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Showing content with the highest reputation on 03/16/2020 in Posts

  1. Short Version: -1 Wait until Coruscant Underworld and we can try again with a new more shady map with new mission ideas. We'll try to overhaul the system and hopefully missions will be much more fun in what is an actually interesting environment for seedy activities. (If things don't get better after that then change this to a +1) Long Version AKA The Things That Went Wrong (with possible fixes): Sanchez said it a lot, players will decide whether or not they like the extra content and want BH to continue, I agree. I think it should be given more time and opportunity on the new map at the very least but that's just my opinion. If players ruin every new thing that comes in to add more content then after it is removed complain that there isn't any new content the onus is on them. People say they want change but then don't like change at the same time, and they bite their own nose to spite their face, instead of finding things to enjoy in player driven content being brought to them on a daily basis that isn't the same old "droid invasion everyone to courtyard", which is literally what many people ask for more of all the time. I hope it will get better. But I concede that it will probably be hard with groups of organized players trying hard to keep the server as boring as ever stifling it while actively complaining about it.
    2 points
  2. Someone had to do it v5? I feel that BH was suddenly stuffed full of people that don't care about the faction. Several Cabinet members suddenly resigned and no one was stepping up to fulfill the role. Despite my suggestion to make Guild Leader a position you have to apply for essentially making the entire Cabinet think I'm against them, I actually have quite a lot of fun playing on it when I do and that genuinely is depressing. But, I'm firmly against adding something only to remove it not even a year later. I stand with the idea that if you fuck up something, it's your obligation to fix it at any cost until there's literally nothing more you can do. BH can still recover from the slump that they're in and don't need to be a 91st, 187th, 327th and SIth, all of which I've held a similar ideal on in the past. -1 For now but I will gladly eat my words once someone has actually tried to fix it first.
    2 points
  3. I am aware that a suggestion to remove BH is out, please grade this as if BH was not a chopping block. I believe these systems/changes can help BH thrive. Name: Hisoka/Hero RP Rank: Guild Leader Suggestion: The addition of a DarkRP money system for Bounty Hunters (except cabinet/leader as those jobs are paid). This will allow Freelancers to earn a *possible* source of income for playing on their Bounty Hunter job. During the Republic's time period, counterfeit credit operations would have existed in order to cheat the system. Bounty Hunters are cunning, sneaky, and don't care about laws or regulations that would limit them to earn money legally. They would cheat, lie, steal, and even murder for credits. Implementation: - Restricting printers to only 1 printer per Hunter - Setting a 30min timer between purchases of money printers - Money Printers may be stolen by other Bounty Hunters, and may be destroyed by GAR/Other Bounty Hunters - All Money printers MUST BE ACCESSIBLE by NON STAFF players. This is to make sure our Staff BH do not construct a vault to hide their money - If suspected to have printers hidden, CG can initiate the RP and hold the village under martial law, breach into buildings, detain possible suspects and deliver justice to those who need it Lore: https://starwars.fandom.com/wiki/Galactic_Credit_Standard - What Galactic Credits are Workshop content if applicable: https://steamcommunity.com/sharedfiles/filedetails/?id=211851974&searchtext=Money+Printer+system (If no workshop content, suggest a developer or put "Require Development")
    1 point
  4. Name: Sock Monkey RP Rank: General / Versock Clan Leader Suggestion: Remove Bounty Hunters from the server Implementation: While the excursion we went on with the bounty hunters was no doubt a blast, and if given a chance to go back in time, I'd +1 it again in a heartbeat. Unfortunately bounty hunters has faltered, with the excessive rules and documents, the departure of the visionary(Sanchez), The bounty system, motivation to play bounty hunter/ BH RP, and server as a whole has led to the collapse of bounty hunter. Documents/ Doc Upkeep Currently there are 5 separate documents and 3 forms in the public document channel in bounty hunter discord When you want become a BH, besides already touching up on the ~15 page rules and regulations, and 4 page BH ROE, you are then introduced to a 5 page bounty mission guide, and 1 page daily bounty claim limit info, as well as an excel spreadsheet of like 10 tabs, regarding everything with BH, overwhelming I know, and once you have all that down you're set to play BH and begin completing bounties!! When BH