BUB Posted March 18 Posted March 18 (edited) General Updates Completely Rebuilt Civ Hub ( @Azara ) The Civilian Hub adds a skill system for players on the Civilian job. Open your Skills Menu to view your skills, XP progress, and level effects. All progress saves automatically every 3 minutes and persists between sessions. SCAVENGING (levels 1–50) Search dumpsters for crafting materials. Higher levels improve find chance, item yield, and search speed. PICKPOCKETING (levels 1–50) Stand behind a player, look at them, and hold E to pickpocket. A progress bar fills on screen — release early and it decays. Higher levels reduce the time required. ID System ( @Wosy ) SWEPs - Added physical ID Card SWEP — left click to view your own ID, right click to show it to a nearby player - Added ID Scanner SWEP — scan players from up to 300 units away to pull their ID info and full crime record history ID Cards - IDs display Name, Rank, Organization, and Clearance Level (CL 0–8) auto binded to I to pull your information Fake ID System - Added forgery - Fake IDs can be detected by a scanner - Added Undercover Mode for civilians Forgery Materials & Crates - Added craftable forgery materials: Blank ID Cards, ID Chips, Holographic Seals, and Plasteel Laminates - Materials are obtained from contraband supply crates hidden around the map - Supply crates are Civilian-faction only, have limited uses, and respawn on a timer Terminals - Added Brig Terminal — wall-mounted terminal for CL 1+ to search players and pull arrest records. Brig terminal also logs ID scans and fake ID detections - Added Galactic Criminal Database Terminal (RP ONLY) Republic Flag - Placeable Republic flag that grants armor, health, and damage boost - 2 Flags placed near each other link together and grants extra armor, health, and damage Medals - Marshal Commander+ can grant in-game medals - Medals (valor, service, command, heroism, loyalty, campaign, combat, intelligence) - Medals expire after 30 days of receiving Base Passes - CG, Commanders and Naval can now grant Base passes - Command (!granttemp / !removetemp) Commands - Remove Hud (sw_id_hud 0/1) in console - !id or binded to I to pull your own ID on your screen LVS Balance Update + New Vehicles ( @Doc@Azara @Abel, not Cain ) Created vehicle classes to ensure consistent balancing - Speeder: Transport, Imperial Ground Transports, ISP, Loader, BARCs - Light Tank: AAT, IFT-x, CIS GAT - Heavy Tank: AT-AP, TX-427, Homing Spider, Umbaran Tank - Caterpillar: AT-TE, AT-OT - Scout Walker: AT-RT, Dwarf Spider - Turret: Anti-Infantry, Anti-Vehicle, Anti-Air - Cannon: AV-7, J-1 - Boss: Juggernaut, CIS HAG-M, Protodeka - Interceptor: ETA-2, V-Wing, Tri-Fighter, M3a Scyk, Cutlass-9 - Patrol Fighter: Arc-170, Fang, Umbaran - Dogfighter: Delta-7, V-19, Vulture, Skipray, N-1, Z95 - Bomber: Y-Wing, Hyena - Transport Ship: LAATs, HMP, Sheathipede, Dynamic, Stealth Transport, RHO - Frigate: Consular, Pelta, Muni Set all speeders to 1k health, no shield Increased BARCs damage and added small splash radius ISP missiles reduced to 8 Increased AAT, GAT, and IFT-X damage and increased splash, nerfed health by 200 Upped AT-AP main gain damage, upped health Balanced TX-427 to match other heavy tanks Upped homing spider damage to be a considerable threat Upped damage on Umbaran Tank Upped front and rear AT-TE blaster damage, upped mass driver damage Upped AT-OT blaster damage, health increased to 12k Upped HAG-M health and upped damage Buffed Protodeka to be really strong in every way Made the