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Everything posted by Willyworm1
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^ What he said, A mortar was supposed to be for HVO (that was the primary point of making HVO)
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+1 Guild Promo music?????? @Brooklyn
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+1 good song
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unsure, I have not tested it in multiplayer, but perhaps a /me + roll + pm the person that placed it if you know who would work. the person it's on could always respawn after it get's rp removed
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+1 can't wait to see heavy BH in hostile clans.
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+1 seems like a fair addition for BH.
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I find this very interesting, It would help alot with the aspect of needing reinforcements. What do you have in mind for the pinging specifically? an in game arrow with a distance above that disappears over time? or something on your screens that says something like "Need backup at _____" +1
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I have this one also, but it's a bit shittier, doesn't have the attaching animation, no charge limit or cooldown set to it, but it is 0.335MB and you can have more colour customization along with being able to use your flashlight with it instead: https://steamcommunity.com/sharedfiles/filedetails/?id=138163375 I'll edit it accordingly in the suggestion
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I have checked, the goggles don't show up for me when I look at my own model via a camera, would have to check in multiplayer though. also we can always remodel it to look like the helmet binos
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Name: Willy RP Rank: Colonel | Master | Mas Amedda Suggestion: Add tracking beacons to the server to enhance searching for things/people. This one in particular doesn't make it too easy to locate someone, so there will at least be a challange for it. Implementation: I think it would be cool to add to trackers and ARFs to buff their kit, but i'm open to letting someone else decide. Lore: https://starwars.fandom.com/wiki/Homing_beacon Workshop content if applicable: https://steamcommunity.com/sharedfiles/filedetails/?id=2136932354 (If no workshop content, suggest a developer or put "Require Development") Other: I have decided to list the mechanics of it so people have more insight on this: - The beacon is placed with left click on objects (not parts of the map, just props), ships, players, and NPCs. - Once placed, the tracking fob in your hand will light up and blink faster if you are facing the right way (If Maxwells is able to add a beeping sound to it, that would also be very helpful). - If you die or the item you placed it on despawns, the beacon despawns. - The user of the tracking fob can put it away without the beacon despawning. - The user can only place one at a time and if they place a new one, it despawns the old one. - The user can despawn it from anywhere on the map with right click.
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Name: Willy RP Rank: Colonel | Master | Mas Amedda Suggestion: Add nightvision to the server in addition to the flashlights. This will add a new facet to battle, especially if we use the one suggested. It allows you to set how much of a charge you have between uses and can be damaged. If the model for it is a problem, we could try to replace it with a Ebino design. As well you can choose between the colours of the night vision, this is the best one I have seen personally. Implementation: Personally I'm not sure whether the whole server should have access to it, or just have specific groups be able to use it. Lore: https://starwars.fandom.com/wiki/Night_vision Workshop content if applicable: https://steamcommunity.com/sharedfiles/filedetails/?id=2532012185 OR https://steamcommunity.com/sharedfiles/filedetails/?id=138163375 (If no workshop content, suggest a developer or put "Require Development") Other: Here are the pros and cons of both addons (DISCLAIMER: I am not suggesting we add both, I believe that we should add one and that people who +1 specify which they like more, I personally think the first one is very cool, but the second one is much smaller and has more range for personal preference): The first addon suggested - Is 90MB (I know it's alot) - Has an attaching animation for it + a turning on animation for it - Can customize between 4 colors (Red, White, Blue, Green) - Has a charge time between uses (which should be able to be set by the server) - Has a use time (so it has to recharge after it runs out of power) - Has a max damage before it is broken (which should be able to be set by the server and just means you need to re-attach it) - Does not allow you to use your flashlight while it's turned on The second addon suggested - is 0.335MB - Simply turns on and off with a console command (nv_toggle_nightvision) - Can be customized to any colour and raise the brightness level (nv_menu) - Supposed to have a laser option for guns that shows you where you are aiming (nv_toggle_laser) - No charge or use time (can stay on as long as you like) - Faster turn on (no animation needed) - Works with your flashlight - Allows you to choose between a goggle view on your screen or just a sold screen (nv_menu) - Does not hurt your eyes if the lights suddenly come back on (Unless you turn the contrast up to max)
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Name: Willy RP Rank: Vice Chairman | Master/General | Colonel Suggestion: Add a red dot or sights (Preferably the red dot) to the tracking launcher like the RPS-2 so that we can get a better idea of where it's aimed. It's not that big of a change but I think it would be a nice one. Implementation: Copy the system from RPS-6 and add it to the tracking launcher. Lore: https://starwars.fandom.com/wiki/RPS-6_rocket_launcher | https://starwars.fandom.com/wiki/Seeker_missile | https://starwars.fandom.com/wiki/Guided_missile | https://starwars.fandom.com/wiki/Homing_missile/Legends | https://starwars.fandom.com/wiki/Laser_pointer | https://starwars.fandom.com/wiki/Red?so=search Workshop content if applicable: tracking_launcher (If no workshop content, suggest a developer or put "Require Development")
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+1 You are gonna have me slurping on borsch more than RPing
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Yes, infact you are able to do it yourself with the easy bodygrouper tool on the tool gun, but it resets when you change jobs or disconnect. Maybe one day this won't be a problem but either way I put this up to make sure that it is documented even if it can't currently be fixed.
