>Another suggestion for VIP Gamemasters
-1, There are about 6-10 threads of arguments against this, but the suggestion has always been EVENT BY STAFF BAD, EVENT BY RANDOM PLAYER GOOD
Plus, wouldn't people who join Non-staff gamemaster (if that's what we're calling it now) not get a reward? GM's incentive is to get promoted, Non-staff gamemaster gets...
Anywho, i'll just recycle my old arguments
1. Staff reach senior admin before being Gamemaster, meaning we have essentially observed them for 1 to 2 months as a staff member and saw that nothing was wrong with them. Applications don't let us have that "observation" period and again, let any random player be a gamemaster after reaching an hour requirement etc.
2. It's also just creating something that already exists. What powers do N-SGM"s need to do their job? Literally every power you get as senior admin, but with non of the work. The only exception is kick and ban. You need whitelisting powers for your GHs. You need physgun powers for building. You need noclip and admin mode. You need cloaking devices. And you need toolgun perms for spawning weapons and droids. What makes this a non-staff branch? The inability to kick and ban, essentially.
3. Lots of people join staff specifically to become a GM, which helps with staff numbers. Alot of people bitched then and they bitch now "I NEVER GET AN SA TO TAKE MY TICKET REEEEEEE GIVE ME ATRT." Imagine if N-SGM's couldn't take tickets, because they don't need to since they are, again, not staff. Having that reward for reaching senior admin will keep people dedicated into staff and at least make the effort.
EDIT: I forgot one crucial thing: While I was still high-staff, I called out. Anybody who wants to put ideas in the event-section of the forums, fucking do it and I'll host an event. So many good ideas from the community that you preach about, where the fuck are they?