Juggernaut do more damage, upped health Reduced AT-RT health to 750, increased damage, reduced spread Reduced Dwarf spider health to 750, increased damage, reduced spread All turrets reduced health to 1000, damage increased overall Interceptors set to set to 300 health, 25 shield, 400 damage Patrol Fighters set to 1500 health, 75 shield, 1000 damage Increased damage for rear gunner on ARC-170 Dogfighters set to 1000 health, 50 shield, 600 damage V-19 and Vulture secondary fire ammo halved Skipray secondary fire damage increased Bombers set to 1500 health, 75 shield, 400 damage Hyena bomb damage increased to 2000 Y-Wing capacity increased to 30 Transport ships increased to 4000 health, 400 damage HMP increased to 6000 health LAATs, RHO, and Stealth Ship increased to 100 shield Shields removed from HMP and Sheathipede Dynamic Class speed and turn radius increased Consular and Pelta health to 12k, shield to 100, damage to 400 Munificent shield lowered to 100 (from 10k) Added Z95 Headhunter Added RHO Class Shuttle and RHO Class module Added the Fang Fighter Added LAAT/g, a heavier LAAT focused more on combat than transport Removed the NU Class Transport Removed the Gauntlet Fighter We will continue to monitor vehicle balancing and stats in the future. These stats are subject top change again in the effort of achieving more desirable balancing. Whitelist Buff Rebalance ( @BUB @FLiP @Doc @Zeros ) We have reviewed all battalion/faction buffs to rebalance them from the ground up. Our goal is to make your buffs match the gameplay intended for your whitelist. We also wanted the whole server to feel better and remove the need for everyone to have tons of health. We expect GMs to make event hostiles handle these new changes. Battalion Buff Spreadsheet: https://docs.google.com/spreadsheets/d/1Cp4lZUrLPafyJGSsd-9bSFBfNfWblzvNio1YLe7H1DA/edit Battalion Changes Jedi New TG Master Whitelist and pay boost on the TG Master whitelist to match base TG. CG Hound gets DP-24 and Deployable Shield Riot gets DP-23 SOBDE Echo has received his own pistol. ( @Mystic ) However, Third Perrson left hand models require a full model/animation rework. So the "Left Hand" will only be in first person. Apologies :( 212th Crys Whitelist and Model ( @Hancock ) DC-17 Extended to HVY/MED Barlex gets an HVO Kit Strategist gets Hologram tool and new Republic Flag tool DC-17 QRF now inherits the "mark" from Hunter's Mark ( @Mystic ) 501st HVO Returns Appo gets DC-15X Tup got his man bun ( @Hancock ) Coric got his medical symbol and backpack ( @Hancock ) 104th Gunner Officer model added ( @Hancock ) 41st Cooker got his ARF Officer model Green Company ARC now has a camo veil bodygrouper. ( @Hancock ) Naval All naval gets new Republic Flag tool Civ/BH/DW Updated Civ Models ( @Asra ) New Rook Kast Model ( @Hancock ) Aurra Sing Model/Whitelist ( @Asra ) Highsinger replacing IG-88 Hondo Ohnaka Whitelist Boba Fett's Custom EE-3 ( @Mystic ) New DW Weapons ( @Mystic ) Miscellaneous & Bug Fixes Jedi Meditation should be slightly better, and faster. ( @Mystic ) Some pistols now reload properly, Patch is slowly being rolled out. ( @Mystic ) Cloaking Devices are on the whitelists again. ( @Zeros ) Orbital Strike Markers are on the whitelists again. ( @Zeros ) Rancor pet now gives 1000 health on top of current and lasts for 60 seconds. ( @Doc) IMPORTANT NOTICES We recommend that you clear your cache before rejoining the server to minimize any problems. How To Clear Cache: Spoiler Step 1: Navigate to Steam/SteamApps/Common/GarrysMod/garrysmod/addons