description of event/encounter (required if no document provided): CIS dropped two stealth teams onto the perimeter of anaxes. .....
  3. Dono

    Dantooine Assault

    Name: Dono Who helped (If applicable): Glizzy, Lerona Event/Encounter Name: Operation Swordfish Link to Event/Encounter Document (optional): None Description of event/encounter (required if no document provided): tbd
  4. +1 I don’t think there’s anyone else currently in naval that can hold the position of yuularen better than you.
  5. Dono

    RCP-173

    Sorry for it taking so long. I just completely left it to the players to rp it out because when we tried to get the leaders in rp to follow a certain route after the lights turned back on... they took it their own path... everything after the lights turning off was basically fully in control of the players in rp
  6. Dono

    RCP-173

    The point of the communication was that Naval was fully briefed on everything entailing the statue from its first arrival to it how to handle it...... the idea was that it was a classified research project so regular troopers wouldnt really just be openly told every single thing about the statue either...... the people who NEEDED to know were informed in order to LEAD players properly.. from there it was all reliant on the players
  7. Dono

    RCP-173

    Name: Dono Who helped (If applicable): Warmac, Shake, Jay Event/Encounter Name: RCP! Link to Event/Encounter Document (optional): none, all planning was done in game pre event with paper notes Description of event/encounter (required if no document provided): RCP-173 was transported on base by a Republic Task Force. These troopers briefed naval pre arrival on suitable holding areas for the classifed package and naval decided where to hold the package. ----- when the hmc went out, the statue killed around 8 ppl throughout base who were separated or in the dark. After lights turned on the statue was IMMEDIATELY found in the BCC once again. The statue was recovered but players just started doing things from there without direct orders from naval- which spiraled into chaos causing people to be unsure what to do. Player lead rp brought the ending from a quick extract to a 25+ minute endeavor of playing around with the statue on base. List of all player rp throughout the event: Naval chose where to hold the statue, Players decided if they would watch the statue attentively - they turned around collectively multiple times and even left the containment room at one point, Naval was fully briefed before the event on the statue and throughout the event on its properties. All coordination after Naval disregarded the Event jobs (republic task force) was completely player rp. Everything after the lights turned on again was in the hands of players as the rp leaders in the event disregarded naval and their orders almost completely and everything fell to chaos. Everything after the lights turning on again was no longer controlled by the GM and was left to the players to RP it out... Event jobs informed rp leaders the route on how to end the event (transport the RCP to the next holding site). This is what occurred when player rp was free range.
  8. Neko < beastfolk: Frederica from Re:zero
  9. ..... maybe your on to something
  10. Name: Dono Who helped (If applicable): Acid, Xylops Event/Encounter Name: Market Failure Link to Event/Encounter Document (optional): none Description of event/encounter (required if no document provided): CIS had a commando droid sneak on base from a prior mission. the CIS seemed to try and launch some offensive on anaxes but failed miserably at entering the planet atmosphere. The ship crashed and the CIS made a final stand at aurek. They deployed a rayshield and some droid deployers. Aurek was retaken by republic forces and the CIS ship self destructed.
  11. +1 epic peel moment. Doing good shit as trench no doubt you would do even greater things as count dooku.
  12. Dono

    Cloaked ship

    THIS. This is exactly what happened. Thank you silvy.
  13. Dono

    Cloaked ship

    Event lasted long as explained before.. I was being ignored for at least 25 minutes at the beginning with ships in the air. The emp was to provide some eng rp but I guess trying to do that didnt work. The shield on the frigate was my bad... the ship was just barely staying in the air from the emp overloading its cloaking device. Jetpacks were something done by a group of 3 people randomly acting on their own without talking to the gm. I tried to push rp but instead the event had latency on the player side. Also the emp thing was all done in rp by players... Naval configured that emp and their rolls just didnt work out. The emp effected base.
  14. Dono

    Cloaked ship

    Sorry for it lasting so long.... a large part of it was players completley ignoring my comms messages in chat and taking 45 minutes to deliver a emp to aurek. I can only provide ppl something to do.. whether or not they actually work towards it is out of my control.
  15. Dono

    Cloaked ship

    Name: Dono Who helped (If applicable): no one Event/Encounter Name: EMP Shock Link to Event/Encounter Document (optional): Description of event/encounter (required if no document provided): to be provided
  16. +1 Doing that event with you showed me that you are definitely capable of becoming a gm. A lot fell apart but almost all of it was completely out of your control. I look forward to seeing events you could conduct as a GM.
  17. The prisoner rp was explained to CG on why the CIS wanted him. If you were not informed I would assume it is very confusing as to why he escaped in the end.....
  18. There was all around a shit ton of things that went wrong here... The random ass shit happening at base from other staff members doing whatever they wanted just really didnt help. CG rp was going for quite some time although it was quite rough. This roughness occurred with a disconnect in what event jobs were saying in rp and what Lerona or me were telling them to say..... To clarify: There were 2 random commandos on the event commando job during the event that were NOT related to us. This caused lots of confusion.. Apparently there were bugs spawned on base while an event was going on... i honestly dont know.
  19. The proof: https://gyazo.com/6a88657792ca33a3a873a09c13cd066a
  20. I would like to input here. I did NOT say that LMAO.
  21. Name: Dono Who helped (If applicable): will update Event/Encounter Name: Republic commando.. mission 1 Link to Event/Encounter Document (optional): none Description of event/encounter (required if no document provided): it was the RC game mission 1
  22. Name: Don Event/Encounter Name: Part 2 of Skyfall Description of event/encounter (required if no document provided): CIS returned and attempted to invade again via drop pod and aerial dominance. They failed
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