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Showing content with the highest reputation on 10/15/2024 in all areas

  1. +1 models could use update to be like the other Lore Characters rather than old version
    2 points
  2. Name: Kaiser RP Rank: Jedi Branch Overseer Suggestion: Update the remaining models to be flush with the new models we got. This is mainly an upkeep suggestion and I was asked to put this up by Jedi High Command. This would ideally make all LC seem unified and fresh. This suggestion also asks to fix one of the "Sith" models on the server that's T-Posing, and adding some variety to what hostile saber users look like would be nice. Implementation: Freshening up the models for the following model strings. models/synergy/jedi/lore/aayla.mdl models/player/valley/LGN/jocasta/jocasta.mdl models/tfa/comm/gg/pm_sw_shaakti.mdl models/tfa/comm/gg/pm_sw_barriss.mdl models/synergy/cblake/luminara_pm.mdl models/player/zim/pm_sw_yoda.mdl models/custom/zirex.mdl models/custom/aweleed.mdl Lore: N/A Workshop content if applicable: Requires Development (If no workshop content, suggest a developer or put "Require Development")
    1 point
  3. I personally wanted to finish our models first, My High Council didn't agree. So we pushed out the other one first.
    1 point
  4. LTC and COL are cool sounding ranks but is this really a way people will reduce burnout? they don't actually serve much function and basically just allow you to cover up a boring job with promotions which are one of the few truly satisfying parts of the server. There has to be better ways to keep people interested than simple linear promotions. This feels like a plaster solution to a real problem of player retention. There was a time in synergy when ranks would take months and months to get through and it was a genuine slog but there was actually very few complaints about how slow the system was because there were great events and a really fun community to partake in. Getting to BCMD in a year was considered quite fast in large battalions in early synergy because ranks were an incredibly strong status symbol rather than just an incentive to keep playing like mobile games having daily rewards. Keeping people interested in the server is harder than just adding ranks and this would just bloat battalion's officer corps which are usually already huge. Maybe slow down sergeant progression and make officer a longer process to obtain while increasing power and responsibility of NCOs. Make being a sergeant something to actually enjoy rather than being a work horse step to officer where you actually get power and say. SGM is essentially exactly the same as SGT more or the same amount of steps as WO to CMD yet the difference in power gain is enormous in the officers but non existent in Sergeants. There are smarter ways to approach burn out than adding buffer ranks in-between commander and major, in fact for a lot of early synergy the Colonel ranks didn't exist at all.
    1 point
  5. -1 would be more fit giving this to HVO troopers, and we already have a EOD suggestion in the works. This kind of takes away from that.
    1 point
  6. thank you for your input
    -1 points
  7. Name: Casanova RP Rank: LT Suggestion: Add a fortification Mod to SUP troopers Implementation: Allow for SUP Troopers to spawn barricades Rules will be very simple and can be adjusted to better fit the server but here's what I have in mind Only 10 Barricades can be deployed on the server at the SAME TIME, to prevent lag OR 1 prop per trooper with a despawn time of 2 minutes. Barricades will dissappear after 1-3 minutes to prevent them to be left there Barricades will have the name of the person who spawned them, to prevent any blocking in bunks, griefing ETC, Doing so will result in an immediate AOS. no warnings given. Will be good during deployments/events as it allows for more cover during the battle. HP and cost of building can be adjusted, as well as the props we are able to spawn in. There is an entire development page for the mod I linked, check it out Lore: SUPPORT, barricades makes sense Workshop content if applicable: https://steamcommunity.com/sharedfiles/filedetails/?id=2361324064 35.454 MB https://steamcommunity.com/workshop/filedetails/?id=2191952441 199.047 KB
    -1 points
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