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Brian-Limmon

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Everything posted by Brian-Limmon

  1. I get that it has potential to cause trouble, but I do think that it is a very limited potential and, like I said, the benefits gained from GMs having such a useful tool far outweigh said risk. Of course the addon you suggested would be ideal and I really hope that it gets added instead now, I'm only saying this just in case for what ever reason it can't be added, in which case I still think material_override should be enabled because however this feature gets added this really would be a small but very very useful change despite these downsides.
  2. So would this then be a clientside change that anyone could in theory do? If so I can definitely see how that would be tricky to put a lid on, though since it is only clientside, it wouldn't be that large of an issue given theres very little really competetive situations that actually happen on the server where this would give someone an advantage, plus with the effort and knowledge it takes to actually do it I think the benefits that come with adding mat override would far outweigh these risks imo
  3. Thats very strange that opening the menu caused lag for your friends, it should only cause clientside lag, having played on a server with 128 players and using this feature lag has never been an issue with it before, the only FPS drops that come from it is when you check "show all materials" which loads every material at once and even then it is, again, clientside and only causes a 5 second lag spike until they're fully loaded. As for the second part I'm not really sure what you mean by this as I personally have never heard of that aspect of it myself before, though obviously restrictions could be put in place so that only people who are Admin or GM are able to actually utilize this, severely lessening the possibility of abuse. That workshop addon you suggested would also be a good way of getting this implemented though. As long as we can actually take props materials and paste them onto other props it would make for a massive increase in creative freedom either way
  4. Interesting props, relatively small size, +1
  5. Name: Brian Limmond RP Rank: SFC Suggestion: Allow the use of the material_override command on the server. Implementation: The command is currently useable on singleplayer with no addons enabled, so it must have been specifically disabled on the server either intentionally or due to a conflicting addon. Description: The mat_texture_list 1 command is currently useable on the server, this command allows you to copy the path for literally ANY material that is currently loaded in the game, this includes ALL PROP MATERIALS, CERTAIN WORLD MATERIALS and all character model materials. When copying any materials path, normally, you can then type into console "material_override (path)" and your material tool will then allow you to paste said material onto any prop of your choice. I don't think I need to explain how extremely useful this would be for creation on the server, the current set of materials GMs have to work with is fairly limited and plain, however, with this command ANY props material could be used in any way they like. Props like the ships often have a single material for the entire thing and often look extremely interesting when mapped out onto a flat surface. Props in general also often have extremely detailed textures, and would 100% allow for a massive level of increased creative freedom when it comes to designing many dupes on the server. As I mentioned, the command is usually useable by default on Gmod, so I'm not sure what has disabled it on the server. It doesn't cause any lag or require any file space as it only lets you use textures that are already on the server so my best guess is that maybe an addon currently conflicts with it. Or maybe the material tool we have on the server is not the default Gmod one, which would mean the command wouldn't work. Either way, I'm not absolutely certain why it's disabled so I'm sorry I can't give a solution here, all I can suggest is that it be looked into because this command is insanely useful speaking from experience, one of the most useful in Gmod honestly. Workshop content if applicable: N/A, Require development Demonstration of how it works: https://streamable.com/ddxp36
  6. I think the real debate is over whether this appeal should be looked at based on his current ban alone, or whether a decision should be made on whether or not it would be a good idea for him to return to the server. I mean, sure, it's a really really light ban, evading a 12 hour ban with "no knowledge" that it would be perma seems really harsh as the reason. However, given his previous bans, would it be a good idea for him to return? Would he improve the quality of the server in any way or be able to have a fun time at noone elses expense? -1 from me personally, I do think factors other than just this ban should be considered
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