Step 2: Select ALL files within this folder and press "DELETE" Step 3: Navigate to Steam/SteamApps/Common/GarrysMod/garrysmod/cache/workshop Step 4: Select ALL .gma files (leave the resources folder) and press "DELETE" Step 5: Navigate to Steam/SteamApps/Common/GarrysMod/garrysmod/cache/lua Step 6: Select ALL files within this folder and press "DELETE" Step 7: Navigate to Steam/SteamApps/Common/GarrysMod/garrysmod/download Step 8: You guessed it, select ALL files within and press "DELETE" Step 9: One last time, navigate to Steam/SteamApps/Common/GarrysMod/garrysmod/downloadlist Step 10: Select ALL files within and press "DELETE" Developer Applications: With the departure of Guy, we have 1 QA slot open within the team. We also have a big hole to fill with Hancock's resignation, so if you are a modeler please toss your hat in the ring! So, if you are interested in joining the team, then please view the guidelines/template post below and make a post in the developer application section. Edited March 20 by Azara Buff Link 1 Former: Development Coordinator | Rancor BCMD Colt/Blitz | Alpha 17 | Alpha 98 Nate | Alpha 74 Stec | Navy RI CPO | Senior Admin | TRO | Guild LT | Trauma Designated as Alpha-64
Posted March 18 (edited) General Updates Completely Rebuilt Civ Hub ( @Azara ) The Civilian Hub adds a skill system for players on the Civilian job. Open your Skills Menu to view your skills, XP progress, and level effects. All progress saves automatically every 3 minutes and persists between sessions. SCAVENGING (levels 1–50) Search dumpsters for crafting materials. Higher levels improve find chance, item yield, and search speed. PICKPOCKETING (levels 1–50) Stand behind a player, look at them, and hold E to pickpocket. A progress bar fills on screen — release early and it decays. Higher levels reduce the time required. ID System ( @Wosy ) SWEPs - Added physical ID Card SWEP — left click to view your own ID, right click to show it to a nearby player - Added ID Scanner SWEP — scan players from up to 300 units away to pull their ID info and full crime record history ID Cards - IDs display Name, Rank, Organization, and Clearance Level (CL 0–8) auto binded to I to pull your information Fake ID System - Added forgery - Fake IDs can be detected by a scanner - Added Undercover Mode for civilians Forgery Materials & Crates - Added craftable forgery materials: Blank ID Cards, ID Chips, Holographic Seals, and Plasteel Laminates - Materials are obtained from contraband supply crates hidden around the map - Supply crates are Civilian-faction only, have limited uses, and respawn on a timer Terminals - Added Brig Terminal — wall-mounted terminal for CL 1+ to search players and pull arrest records. Brig terminal also logs ID scans and fake ID detections - Added Galactic Criminal Database Terminal (RP ONLY) Republic Flag - Placeable Republic flag that grants armor, health, and damage boost - 2 Flags placed near each other link together and grants extra armor, health, and damage Medals - Marshal Commander+ can grant in-game medals - Medals (valor, service, command, heroism, loyalty, campaign, combat, intelligence) - Medals expire after 30 days of receiving Base Passes - CG, Commanders and Naval can now grant Base passes - Command (!granttemp / !removetemp) Commands - Remove Hud (sw_id_hud 0/1) in console - !id or binded to I to pull your own ID on your screen LVS Balance Update + New Vehicles ( @Doc@Azara @Abel, not Cain ) Created vehicle classes to ensure consistent balancing - Speeder: Transport, Imperial Ground Transports, ISP, Loader, BARCs - Light Tank: AAT, IFT-x, CIS GAT - Heavy Tank: AT-AP, TX-427, Homing Spider, Umbaran Tank - Caterpillar: AT-TE, AT-OT - Scout Walker: AT-RT, Dwarf Spider - Turret: Anti-Infantry, Anti-Vehicle, Anti-Air - Cannon: AV-7, J-1 - Boss: Juggernaut, CIS HAG-M, Protodeka - Interceptor: ETA-2, V-Wing, Tri-Fighter, M3a Scyk, Cutlass-9 - Patrol Fighter: Arc-170, Fang, Umbaran - Dogfighter: Delta-7, V-19, Vulture, Skipray, N-1, Z95 - Bomber: Y-Wing, Hyena - Transport Ship: LAATs, HMP, Sheathipede, Dynamic, Stealth Transport, RHO - Frigate: Consular, Pelta, Muni Set all speeders to 1k health, no shield Increased BARCs damage and added small splash radius ISP missiles reduced to 8 Increased AAT, GAT, and IFT-X damage and increased splash, nerfed health by 200 Upped AT-AP main gain damage, upped health Balanced TX-427 to match other heavy tanks Upped homing spider damage to be a considerable threat Upped damage on Umbaran Tank Upped front and rear AT-TE blaster damage, upped mass driver damage Upped AT-OT blaster damage, health increased to 12k Upped HAG-M health and upped damage Buffed Protodeka to be really strong in every way Made the Juggernaut do more damage, upped health Reduced AT-RT health to 750, increased damage, reduced spread Reduced Dwarf spider health to 750, increased damage, reduced spread All turrets reduced health to 1000, damage increased overall Interceptors set to set to 300 health, 25 shield, 400 damage Patrol Fighters set to 1500 health, 75 shield, 1000 damage Increased damage for rear gunner on ARC-170 Dogfighters set to 1000 health, 50 shield, 600 damage V-19 and Vulture secondary fire ammo halved Skipray secondary fire damage increased Bombers set to 1500 health, 75 shield, 400 damage Hyena bomb damage increased to 2000 Y-Wing capacity increased to 30 Transport ships increased to 4000 health, 400 damage HMP increased to 6000 health LAATs, RHO, and Stealth Ship increased to 100 shield Shields removed from HMP and Sheathipede Dynamic Class speed and turn radius increased Consular and Pelta health to 12k, shield to 100, damage to 400 Munificent shield lowered to 100 (from 10k) Added Z95 Headhunter Added RHO Class Shuttle and RHO Class module Added the Fang Fighter Added LAAT/g, a heavier LAAT focused more on combat than transport Removed the NU Class Transport Removed the Gauntlet Fighter We will continue to monitor vehicle balancing and stats in the future. These stats are subject top change again in the effort of achieving more desirable balancing. Whitelist Buff Rebalance ( @BUB @FLiP @Doc @Zeros ) We have reviewed all battalion/faction buffs to rebalance them from the ground up. Our goal is to make your buffs match the gameplay intended for your whitelist. We also wanted the whole server to feel better and remove the need for everyone to have tons of health. We expect GMs to make event hostiles handle these new changes. Battalion Buff Spreadsheet: https://docs.google.com/spreadsheets/d/1Cp4lZUrLPafyJGSsd-9bSFBfNfWblzvNio1YLe7H1DA/edit Battalion Changes Jedi New TG Master Whitelist and pay boost on the TG Master whitelist to match base TG. CG Hound gets DP-24 and Deployable Shield Riot gets DP-23 SOBDE Echo has received his own pistol. ( @Mystic ) However, Third Perrson left hand models require a full model/animation rework. So the "Left Hand" will only be in first person. Apologies :( 212th Crys Whitelist and Model ( @Hancock ) DC-17 Extended to HVY/MED Barlex gets an HVO Kit Strategist gets