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Showing content with the highest reputation on 01/24/2019 in all areas

  1. +1 I think this can help with RP an d out a further emphasis on communication between battalions. Because personally I dislike having to pretend that I don't know what is going on. Or having to wait until something lands on my lap is annoying. Although I understand that it has its complications. I believe that this could further advance and assist the server in solving its issue with roleplay seriousness.
    1 point
  2. If a Sith is spam force pushing you, bring it to one of their higher ups, because that's just mingey
    1 point
  3. Well RP wise lets say its encrypted so not just anyone can pick it up and listen in, cus its gay that people pick up comms anyway
    1 point
  4. Between sith/GAR no clue. Event Jobs should be able to see both. And vice versa. I guess you could have someome switch to the facton and let you know what is going on?
    1 point
  5. Wait but what if rp wise someone takes the enemies comms. How would we see what they say
    1 point
  6. Neutral, while this is great, and MRP is already adding a similar system so it's definitely possible... the issue is it kinda fuddles with the roleplay of comms hacking and espionage. Lots of pros, lots of cons, I'm kinda stuck in the middle.
    1 point
  7. If it is possible to be done, I don't really see any reason why it shouldn't be. (Other than that it would maybe be a lot of work, idk I'm not a GMOD dev.) It won't eliminate the metagame issue entirely, but it would be a step in the right direction. +1
    1 point
  8. All comms are secure to their respective factions RP Wise. If people respond to the comms thats meta gaming. Which then, consult staff. This would be nice, however it would be alot of work.
    1 point
  9. +1. This protects against Metagaming and while yes, comms are considered secure, we all got yelled at earlier for the mass Metagame.
    1 point
  10. +1 please i hate granting PTL accidentaly to sith when im in BCC
    1 point
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