first started, keeping up with the demand of bounties and updating the docs was an absolute struggle, with none of the cabinet (mostly) knowing how to work the doc, let alone the 'Intel' who've probably done a whopping 0 things cause like none of them were taught how. Creator Sanchez had a vision, BH would be on the server, lawless, manipulative, up to trouble, a stake in the Republics side, with the potential to exploit BH greed for momentum in the ongoing war with the CIS for the Republic At the release of BH, Sanchez was prepared, he created all of the docs above (for the most part) and unlike Sith, it was smooth at launch, people got BH trained and all started having a good time, Sanchez dedicated lots of his time(LOTS) updating docs, interpreting rules for people, adding new rules, while the first Guild Leader got burnt out and left at launch sadly. As Sanchez faded off, it seems that full decision making fell on Palpatine(making ROE only) and the Cabinet/Guild leader, which led to issues of rules being interpreted differently by different people, and changes being made and not properly announced (ROE was weird at first, who can place bounties was a big issue, etc..) Sadly this idea fell with its creators drifting. Bounty System Yay welcome to BH Here fun bounties to do! Don't worry, you're more than welcome to go /me a few plants and take pictures to post to a form to get some 'renown' which makes you better?? BH bounty system feels like doing time killer side quests, except the game never implemented anything to keep track of it, so you have to go log it all on docs that get manually updated (not ripping on the cabinet at all they worked very hard) which can take some time due to the volume. If you're questioning the activity and use of the bounty system or activity of BH as a whole, the last cabinet bounty created (from when this was made 3/15/2020) was 3/9/2020 and there were 11 posted, with 12 total bounty hunters completing them (the times claimable for each is 5) so 12/55. (I don't even see a commission bounty for the month of March). Motivation/RP When we hop on BH we expect to get all our friends and run around and have a good time doin bounties, fighting enemies, and making renown/credits. This does not happen though it ends up being 3 BH adverting to the Republic if they need help with anything as they loiter around the front gate of the base and do cringe RP with clones as they try to get in so they can go complete bounties that require them in the base This leads to a cycle of BH acting friendly to the republic/being friendly, going in doing all the /mes, collecting all the bounties, and leaving. Server Currently as a Clone Wars RP server, that focuses exclusively on the Republic, it gives no purpose to the bounty hunters, as there is one faction, and NPC event jobs, if there were 2 or more factions or this was CW DarkRP, BH would work out and have a real use on the server, but its not, which makes BH purpose minuscule at best. Conclusion I loved the idea of BH, sadly, under several circumstances, it has become unnecessary for the server, the only way I see it working is if actual dev work went into a GMOD addon or game mode that gave it an in-game bounty system and in-game renown and stuff the doc upkeep was a temporary replacement, but has grown cumbersome with so many different ones needed to complete a task. Overall the excessive documents, departure of Sanchez, sub par bounty system, motivation and RP of bounty hunters, and Synergy as a server and its separate issues has led to the fall of BH, unsalvageable in my opinion. Add or Change: Remove all BH faction jobs (not event jobs pls :) ) Final Comments It was super fun while it lasted, a break from clones, and I still would no doubt support the addition to future separate factions, don't take this as we did with Sith as a bad thing, BH was a fun, good idea, but its vision and expectations couldn't be met with the capabilities of GarrysMod The people that worked hard on this did a fantastic job, and I appreciate all the effort they did to make BH enjoyable for the time it was out. But none the less a project we tried and didn't work out like we wanted, hopefully the future will see other bright ideas like BH that make our server stand out from the rest! I know BH only came out about a month and a half ago, but no point keeping something around when its clear that its not likely to improve or have a random resurgence of active players again.
    1 point
  5. -1, at the moment it adds plenty of passive RP on the server during the down time. There is also plenty of potential for the faction if done correctly but there does seem a clear lack of motivation which feels like a server wide issue, in my opinion, at the moment. I also don't think just removing it solves anything. It just creates an RP void that won't get filled and there is less overall RP. I am not aware but was there a revision proposed internally with BHs? Going to straight removal suggestion appears, from the outside perspective, as giving up.
