Limited Time Store Additions
Westar M35 Supercommando "Fire...Works" ( @Mystic@Hancock )
A dangerously volatile, thematically designed weapon. Capable of stunning, igniting and destroying your foes in even their largest groups.
CT-1776 "Wingman" ( @Doc )
The Republic has issued a miniature, patriotic ARC-170! Not all is as it seems though. The plane can provide great buffs such as increased jump height, run speed and a health multiplier. But be unlucky and it can halve your run speed or even lower your health!
General Updates
Civilian Rework ( @Azara @Abel, not Cain @BUB )
Removed Senate
Removed Jumper whitelist
Removed Assassin Droid whitelist
Removed Freelancer whitelist
Removed Guild Lead whitelist
Removed Guild LT whitelist
Replaced Mas Amedda as Civilian Faction Lead
Governor will now be the faction Lead
Updated the Governor kit and models
Fleshed out the regular Citizen Branch with ranks and Azara’s Civilian Hub
Created Mayor whitelist
Created Watchman whitelist
Renamed base Civilian whitelist to Tradesman
Created Bum whitelist
Guild now consists of only lore characters
Created Cad Bane whitelist
Created Boba Fett whitelist
Created Bossk whitelist
Created Embo whitelist
Created IG-88 whitelist
Created Dengar whitelist
Created Greedo whitelist
Created Durge whitelist
Reorganized part of Guild into a separate and hostile Death Watch (mauldalorian era) subfaction
Created Gar Saxon whitelist
Created Rook Cast whitelist
Created HVO whitelist
Created Foundling whitelist
Given the heavy whitelist a jetpack, fusion cutter and the ability to drop armor, changed the model, and updated the kit
Given the medic whitelist a jetpack, bacta injector, medical syringe, changed the model, and updated the kit
Given the spy whitelist a jetpack, changed the model, and updated the kit
Civilian Hub ( @Azara )
All in one place to learn skills and tasks to improve civilian faction. (To be expanded)
Renown Wipe
Please keep in mind that with these drastic changes to the civilian faction we'll be doing a renown wipe
TFA Weapon Additions/Adjustments ( @Mystic )
Added Firepuncher 773 SMG for Crosshair ( @Hancock )
Added an "Alpha Class Westar" variant for Alpha ARCs and Null ARCs. This variant will do slightly less damage, but provide boosted handling, accuracy, and rate of fire for these professional troopers, as well as a new look for the weapon to differentiate them from Battalion ARCs.
Added a boosted DC-15X for Null Jaing to replace his IQA. ( @Hancock )
DC-17M - RPM → 668, DMG → 24, Clip Size → 65
DC-17M Sniper - Clip Size → 7
DC-17M Shotgun - Clip Size → 10
DC-15s Sidearm - RPM → 350, Clip Size → 30, Decreased ammo consumption to 0.5, increased charge speed.
EE-3A - DMG → 41, RPM → 300
Westar-35 - DMG → 39, RPM → 410, Clip Size → 30
Dual Westar-35 - DMG → 36 (x2), Clip Size → 30, RPM → 410
TL-40 - DMG → 24, RPM → 668, Clip Size → 60,
CR-2c - DMG → 26, RPM → 668, Lowered hip-fire spread
DL-18 - DMG → 38
Bowcaster - DMG → 125, RPM → 110, Increased ADS recoil
Dioxis Cannon - DMG → 155, Increased Max poison limit, Now works and spreads off players.
Vehicle Damage/Health Reworks ( @Doc )
We reviewed all vehicles, then updated their health/damage to better balance them
Weapons have been separated into types to better define their role, health and damage. Light, medium and heavy fighters.
Across the board, damage has been tripled, shields halved(or more) and health has been across the board tweaked. Dogfighting is back baby!
ground vehicles health tweaked to match their role and purpose along with damage tweaks(largely increases)
Review Battalion Buffs ( @Doc @BUB )
We reviewed all battalion buffs to rework them to be more fair/balanced.
Full list of all battalion/subunit buffs (click me).
Battalion Changes
Jedi
Added physics to Aayla Secura's Head Lekku's
Addition of Depa Billaba
Adjust Lore Saber Power
Changing Caleb Dume / Cal Kestis pay
CG
Fixed Fox's Model to include his iconic headpiece accessory
New Massif Model
SOBDE
Added Lore, Accurate scar for Atin.
Fixer / Tech Need Translation Swep
212th
Added new Ghost Company Textures.
Added Red Squadron pilot textures.
241st
Main Battalion / Hill Company Buff Swapped
Support, HVO, and Moss get Mortar Rangefinder
41st
Added a new model for 41st Wookiee Warrior. (@meli)
Added Fireball and Nemec Models.
New Green Beret texture to all 41st Models.
Created a new Improcco "Six" whitelist with a new model
Added AT-RT Trooper Model.
104th
Added Dire Squad Joker
Naval
Added new armor, backpack, and helmet bodygrouper to all Naval Whitelists
Miscellaneous & Bug Fixes
( @BUB @Mystic@Tundra8946@Azara@Doc )
MSS Polishes
Mass fixes
Add in timer between the claim/close
Add in a god command to be used by * (Subject to change)
Fixed the issue where they can be killed in admin mode if frozen
Admin mode is no longer required to use your physgun.
EJ Model Expansion
Returned the old CT Battalion Models that were added around our first Battalion Model overhaul. Will include CT HVY, CT ENG, CT SUP, CT ARF, CT ARC, CT HVO, CS, CT CPT, CC, and the return of the old Armored Jedi models, all for use in events.
Fixed the missing texture icons on the C Menu HUD.
Rancor Pet Change
Sets you to 1 HP rather than death
TU Sniper Rifle
Fixed the missing texture on the barrel of the weapon in third person
Review Music Discs
We have cleaned up Discs to cut down on bloat
Changed /jcomms color from the same as staff chat to pink
Web Updates
( @Tundra8946 )
New Staff Hub on the Dashboard Website