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Showing content with the highest reputation on 12/05/2021 in all areas

  1. Name: Conrad RP Rank: Palpatine Suggestion: Create a new custom saber, that doesn't have a hilt, a blade, sound, or damage. This saber would still have all the force powers on it so that you may use force powers without having a saber out. Implementation: Create a duplicate of the personal saber, but make it so it has no hilt, a blade, sound, or damage. J Lore: Jedi didn't always have to have their sabers on them to do force powers. Workshop content if applicable: (If no workshop content, suggest a developer or put "Require Development") If you are asking to add or change a job, fill out the following Add or Change: All jedi jobs to have a version of personal saber that has all their force powers, but no damage or blade or anything like described above. (Any job modification requires all this information) Job: Yoda/mace/shaak/plo/obi/anakin/lumi/ki adi/arligan/aayla/adi/asharad/cin/jocasta/kit/quinlan/ahsoka/bardan/barriss/eeth/etain/serra/temple guard/master/knight/padawan. Slots: current numbers Description: Model: n/a (Provide the model string if on server Ex. models/player/synergy/cblake/ls_squad/ls_trp/lstrp.mdl (Get this from the Q menu) Weapons: a slightly modified edition of weapon_lightsaber_personal (If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. Ex. tfa_e5 (Get this from the Q menu)) Other: @Katy is my inspiration for this. She doesn't like to run around with her blade ignited but loves using her force powers steering away from the combat side of the force and focusing on the spiritual. I'd like to see more jedi do this as i thought it was a super cool idea. Discussed with and approved by the council.
    1 point
  2. I'll +1 it but I don't want to see a trend of people following this suggestion and we end up just adding jetpacks back to every battalion, they were removed for lag lol. But yeah 1 more job than right now cant hurt. Especially since its lore accurate unlike Lancer and he still gets a jetpack lmfao
    1 point
  3. Logging systems cause performance lag, as it would have to pull up hundreds of pages worth of actions. Take Mlogs for example, baseline it logs like 4 categories of actions and each Category has a sub category of like 8 different things like , Kills,damage,commands,chat and so on. Point is, the best logging system we have FOR NOW is the console. It's currently set in the rules that noone may be killed unless in a simulation or event or schedules executions. Therefore we can use common sense to determine, "Was there an event going on? Was there a scheduled execution? Was this in the sim room? Was Sim Active during this time?" Im pretty certain the chat can log timestamps if you enabled it and OR you can record and use that as evidence. Yes not everyone can record, so the console and chat timestamps can help because the console DOES say who killed who with what weapon. All in all, a logging system is nice to have and great quality of life, but at the same time there is an alternative method, like doing a bit of investigation and asking for additional information. you can ask Person 1, his reasoning for killing person 2 and almost in any scenario its not a good reason and therefore be arrested for RDM. other than console no it doesn't. -1 Isn't needed at all.
    1 point
  4. -1 points
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