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Everything posted by Sock Monkey
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Name: Sock Monkey RP Rank: General Suggestion: make 187th an event job battalion Implementation: First off this has nothing to do with the activity of the battalion, they are doing good, its just not really a battalion that should be here in the first place (kinda just added cause RyanTR and a bunch of old community members who only joined for like a week and left wanted it). and didn't have anything unique really about them. It was popular a bit at the start and now they've kinda just been dragging themselves along, with no real place on the server. There is always backlash when a battalion is put up for removal (for good reason), and there are always people who join a battalion because it looks cool, or they like the lore behind it, or the people in it, etc. To address this issue, we've never really had an 'event' dedicated battalion, a battalion that event jobs could hop on and be used instead of always using the CT job and coloring the job, or just changing a name and using the CT job. I hope this would be enough to keep the people around who enjoy the battalion and dont want to see it completely go, and it will provide a battalion that is accessible to GMs for event ideas. There is an equilibrium capacity of battalions we should have and I believe that we are over that equilibrium, this will help get us closer Example Model: If we take all the current battalions (not including CTs, SOBDE, BO, Jedi, HC, Senators, event jobs, or sub battalions) there are currently 11 battalions, if we had 128 members on the server evenly spread out among these groups its about 11.6 members per battalion, with the reduction of 1 battalion (187th) it would change that number to 12.8 per battalion, which is about 1 new member per battalion, which does not seem like a lot but can have a big impact. It also reduces the amount of higher ranks on the server, as new members will have fewer battalions to join it becomes more difficult to rise the ranks as slots are more likely to be full, which encourages hard work rather than just being the only active or available person to pick from in the battalion. Currently all other battalions (besides Shock) have a sub battalion, and for a small amount of time 187th did, the 35th, but as we saw it failed and got 'removed' because it could not be properly managed, not to say it could or could not be managed now, but it just adds another incentive to remove because its not even important enough to have a sub battalion. as mentioned below for the 'Lore:' section, I dont really think its that important on the server, but I also want to point out that 187th is the only battalion with an unnamed commander, and furthermore does not have any named jobs, its literally just 101 slots that have no purpose and would not really negatively impact the server if they were moved out (not really an acceptable argument, but just wanted to throw it out there cause this probably matters to some people I guess...) Now to touch on the cons, as most suggestions have flaws this one does as well, we could see all the 187th members jump ship and use their ability to leave the community as a protest of the removal (we've seen it before, and I have no doubt we'd see it now), It also as mentioned above does decrease the options new CTs have when they decide to select a new battalion and they may be set on being 187th and since it does not exist potentially leave to find a server that has it Overall though, I strongly believe that the pros of making the battalion an event job outweigh the cons, and would benefit the server in the long run: through event options, reduction of a battalion, reduction of HC/Officers, and ultimately just cuts off some 'dead-weight' from the server. Lore: Lore is not important on the server.... Workshop content if applicable: (If no workshop content, suggest a developer or put "Require Development") If you are asking to add or change a job, fill out the following Add or Change: make 187th event jobs (Any job modification requires all this information) Job: make 187th an event job battalion (what sub-units (medic, aerial, heavy) get removed is up to HC, just want 187th itself as an event battalion, not all jobs needed) Slots: x Pay: event job pay (all 600) Description: x Model: x (Provide the model string if on server Ex. models/player/synergy/cblake/ls_squad/ls_trp/lstrp.mdl (Get this from the Q menu) Weapons: x (If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. Ex. tfa_e5 (Get this from the Q menu) Other: There is also the theory that for every battalion added there is a reduction of the population of the other battalions, and the other way around, for every battalion removed other battalions are expected to have a larger population. kinda relevant to this, I dont want to see people post server suggestions to add a new battalion and be like "IT CAN REPLACE 187th" because this is reducing a battalion from the server as a whole, not opening up a slot to add a new one, so anyone that does that is dumb and i'm calling you out rn for trying to argue it...