Hologram tool and new Republic Flag tool DC-17 QRF now inherits the "mark" from Hunter's Mark ( @Mystic ) 501st HVO Returns Appo gets DC-15X Tup got his man bun ( @Hancock ) Coric got his medical symbol and backpack ( @Hancock ) 104th Gunner Officer model added ( @Hancock ) 41st Cooker got his ARF Officer model Green Company ARC now has a camo veil bodygrouper. ( @Hancock ) Naval All naval gets new Republic Flag tool Civ/BH/DW Updated Civ Models ( @Asra ) New Rook Kast Model ( @Hancock ) Aurra Sing Model/Whitelist ( @Asra ) Highsinger replacing IG-88 Hondo Ohnaka Whitelist Boba Fett's Custom EE-3 ( @Mystic ) New DW Weapons ( @Mystic ) Miscellaneous & Bug Fixes Jedi Meditation should be slightly better, and faster. ( @Mystic ) Some pistols now reload properly, Patch is slowly being rolled out. ( @Mystic ) Cloaking Devices are on the whitelists again. ( @Zeros ) Orbital Strike Markers are on the whitelists again. ( @Zeros ) Rancor pet now gives 1000 health on top of current and lasts for 60 seconds. ( @Doc) IMPORTANT NOTICES We recommend that you clear your cache before rejoining the server to minimize any problems. How To Clear Cache: Spoiler Step 1: Navigate to Steam/SteamApps/Common/GarrysMod/garrysmod/addons Step 2: Select ALL files within this folder and press "DELETE" Step 3: Navigate to Steam/SteamApps/Common/GarrysMod/garrysmod/cache/workshop Step 4: Select ALL .gma files (leave the resources folder) and press "DELETE" Step 5: Navigate to Steam/SteamApps/Common/GarrysMod/garrysmod/cache/lua Step 6: Select ALL files within this folder and press "DELETE" Step 7: Navigate to Steam/SteamApps/Common/GarrysMod/garrysmod/download Step 8: You guessed it, select ALL files within and press "DELETE" Step 9: One last time, navigate to Steam/SteamApps/Common/GarrysMod/garrysmod/downloadlist Step 10: Select ALL files within and press "DELETE" Developer Applications: With the departure of Guy, we have 1 QA slot open within the team. We also have a big hole to fill with Hancock's resignation, so if you are a modeler please toss your hat in the ring! So, if you are interested in joining the team, then please view the guidelines/template post below and make a post in the developer application section. Edited March 20 by Azara Buff Link 1 Former: Development Coordinator | Rancor BCMD Colt/Blitz | Alpha 17 | Alpha 98 Nate | Alpha 74 Stec | Navy RI CPO | Senior Admin | TRO | Guild LT | Trauma Designated as Alpha-64
Chase -_- Posted March 20 Posted March 20 (edited) NICE Edited March 20 by Ippo 1 ║ Former║ 212th 2LT ║ Parjai 4 ║ 501st WO Hawk ║ Mereel ║ DU Commander ║ Havoc Squad ║ Jedi KOX ║ Weapon Specialist Lead ║ Brute Lead ║ 104th Wolfpack CPT Sinker ║ Omega FI ║ NINER
Posted March 20 (edited) NICE Edited March 20 by Ippo 1 ║ Former║ 212th 2LT ║ Parjai 4 ║ 501st WO Hawk ║ Mereel ║ DU Commander ║ Havoc Squad ║ Jedi KOX ║ Weapon Specialist Lead ║ Brute Lead ║ 104th Wolfpack CPT Sinker ║ Omega FI ║ NINER
BROPDROP Posted March 20 Posted March 20 Rancor getting removed confirmed 1 1 1 Current: Nothing Former: GCO SUPL Fireball, Improcco REGL Nye, BCMD Gree, Meena Tills, Null-5 Prudii, 41st Padawan Caleb Dume, Delta RC-1140 Fixer, Delta RC-1138 Boss, RC-1262 Scorch
Posted March 20 Rancor getting removed confirmed 1 1 1 Current: Nothing Former: GCO SUPL Fireball, Improcco REGL Nye, BCMD Gree, Meena Tills, Null-5 Prudii, 41st Padawan Caleb Dume, Delta RC-1140 Fixer, Delta RC-1138 Boss, RC-1262 Scorch
