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Joshua

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Everything posted by Joshua

  1. 8/10 Decent Event. Pretty straight forward and cool little story.
  2. 7/10 Something Different for once but a few issues and I didn't knoww what was going on lol
  3. 8/10 Great event and Dupe although it was a bit hard to get around the base
  4. 8/10 I enjoy the Passive RP and build up of the Base of Operations.
  5. 8/10 It was a lil confusing at times trying to follow the Story but it was very enjoyable
  6. 7/10 regular Shoot em up. But I liked the Use of a Boardable ship and Starfighter Combat.
  7. Joshua

    CIS Has New Armor

    4/10 It was fun for a shoot em up but It felt too short for an Actual Siege Deployment. I was confused on our objective something about Intel I guess. Droids were a bit too beefy sometimes.
  8. +1 We need a Bacara and I personally think he is a good fit. Having Experience as even RCMD is exactly the kind of BCMD we need. I've been in the Battalion for quite some time now and can testify that this man puts in effort being one of the most active people in the Battalion as Genral Mundi.
  9. 8/10 Well thought out Event. Lots of shooting but also instances of Tech RP aswell as Boarding. Comms RP was on Point and not too annoying with the Intercom. Troopers always knew where to go and what to do. Two points of Critics however: 1. The Lag Towards the End was pretty bad where it was close to unplayable. (Not Your fault usually but it was still annoying) 2. Seeing as we were supposed to besiege the Stronghold, I saw very little use of Artillery except the AT-TE. Missions like that would be perfect for the usage of the AV-7 for DU, multiple TX Tanks for 104th
  10. +1 The ones we currently have are, as others pointed out, pretty bad. With the Senate being restaffed by active people it is worthwile to give the active Senate Guard some slightly better Models.
  11. 9/10. Very Solid Deployment. A lot of shooting but also a healthy amount of RP involved.
  12. 6/10 Small shoot em up but cool idea with the Refugee transport. I would appreciate more unique ideas like that on larger scale events
  13. 7/10 I agree with Castle but It was indeed very short. I would have loved to end it with the Attack force to fight our way into the Bunker to be honest.
  14. Especially the Ending felt a little to fast. The CIS Troops at Aurek died faster than I could go from Bunks to CY and then the CIS Hyperspaced out shortly after. Again it is a promising Concept of a less serious Event type and I hope to see more of it and simliar events in the future.
  15. 6/10 It is a good idea to switch it up a little but it felt a little rushed at times. But I'd like to see more of that kind of event in the future.
  16. 7/10 Decent Shoot em up for low server pop with a little Story to go alongside it.
  17. 2/10 I do appreciate effort of GM's and GH's however criticism is neccecary for events to get better. -No Proper and very rushed Briefing -Unrealistic display of siege warfare without heavy artillery -Laggy and choppy to the point of crashing people -very little to no flow of information towards the deployed personnel -Random Droid stats where some droids would be tanky and perfect aim and others where oneshots and terrible aim aswell as a mishmash of other things -getting oneshot by orbitals -Story was pretty much nonexistent -Very aprupt ending with no real cliffhanger/conclusion
  18. 10/10 Cool Event with very Extensive Roleplay for both the Senators and the Senate Commandos
  19. Joshua

    Zombie crash site

    7/10 Some Good old shooting up with Zomboids. Lack of Story unfortunatley.
  20. 5/10 It was OK. The Lag kinda killed it for me personally. Little information on the situations at times. But the Change to Venator was awesome and I woulöd like to see the map used more often.
  21. 10/10 Event. It was Laggy but it was bearable that it was still enjoyable. First Event where SO could use their cloak to do some Recon
  22. 9/10 Was a bit confusing at times but as said very unique and RP focused Event with a healthy amount of shoot em up.
  23. 7/10 Was too crowded at times and the Objective was a bit too easy. Otherwise very cool concept for a mission.
  24. 4/10 Regular Shoot em up. But the Magic Escape to other planets made it a bit weird at times.
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