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Bug Type (Server:): Jedi Model bodygroupers Severity level (1-3): 1 Evidence (if you can): This one only edits hair, facial hair, and face markings This one only edits hair, hair colour, facial hair, and face This one only edits face markings and tails on head This one only edits tails on head, face and tail colour This one only edits tail, face, and a third thing that I have yet to determine (thats the skin bodygrouper) Description of the bug: Basically there is a bodygrouper missing from certain jedi models which is the robes (usually listed as skin or armor). The issue is that I know it exists for the model but only can be done with the easy bodygrouper toolgun. The general consensus that I have recieved is that it's the fault of the original modeler for not organizing it well so i'm hoping that someone experienced in modeling or scripting/coding would be able to unlock this model issue. The affected models are as follows: models/player/jedi/twilek.mdl models/player/jedi/togruta.mdl models/player/jedi/pantoran.mdl models/player/jedi/twilek2.mdl models/player/jedi/human.mdl How can we recreate it: Switch to the jedi jobs that have these models and try to change the robes
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I'm just gonna give my input, there was 100% an involvement of staff in the actions that took place on blacks part, not gonna name names.
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Don't worry we have something in mind for that as well
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If this old bag of bones is getting it, I wanna see Yoda call in a tactical strike (Thought I was gonna say I want it too huh?... well I do...)
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I completely agree with mon mothma
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You're gonna find him hiding in the mess hall 24/7 eating frozen patties
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+1 looks good
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Name: Willy | Mas Amedda RP Rank: Vice Chairman Suggestion: I would like to add some new characters to the server that are well known characters in Star Wars. These would be a fresh addition to the senate and would give more people the opportunity for roleplay. I also believe that this could increase the interest in the senate. Implementation: I would like these characters to be added in addition to the current senators already present, they would follow the same rules for current senators and have the same loadout as the other senators (which is just a singular pistol). The models are the only issue, but if it really comes down to it, and I'm hoping it doesn't, I will pay for the models to be made. Lore: https://starwars.fandom.com/wiki/Riyo_Chuchi | https://starwars.fandom.com/wiki/Orn_Free_Taa | https://starwars.fandom.com/wiki/Mon_Mothma Workshop content if applicable: Require Development (If no workshop content, suggest a developer or put "Require Development") If you are asking to add or change a job, fill out the following ----------------------------------------------------------------- Add or Change: Add (Any job modification requires all this information) Job: Riyo Chuchi Slots: 1 Description: Riyo Chuchi was a female Pantoran Senator from the moon of Pantora that represented pantorans in the Galactic Senate. Model: No Model Yet (Provide the model string if on server Ex. models/player/synergy/cblake/ls_squad/ls_trp/lstrp.mdl (Get this from the Q menu) Weapons: rw_sw_relbyk23 (If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. Ex. tfa_e5 (Get this from the Q menu)) ----------------------------------------------------------------- Add or Change: Add (Any job modification requires all this information) Job: Orn Free Taa Slots: 1 Description: Orn Free Taa male Rutian Twi'lek senator that represented his homeworld of Ryloth in the Galactic Senate during the waning years of the Galactic Republic. Model: No Model Yet (Provide the model string if on server Ex. models/player/synergy/cblake/ls_squad/ls_trp/lstrp.mdl (Get this from the Q menu) Weapons: rw_sw_relbyk23 (If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. Ex. tfa_e5 (Get this from the Q menu)) ----------------------------------------------------------------- Add or Change: Add (Any job modification requires all this information) Job: Mon Mothma Slots: 1 Description: Mon Mothma was a human female politician who served as the representative of Chandrila in the Galactic Senate before becoming a member of the rebellion. Model: No Model Yet (Provide the model string if on server Ex. models/player/synergy/cblake/ls_squad/ls_trp/lstrp.mdl (Get this from the Q menu) Weapons: rw_sw_relbyk23 (If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. Ex. tfa_e5 (Get this from the Q menu)) ----------------------------------------------------------------- Other: For clarification, most of the past server suggestions for the senate were based on adding blank senators to the server so that anyone could create their own character in the senate. The general consensus was that this was not a very good move. Overall I think that 3 characters is not too much or too little of additions, the characters we looked at were 14 in total. We chose these characters based on a vote the senate had a little while ago as well as the positive feedback from members of CMD+ rank (specifically a number of HC members). I feel that all these characters have good lore and personality traits as well as being unique from some of the other senators on the server. I will say this again, if it really comes down to it then I, and certain members of the senate, will pay for the 3 models to be made. I really do not want this to be a matter of, "they don't have models made yet so what is the point". I have only found a model for Mon Mothma that does not look the best and does not show the model in the pictures. I AM NOT SUGGESTING WE USE THIS CAUSE ITS TRASH, THIS IS JUST FOR REFERENCE: https://steamcommunity.com/sharedfiles/filedetails/?id=934017682 In case some people are unsure about the characters or do not know the characters very well, here are some clips with info on them: Riyo Chuchi Orn Free Taa Mon Mothma
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+1 I love music
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