Gleb Posted March 20 Posted March 20 1 minute ago, Sigi said: Ok... but rancor? never heard of them 2 1 Current: Green Company Nemec | Hyper-Matter Core Fueling Deputy Director Former: GM Special Operations MEDO CPT. | Last Improcco Company Nye #Mechanized
Posted March 20 1 minute ago, Sigi said: Ok... but rancor? never heard of them 2 1 Current: Green Company Nemec | Hyper-Matter Core Fueling Deputy Director Former: GM Special Operations MEDO CPT. | Last Improcco Company Nye #Mechanized
Sigi Posted March 20 Posted March 20 Just now, BROPDROP said: Rancor getting removed confirmed Give this man a rocket launcher again we need him 2 1 1 1
Posted March 20 Just now, BROPDROP said: Rancor getting removed confirmed Give this man a rocket launcher again we need him 2 1 1 1
HumphreyScraps Posted March 20 Posted March 20 Looks good brochacho 1 Current: 41st BWKL CMD Nye | 104th Knight Rei Ayanami Former: GM KU Knight Simms | Naval CAO LTJG Matchstick | WP SUPL CPT Warthog | DS Tracer
Posted March 20 Looks good brochacho 1 Current: 41st BWKL CMD Nye | 104th Knight Rei Ayanami Former: GM KU Knight Simms | Naval CAO LTJG Matchstick | WP SUPL CPT Warthog | DS Tracer
Mystic Posted March 21 Developer Posted March 21 oh. Shoutout @Guac for fixing the hand placement on the M-55! 1 1 Longest Special Operations Member on the server. Current: Nothing l Senior Developer Former: Cin Drallig l First Yayax Squad Yover l Foxtrot Commando l 2nd GM BCMD Bacara l Serra Keto l Final SO Commander Jet l First & Last Devil Dogs Deadeye l Veteran Admin l Jedi General Plo Koon l 2nd Returning SO CMD Jet l Luminara Unduli l Wolfpack MAJ Boost l Kit Fisto l Trauma's Unit MED Mystic l Jedi Military Advisor l Omega 36 PVT Darman l High General Shaak Ti l Jedi Chief Instructor l Alpha 98 Nate l Actually Private Crosshair l Mace Windu l Final SO Blackout l Grand Master Yoda l CG DSO Thorn
Developer Posted March 21 oh. Shoutout @Guac for fixing the hand placement on the M-55! 1 1 Longest Special Operations Member on the server. Current: Nothing l Senior Developer Former: Cin Drallig l First Yayax Squad Yover l Foxtrot Commando l 2nd GM BCMD Bacara l Serra Keto l Final SO Commander Jet l First & Last Devil Dogs Deadeye l Veteran Admin l Jedi General Plo Koon l 2nd Returning SO CMD Jet l Luminara Unduli l Wolfpack MAJ Boost l Kit Fisto l Trauma's Unit MED Mystic l Jedi Military Advisor l Omega 36 PVT Darman l High General Shaak Ti l Jedi Chief Instructor l Alpha 98 Nate l Actually Private Crosshair l Mace Windu l Final SO Blackout l Grand Master Yoda l CG DSO Thorn
KaiserNeiner Posted March 21 Banned Posted March 21 strategist buffs are awesome. Very cool stuff, thanks for the hard work! 2 1 Kaiser Zeros Clutch
Banned Posted March 21 strategist buffs are awesome. Very cool stuff, thanks for the hard work! 2 1 Kaiser Zeros Clutch
Bleach Posted March 23 Posted March 23 1 I am Best Canadian on the Server Caterpillar smoking a cigarette.
Charles Posted March 23 Posted March 23 On 3/20/2026 at 7:39 PM, BROPDROP said: Rancor getting removed confirmed @Woeny Finally 1 Current: Former: 332nd Captain Vaughn | 332ndO Jesse | 332nd Vyse | TC Kano | Omega 22 Atin | DSXO Jek | DSO Thorn | BCMD Fox | Master Jaro Tapal | Dire Squad Sprint Charles | Laxus | BUB | Bana
Posted March 23 On 3/20/2026 at 7:39 PM, BROPDROP said: Rancor getting removed confirmed @Woeny Finally 1 Current: Former: 332nd Captain Vaughn | 332ndO Jesse | 332nd Vyse | TC Kano | Omega 22 Atin | DSXO Jek | DSO Thorn | BCMD Fox | Master Jaro Tapal | Dire Squad Sprint Charles | Laxus | BUB | Bana
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