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Showing content with the highest reputation on 06/08/2020 in Posts
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RP Name/Steam Name: Maverick Steam ID: STEAM_0:1:65644683 Date of Ban:7/16/2019 Length of Ban: Perma Offense: Advertisement of server and RDM nitrp and disrespect Banned By: Poe Why should we unban you/shorten the ban period?: I have served nearly a years time of the ban, and i waited quite a long time since my last appeal in december to further reflect on my actions. Please Note and understand that i DO NOT REMEMBER EVERYTHING but nevertheless i will try my hardest to address as much as i can. It is not my intention to disseminate, leave out details or spread ill will to anyone. The bans: 2 RDMs of which i both served my time for in the shock jail willingly. The RDM's should not have happened though. I unfortunately do not remember who was killed. NITRP: this was in relation in all honesty, my anger regarding sith at the time.(This has not changed from my last appeal, i still believe this is the truth from my personal perspective.) Disrespect: I disrespected Sniff because he doing his duty as a admin on the staff, of which i wholeheartedly apologize for and feel truly regretful for. Advertisement of the server: From what i remember and also from reading the comments on previous appeal which i believe, It was me advertising a live stream from twitch on my twitch account. On said stream i was showing the synergy server itself, just playing it while talking to someone( i honestly dont remember) During this stream i was clearly frustrated and upset over the whole "Sith removal" because i had poured heart and soul into it and tried helping cloud keep it alive and from being removed. I fully admit and accept any criticism for my toxic remarks made on the stream about the server. I realize and understand completely that it is no excuse to be mingy or break rules and i deeply apologize for that. Also on my twitch itself, the vod from the livestream is not there due to twitch's own services, they do not save or delete after a certain period of time. I would like it noted, That this time i do have permission from a Director+ (@Mitchell) To @ISNIFFPROPANEin particular, I apologize for being so rude to you. You were doing your job as a staff member and you did not deserve that abuse. I always kind of treated you harshly and you didn't deserve that at all. Im sorry once again. To @Poe I apologize for being salty and pissy with you. I was reacting negatively in a bad way and you didnt deserve that. I have taken a long period of time off and did not want to pester people about this ban appeal. I wanted to do my due diligence and actually wait and consider and reflect on the actions i have committed. SynergyRoleplay is that community i joined on March and spent a lot of time on. I met a wonderful community of people. I feel that i betrayed that communities expectations of me and didn't behave properly and i am truly sorry for it. I realize too, that words in my opinion are cheap and actions will always speak louder than words. I want to prove that to be a true thing. I ask that i be given another chance. This is my ONLY ban on record and i do not plan on adding another. (Note: if appeal is accepted, can i be unbanned on my old forums account [SR] Maverick) Please add in any questions and i will do my best to answer it.2 points
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Name: Marvel RP Rank: Sergeant First Class Suggestion: Adding the Squad Shield weapon to all Heavy classes Implementation: Give this addon to heavies Lore: https://starwars.fandom.com/wiki/Squad_shield Workshop content if applicable: https://steamcommunity.com/sharedfiles/filedetails/?id=2116434972 (If no workshop content, suggest a developer or put "Require Development") If you are asking to add or change a job, fill out the following Add or Change: Change Job: 41st Heavy, 104th Heavy, 212th Heavy, 501st Heavy, 21st Heavy, DU Heavy, Rancor Heavy, CG Heavy, and any lore heavy classes. Slots: N/A Description: N/A Model: N/A Weapons: weapon_squadshield_arm Other: Okay so I will explain why I chose Heavy as the class to receive this tool. I originally thought of the Officer job but decided against it due to how little it is used and then we'd never see these in action. My next choice was the Engineer jobs but quite frankly they already got so much and all Heavies have are big gun so I decided since they're on the front lines all the time then how useful would it be to give them a Squad Shield? As always I am willing to edit the suggestion to whatever the community wants.2 points
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Question: What's up with the "new shield" suggestion Comments/Concerns: Its been up since November and in pending since January Staff Member you're asking: @Joah @Dragon @Zim Additional info: Where it at do2 points
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Pythin. I feel like you're missing the very obvious solution here. When it comes to Wrecker being balanced as the tanky clone, the better solution would probably be to just make him slower. If he has a lot of health, why take away his weapon that makes his tanking worth it?2 points
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I messed about with this one. it works REALLY well. - Minimul frame drops even with a standard event size of NPCs down [20-30] - Stops everything except rockets - NPCs still agro while you are in it - Hostiles can still walk in and out - It places where you stand - You can not grab it with a physgun If you have anymore questions ask me. Huge +11 point
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+1 I'm fine with both Heavies and Officers getting it. If we're able to change the HP/Timelimit of the shield we should give the upgraded one to the officer.1 point
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+1, I love you marvel. Give heavies what they deserve You're a hero marvel, for all HVYLs1 point
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Mass RDM vs RDM still results in RDM being committed, Quantity doesn't matter. However +1. Second chances, and all.1 point
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+1 TBH we needa bring back the old stats like how 212th got a extra 100 hp it made battalions more diverse.1 point