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Name: Sock Monkey Suggestion: Allow the TRD tag to edit server group permissions to the TR branch tags - TR/TRO/TRM/TR of the Week (be able to remove tags of people offline) Where would this be implemented?: In team speak, for the TRD tag How would this benefit the TeamSpeak/Community?: This would benefit the community because the TRD would be able to remove TR/TRO/TRM from people who have left so if they come back they don't have powers they shouldn't. Also don't want to bother HAs or have to get added to the HA tag every time I want to remove someone Have you asked for Feedback from others about this suggestion?: Others agreed I should have access to this and I have received the HA tag from high staff a few times to do this Briefly explain why this should be implemented?: So I don't have to get the HA tag every time a TR/TRO/TRM resigns or gets removed from the program/ I don't have to wait for that individual to connect to remove tags, can do it if they are offline
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@Feds -1 +1 if only @Daytona211 gets it
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The only things that should ever warrant a permaban are dox and ddos threats, advertising other communities, exploiting, and being such a burden on the community that real harm is done.. rdming and talking trash in ooc should not warrant that, I'd never want a good amount of this community to become a judge of any kind yall are harsh as hell. regardless of if he was a new member or not if someone rdmd, nitrp and disrespected they would get like a week or two. there needs to be a standard for max punishments or those who think they have ultimate power will be unjust with bans. and decide for themselves how to ban someone. This getting entirely denied will set a precedent of higher timed bans for lower crimes/rulebreakings reduce the ban time to what it should have been in the first place +1
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Name: Sock Monkey RP Rank: Commander Suggestion: Remove the "can't refer to order 66" in OOC rule Implementation: Remove the rule Lore: -- Workshop content if applicable: -- (If no workshop content, suggest a developer or put "Require Development") Other: This rule is stupid... 1st, the obvious reason, OOC literally means out of character, we should be able to talk about whatever we want, we can talk about the original trilogy in ooc we can talk about the sequels in ooc and we can talk about literally everything else referring to starwars, so why cant we talk about order 66??? 2nd, we've literally done several order 66 events, imagine being like "/ooc yo that order 66 event was super dope and fun" then getting banned for a week??????? 3rd, we can talk about like the holocaust and shit in ooc..... order 66 is not that bad lol? Overall it just seems like an extremely unnecessary rule that leads to pointless bans ( THIS IS NOT IMPLYING THAT REFERENCING ORDER 66 INGAME SHOULD BE ALLOWED IC, THAT WOULD STILL BE FAILRP)
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Fuck dent head staff members who ban w/o investigating stuff. *edit* *Neutral, the person in question was arrested and did not include that in initial testimony, could have potentially lied about other stuff too*
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you literally can do any training except ATC and Flying as a CT already..
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Also your banned so idk why u even out here tho
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So there is a HUGE issue I do see with this.. Server Stats, if I have someone with half of their stats on the event server to face off in the BVB they are gonna get destroyed and it will only be fun for the team that has the advantage (yall denied my server suggestion so ur fault) so when it comes to cutting people with low stats I understand that 100%. Cutting people so it is the best people playing, is honestly sad, I dont think it should ever happen and members should always be able to participate if they have an opportunity (assuming max stats are present). BUT just because it is immoral and should not happen, does not mean it should be restricted, if battalion higher ups decide thats what they want to do, you cant stop them. There are always ways around the system, everyone can disconnect from TS, leave the game, and just have the good people stay on. -1 its not possible to stop this from happening, and all we can do is frown upon the Battalions that choose to do it.
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There is an idea in law, that's called the Reasonable Person Standard pretty much implies that a level headed person would understand common rules and ideas to be considered bad/ not allowed. I would very easily classify spoiling movies on a community as part of the reasonable person standard, as any reasonable person would know that spoiling a movie that is widely popular for others is wrong and it does not have to be written down or explained to them. Some people wait months or years for movies to come out, and for someone to decide to discuss it publicly when it just released is 'fucking retarded' -1 being banned for 1 month is gracious of the community in my opinion. (its also sad that y'all actually put it in the CC room as a rule, very unnecessary) 'Ignorance' is not a good defense
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I'd assume you would just have whatever your increase is? that's why I proposed a 400 health increase to all jobs and 250 armor, so if you had 200 health from base and bonus then they would just add 400 more from that. Since bonuses are already in place on the event server everything will just be increased the same on each job so bonuses would stay..