    1 point
  6. I can see a lot of issues arising from this ngl but I’m not against at least trying it out but I’m also afraid this won’t engage people to permanently play on their Bounty Hunter and instead hype it up for a short time only for it to die again. +1 but low key I think the Guild could use a whole rework. I loved the idea but I was immediately turned off when I heard about BH Evaluations to get in (which is just an interview type dealio) and then the hordes upon hordes of documents and what not. You should be able to hop on and play not have to take a screenshot alt tab upload to 3 documents and log in a discord
    1 point
  7. If this gets denied for the reason of “give them another chance” then I’ll see you all on the next 2-5 posts just like this. +1 We barely hit 90 players anymore. Bounty Hunters have been nonexistent in game for nearly a month or longer. (Also if they turn into event jobs like Sith did and the battalion’s we removed didn’t there’s a problem)
    1 point
  8. truth be told, there needs to be something to work for in BH. People don't get on cause there's no gain in BH. Sith you worked up to get to Dark Council much like Jedi. There no rank structure for Bounty Hunters. Also as for bounty hunters, whenever i enter base i get immediately kicked out of base "because we dont like bounty hunters" Its hard to try and roleplay with people who do not push for roleplay. Its essentially giving people to have a power trip, every time i see someone on the friendly merc job, they're treated so much like trash like any other BH, and unless you're friends with someone outside of being BH, you're not getting into base most of the time. Even when i've gotten into the base, it seems only Naval and Jedi want to actually RP with Bounty hunters rarely, clones? fat chance, me as an encounter/game master have set up many NPC's and buildings and went into base and said "Hey you know your outposts are being attacked" and i was told to not only fuck off, but people didn't give a shit. Other people just genuinely have a warped perception of "RP" and proceed to get a delusion of power. LIterally has a situation the other day where Someone was shooting at my feet, actively shooting and said "Drop your weapon or die" and then i shot back and said "no, youre attempting to shoot me" and then proceeded to rant in OOC saying "Wow fucking sith 2.0 right there, trying to RP and they wont let you" People are unfortunately super power-trippy over BH and its getting to the point where people don't want to play because of the refusal of proper interaction. When people see BH they see them the same way sith were back on endor, and due to how sith were back on endor, the same impressions and acting are given. Heres how BH used to be when it came out: "Boys, dont go into the village, thats BH territory, keep an eye on them, and when one walks upto out gates, keep an eye on them, however we will heed friendly actions." Heres how BH interactions are now: "Wow Sith 2.0" "Why not no one watching this BH as they roam in our base? Meh not my job" "The village is republic property and you will submit to our will, we can take whatever we want from you" "Wow you killed me because i shot at you? Refusal to RP, >:C" Also for this, it seems that i've been the only one doing intel, and during my LOA 0 intel work was done, if you search my steamID, i appear over 170 times, while other members appear maybe 10-20 at most. However sock, i reccomend letting this last till we get coruscant underground, as that can give new oppurtunity to rise for BH. Tbh i feel there needs to be something to work for in BH because as it is currently, there isn't, and the stuff BH's deal with are clones trying to swing their big dick energy around. Also there arent events really that revolved or involve bounty hunter at all, and ive only seen one game master actually 'do' things with Bounty hunters, and thats Hero (Not taking into the fact he's Guild lead) BH's i would say are extremely neglected to the point where people just dont want to actively try to do things. tl;dr People dont want to play BH because of the player disrespect and how Theyre treated when they go near base, and No goal to gain from stuff. I feel adding goals will help it out certainly, as for the player to player issue, i dont know. On thursday we had 8 bounty hunters on and it was extremely fun. I feel some things with BH need to be added to push them a little more 'out there' and what not. This needs to be helped my additions and changes for rewards, as well as help from GM's and encounter masters. -1 for now, it may seem like a grim time but we can improve, and people need to push for things, also i feel that this can benefit BH's when we go to coruscant. Also sock, you're a clan leader, you should actively be pushing for your clan to get on and RP, lol. (sorry for the grammar i wrote this at 2am)
    1 point
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