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1 point
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+1 Said what I needed to say in my last appeal. Want to talk to you again, bro!1 point
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+1 Z-6 go BRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR Shield Z-6 go slightly muffled BRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR1 point
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FUCK I WAS JUST WRITING THIS SUGGESTION UP +1 Honestly this could be cool for not only the clones due to being able to sell the intel you collect it sounds like something that could appeal to the BH side of things @Hero i h8 u for beating me to this1 point
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HELL YES! +1, Give Heavies something other than "HAHA Z6 GOES BRRRRRRRRT" This would give us something that helps us on those frontlines. Also gives Heavies a support role to help others. 10/10.1 point
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-1, unless we get all mobility debuffs suggestion pasted I don't think we should have ENG running and gunning. As far as I'm aware they're a more defensive class, using the shotgun to defend themselves when seppies get too close. Eng shouldn't really be frontline unless they're acting as regular infantry which is when they'd use standard equipment.vPlus more buffs is like bruh. Also ARC should be better than everyone else is has a lot more restrictions. As long as they don't just replace certain troop types like they di with HVY all is good.1 point
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1 point
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I've been in both the original 327th and the revive, it being my favorite battalion and all. SO, though I love the 327th and the time I spent there I feel that for this server to successfully re-add the 327th it would be a miracle for them to stick around. I think that from a base level standpoint the 327th can work, and it did for a long while in it's first edition until those in command basically all got perma'd because of drama and debrief shootings. Whether the 327th gets re-added or not is impartial to me, but if it were people would need to understand that it may take a completely new idea of how to run the batt and where it will fit, as well as a whole new group of people to run the battalion to try and get it to stick around. From where I'm sitting I can think of more times then I can remember that I whole-heartedly enjoyed the people I was around in that batt and the times I had, and would love if people could experience that in their favorite batt like I did. but after too many fights and inactivity as well as just disregard of how to handle things properly, the synergy roleplay 327th left a sour taste in my mouth, so the 327th should go out with whimper as it was destined to unless some serious changes are put into place. +1 in the case of rethinking how to run and learning from mistakes because I would like to help. But -1 because I don't think it would be all that different if by the grace of god the battalion got re-added I would maybe consider rejoining and help in the rebuild, I'd like to see it re-added but I don't see it working from this thread (sad 327th boys for effect, left is night of first removal and right is old bunks)1 point
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Fuck it I'd come back for that +1 Jk no -1 wasted to much time grinding for a batt that eventually got removed1 point
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Man, I cannot believe this community sometimes lmfao. -1 I've been out of this community for a hot minute and kinda expected this, I won't lie. I mean, look what happened with the label of semi-serious to serious RP. Just kept flip flopping because yknow, why actually enforce RP when you can just swap the label and call it a day? But that's besides any point, Comics made a good point about the activity bit. Battalion won't really bring anything new, and trust me I know. As Bly and even before that, we scrambled to find more enticing things for 327th to make them look better. Something like 104th's control over mechanized, but ATTE's were "too laggy", so it is what it is. 327th was a rockin battalion as a home, but as to what it'll bring to the server after everything? That's little to nothing. I mean, look at what happened to 187th when they got reintroduced; Merged into another battalion. It'll be hyped up a bit, then drop off and die. Let sleeping dogs lie, people, though I do agree that how they went out was pretty trash, that doesn't mean they need another (on top of many previous) chances to live again. >pays for 327th models >waits for nearly a year for them to get implemented >SoonTM >they get implemented, but even after all the time that was taken, they're still fucked up, broken, and a job is missing >kama 5 >merges 187th into 501st, an already stable batt, instead of 327th >"why 327th not doin gud" >removes 327th Just let the battalion rest, y'all.1 point
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-1, no offence to anyone who was 327th but we've had this discussion before. 327th just doesn't server a purpose except making each attack battalion smaller. Just because we're on Felucia doesn't mean we need to bring em back. 327th is a waste of space. 212th and 501st fufill their job 100% better. GC and TC are an easy replacement of K company. Nothing will set them apart on the server and it's just gonna be another battalion for people to worry about dying which is exactly what happened last time. I'm hyped for the third time it's gonna get removed I don't hate 327th, I think they're cool but this won't help the server at all. People are very clouded by nostalgia. As great as it once was it's never going to be the same. It'll be popping for a month and then it'll die. It's just gonna harm everyone else for a little while. The RP opportunities aren't enough to justify how it will affect other battalion who are still struggling for members. We can commemorate them as Event jobs but having a whole new battalion helps no one.1 point
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+1 BUT. I dont think it should be for Heavys. Make use of the officer class.-2 points
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