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Name: Sock Suggestion: Remove event server skill points for health and armor Edited Addition: Since we would have to delete all the skill points, I would like to argue that even though Jump and Speed will be lost on the event server, that is actually a good thing. It means that gamemasters will be able to make more intricate events that take longer to get through rather than just getting plowed through by quick boys. Will make the event server based on skill for BVB and make events actually challenging and a little more difficult than what it is currently. Implementation: remove skill points for health and armor and instead give every job a 400 health and 250 armor increase. (Only on event server). With the current set up it is really disheartening and unenjoyable to an extent, for newer players in the community (who dont have max health and armor). to hop on to an exciting 1 life event to get instantly 1 shot and have to leave, or to not be able to participate in a BvB because their battalion does not want to lose, so they get cut. By equalizing the event server health and armor it allows for everyone no matter how new or old to have a good time, without the restriction of credits and time. This will not impact main server skill points, those will remain the same. Assuming it's possible, jump and speed skill point upgrades will also remain on the event server!!!! Lore: N/A Add or Change: 400 Health and 250 Armor increase for all Republic jobs. Job: All Slots: N/A Pay:N/A Description: N/A Model: N/A Weapons: N/A
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Sorry Guys, I dont want this at all, I am all for Generals continuing to promote CTs. but I dont want medics, snipers and shit in CTs, thats not its purpose. If I wanted it, you should have let me make a post anyways -.- -1.
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First off I genuinely hate perma bans (unless hacking/chargeback/threatening members of the community) But from the time I joined the community to when you were banned I had a whopping total of 0 remotely good experiences with you, time and time again you led attacks against me, and I had considered leaving the community from it at the time, not epic. -1
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OK now this is epic can we rename CTs to the 35th infantry and add Commander Levet @Tyzen @Stockings@Daytona211 http://starwars.wikia.com/wiki/35th_Infantry +1 for actual sug lol
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You stole my idea Pythin, dont even @ me I would like this if it was maybe 10 slots, and they just had one weapon (no special classes or ranks) maybe just a Sith Trooper Captain (1 slot) and Sith Troopers (10 slots) +1, Sith just need some support fire, hard to hit Clones on the mountains with sabers also -1 for the Jetpack, that's stupid.
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Mike was a good friend, and deserves a chance to come back, he was a dedicated member of the community. Mike served as several Jedi masters, not just any random person gets to that point. Served as a staff member for a time being. Contributed actively to the Synergy community Honestly his downfall was in the late months, he got a little wild and while I agree caused problems, has grown from that and I believe we could get the same committed person from the early months that Mike once was. Our community is not forgiving enough and if we are on the topic of 'Toxic' as a ban reason, then we might as well chop off 80% of the Military rp community. Anyways +1 bring back a valued member of the community!
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Frecks time on this server shows his dedication to the community, I highly doubt he would go out of his way to take stuff from the people he once had many enjoyable times with. To perm ban someone for the wrongdoings of another because of association is wrong and while I of course dont know the full story as of now, from what I have gathered it seems like Freck does not deserve a ban, although the bans on the people that actually committed the offence should remain as such. +1 Freck is genuinely one of the most dedicated members to the synergy community. Unban him.
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+1 Nightmare has been a very dedicated member of our community. Randomly making his perma ban universal without informing him was kind of rude tbh.
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+1 make them faster than CG
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This ban was +1
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Situation has been resolved, VOID.
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I wouldn't mind but Snadvich is right, I already use my CT Headquarters as the "CT" Channel, its never locked and I always invite new members to join it if they want. Neutral
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refer to here for my argument -1
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