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Showing content with the highest reputation on 05/30/2019 in all areas
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Joah once said "I am not making autism flyable" Denied //locked //moved to denied4 points
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3 points
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3 points
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Before all the "not approved comments," I am posting this for Mango/Yeti. He has spoken to Joah who directed him to add this for a suggestion. Name: Apache4K RP Rank: Knight/PVT Suggestion: Bring back 38th Engineer Corps Experience relevant to suggestion: Former BCMD of 38th. I joined 38th when it was first created and at the time it was filled with alot of prominent staff and members with big named characters so they had incredibly limited time to spend on building it up. I was worked very hard to recruit and find a good structure with the battalion. The biggest setback at the time was a limit on spawns for props, vehicles, weapons and other items to help make sims/events more involved. Even with this setback 38th had some of the best RP int he Engine room during all events. Regiment: Specialized Lore: https://starwars.fandom.com/wiki/38th_Armored_Division Named Characters: Gaffa (Sergeant - Previously made WO) Workshop content if applicable: https://steamcommunity.com/sharedfiles/filedetails/?id=1226589987 https://steamcommunity.com/sharedfiles/filedetails/?id=835781138 Or just paying for a Dev to create 38th Structure: All members would be Engineers. It previously had medics, pilots, ARF and Combat Engineer. I think it would work better with Medic(limit 2), Heavy Trooper(combat focused Engineer), ARF/Support(Limit 2-4), Pilot/Artillery (Handles turrets, tanks, etc), Officer, and Jet(if reasonable to fit RP scenarios for eng repairs.) This battalion is based as a branch of the Armored Division. It would focus mostly on engineer roleplay. That would encompass repairs, maintenance, system updates, vehicle repairs and other equipment roleplay. Advanced troops could possibly be trained for tech, eod and other specialized skillsets. I believe this battalion could add so much for RP scenarios. I have seen it in action prior and the level of Rp was top tier. With some better assistance(sorry Zombie), this could be a incredible asset to the server.2 points
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Fat -1 We have too many Battalions as it is. I'd rather see fewer batts with 10+ people on each than the current amount we have now with 0-6 members on at a time. We shouldn't even be considering adding anymore battalions, we should be considering having less. *insert any Thanos meme here*2 points
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2 points
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So it is work that requires high staff and leadership to handle? Because this concept would be able to function on it's own without taking server resources to run besides the initial startup. The point of a hierarchy and regiments and staff organization is to have chain of command and chain of resources. A battalion having an issue should means the BCMD should create an action plan of issues and solutions and take it to their superior to either implement or take the next step up to be implemented. One batt issue shouldn't require an entire server to fix. And if it cant be fixed after enough time, either replace leadership or find a new batt. These are simple business concepts I work with on a day to day level. Its basic economics.1 point
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Do you know how much just having 128 people on the server taxes it in general and the amount of crashes that happen because the server can only really handle that with minor stress in terms of droids props dupes ect. Besides I don't even think Garry's mod can handle a server pop over 128 due to the version of the source engine it uses1 point
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shit Hit me up lmao Neutral. tbh theres bigger things for this server that needs to be implemented before we even consider adding a battalion but if, (that's a big if) this does get accepted. I hereby accept the commission (Im always down to grind some baggers out)1 point
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-1 stop asking for more battalions when the server already has enough. 187th is still fairly new and a whole new RM like battalion won’t help the server. This will just lead to more division in numbers and more dead battalions.1 point
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I agree if it stopped at solely doing Eng rp. But being as it is the armored division. It would be a good battalion to work in turrets or other artillery.1 point
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+1 as a former 38th memberI 100% support the 38th coming back. Honestly it was the most fun I had in the server.1 point
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1 point
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If new models are needed. I would be the one donating to have them made. Donate is the key word here as well. And Joah knows I'm good for it. And now I'm hearing mixed points. You say there are already plenty of engineers. Meanwhile 3 others have stated eng rp is dying/dead. We have to agree it is either doing fine or it is dying. Also how would it hurt having a collective of engineers all trained in a uniform and functioning fashion.1 point
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1 point
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I feel the opposite. If base ops doesn't want to encourage the task of ENG then maybe just give it to someone else. Some one probably more dedicated. 38th showed they cared in the past and I'm sure, under the right leadership, they can do it again. Granted numbers were...lacking...they still served their purpose. Not even arguably, the same could be said about 187th and how they were lacking on numbers at that same time. So they both got removed. I feel 38th had more of a purpose to stay on the server though. No clue. Just sayin' that this battalion would be extra useful in the lack of the presence of a naval or whatever at the time. Overall neutral. Leaning to +1 but not yet.1 point
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This isn’t a bug. Left clicking unsafety’s your weapon on purpose, it’s a quick way of unsafeining in the chance that you don’t want to do the three bind. Just don’t fucking click when looking at someone, or just put the gun away like a normal person.1 point
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-1 nope nope nope We already have issues with several battalions as it is on the server having low numbers. Adding any more is going to stretch this problem even worse. Even if it is added, it's going to end up like 187th and slowly die. Yes, there needs to be SOMETHING done for ENG RP, but there isn't enough people for a battalion dedicated to it. Some of the ideas that people have pointed out in here (Alydus's Fortification Builder Tablet, etc) have already been suggested more than once and were denied due to lag concerns.-1 points
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Some people are saying "battalions are struggling, we need to fix first" and others say "battalions are fine, we dont need to get rid of any." Its one or the other. Same with ENG is doing well and then others say its dying. Make up your mind. And as for the comment about too many batts, not enough people. Last year or year and a half ago. We had more battalions and 80% were great activity. So where is the disconnect? Biggest issue I see all the time, most battalions dont offer down time RP. No event or sim being hosted, its an afk fest or just run circles. That builds activity and involvement. Schedule stuff. At the end of the day, this is accepted or denied. I am okay with either and expect the latter honestly. But some of the reasons being said to deny it, seem like poor excuses. But hey, this thread is all opinion based and thats just mine.-1 points
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