Name: Charles
RP Rank: CMD/Knight III
Suggestion: Updating areas of the Base and Sector 1/2 that need new imagery and looks. Allowing mapper to be creative and not stay to what's listed, but just ideas.
Implementation:
Control Towers: On base control towers are covered and remove the buttons to control the opposite's gate and landing pads. The far tower to the East controlling both landing pads and the far gate is too much. It should control closest door, or a third landing pad created in that area.
Armory: Practically hasn't changed much since we've moved to Rakata and should have new features.
GAR Bunks: Enlarging the bunk sizes as spawns have been bugged where people are inside of the walls or in the ceilings. To counter we should raise the roofs and the size of them, especially since battalions are starting to do more bunk debriefs. (Ex. 212th, 241st)
Brig: As Fox I never had an issue with our current brig, but not much has changed in it from Onderon to now on Rakata, except for a few door controls. Would love to see a new and improved Brig that changes the layout and style of it.
Engine Room: On Jango, please move the Engine Room from the BCC. I miss the days of when it had it's own room in which it was difficult to attack and take control, but was easily defendable as the most VITAL area of the base.
Outposts: Return the Outpost in Sector 2 back to where it was. Having that outpost to me was never an issue, but seeing it just in a barren landscape in Sector 2 is aesthetically not pleasing and is JUST THERE, and offers nothing for the Republic.
Lore: N/A
Workshop content if applicable: Require Development
(If no workshop content, suggest a developer or put "Require Development")