Slak Posted January 7 Posted January 7 (edited) VOID Edited January 8 by Slak Notably Known as: 187th :(, Regimental Commander, Battalion Commander Doom, Last Foxtrot Lead Gregor, Boss, Sev, Battalion Commander Wolffe, Boost, Comet, Commander Faie, Charger, Crosshair, Shaak Ti & Barsen'thor, Null-10 Jaing, SOBDE BCMD, Barriss Offee, Squad Lead Null-11 Ordo, & Jedi General Kit Fisto. Currently: Bardan Jusik
Posted January 7 (edited) VOID Edited January 8 by Slak Notably Known as: 187th :(, Regimental Commander, Battalion Commander Doom, Last Foxtrot Lead Gregor, Boss, Sev, Battalion Commander Wolffe, Boost, Comet, Commander Faie, Charger, Crosshair, Shaak Ti & Barsen'thor, Null-10 Jaing, SOBDE BCMD, Barriss Offee, Squad Lead Null-11 Ordo, & Jedi General Kit Fisto. Currently: Bardan Jusik
KillJoy Posted January 7 Banned Posted January 7 +1 wish we never changed the health stats to people only being at 300 max versus the old 400 to 500 depending on battalions Current: Last good 104th Yoda Past spots: 501st XO, 501st CMD, 501st WO Appo, TC Hardcase, 332nd Officer , ATK Reg Purge, Keller Unit Vinnie, General Luminara, 41st GCO ARCL Draa, 3rd Crosshair on the Server, Hunter, Sith Marauder, Alpha 66 Muzzle, TRO, GMM, VA x3. CIS Tac Droid, Guild Cabinet Member, Guild Marshall Embo, Guild LT, ARCM Colt, Dash 44, Wolfpack Mortarx2, Naval Jedi Lead Capt, SHDXO 02, Null-10 Jaing, Null-5 Prudii, Null-11 Ordo, Alpha of the Order, Baylan Skoll x2, Thorn, Kit Fisto, Hound, Gearshift, Waxer, Military Advisor, and Yoda but didn’t get distinguished even tho clutch did after his three day term - thanks Soda
Banned Posted January 7 +1 wish we never changed the health stats to people only being at 300 max versus the old 400 to 500 depending on battalions Current: Last good 104th Yoda Past spots: 501st XO, 501st CMD, 501st WO Appo, TC Hardcase, 332nd Officer , ATK Reg Purge, Keller Unit Vinnie, General Luminara, 41st GCO ARCL Draa, 3rd Crosshair on the Server, Hunter, Sith Marauder, Alpha 66 Muzzle, TRO, GMM, VA x3. CIS Tac Droid, Guild Cabinet Member, Guild Marshall Embo, Guild LT, ARCM Colt, Dash 44, Wolfpack Mortarx2, Naval Jedi Lead Capt, SHDXO 02, Null-10 Jaing, Null-5 Prudii, Null-11 Ordo, Alpha of the Order, Baylan Skoll x2, Thorn, Kit Fisto, Hound, Gearshift, Waxer, Military Advisor, and Yoda but didn’t get distinguished even tho clutch did after his three day term - thanks Soda
Joshua Posted January 7 Posted January 7 I agree Null should be stronger, but why not buff Armor instead. With 104th being able to drop 200 armor points, that would be somewhat feasible.
Posted January 7 I agree Null should be stronger, but why not buff Armor instead. With 104th being able to drop 200 armor points, that would be somewhat feasible.
LoFi Posted January 7 Veteran Admin Posted January 7 +1 peak gaming whats a signature sorri no engrish
Zeros Posted January 7 Banned Posted January 7 Just now, Joshua said: I agree Null should be stronger, but why not buff Armor instead. With 104th being able to drop 200 armor points, that would be somewhat feasible. Battalion buff shouldn't have to rely entirely on a different battalion's regiment being active imo Gar Saxon Governor, GMD, GMM 3x, Rex 2x, 241st CMD, Guildmaster, a million other things
Banned Posted January 7 Just now, Joshua said: I agree Null should be stronger, but why not buff Armor instead. With 104th being able to drop 200 armor points, that would be somewhat feasible. Battalion buff shouldn't have to rely entirely on a different battalion's regiment being active imo Gar Saxon Governor, GMD, GMM 3x, Rex 2x, 241st CMD, Guildmaster, a million other things
Funnyman Posted January 7 Posted January 7 10 minutes ago, Joshua said: I agree Null should be stronger, but why not buff Armor instead. With 104th being able to drop 200 armor points, that would be somewhat feasible. regardless of the armor buff, we could still get that 200 armor. Also, having 250 HP and higher armor IF we get a 104th to drop it for us is not fun. Current: Alpha-55 (Broken Chains) Former: Arligan Zey, Atin x2, Prudii, 1st Jaro Tapal, CMD Keller, Sentinel Lead, Council Member, CPT Thire, Niner, Rahm Kota, BCMD Skirata, A66 Muzzle, Tech
Posted January 7 10 minutes ago, Joshua said: I agree Null should be stronger, but why not buff Armor instead. With 104th being able to drop 200 armor points, that would be somewhat feasible. regardless of the armor buff, we could still get that 200 armor. Also, having 250 HP and higher armor IF we get a 104th to drop it for us is not fun. Current: Alpha-55 (Broken Chains) Former: Arligan Zey, Atin x2, Prudii, 1st Jaro Tapal, CMD Keller, Sentinel Lead, Council Member, CPT Thire, Niner, Rahm Kota, BCMD Skirata, A66 Muzzle, Tech
Bane Posted January 7 Posted January 7 +1. As a jetpack user myself, a health buff is essential if you're going to play aggressively (i.e. not standing behind everyone or on a rare ledge during deployments) Former: A lot of shit dude
Posted January 7 +1. As a jetpack user myself, a health buff is essential if you're going to play aggressively (i.e. not standing behind everyone or on a rare ledge during deployments) Former: A lot of shit dude
Zynth Posted January 7 Veteran Admin Posted January 7 +1 Lore-accurate Null inbound. Current: Mech Enthusiast Former: SOBDE BCMD | CG CMD Stone | A'den | Null XO Ordo | Kal Skirata | Omega Atin | 21st ARC
Veteran Admin Posted January 7 +1 Lore-accurate Null inbound. Current: Mech Enthusiast Former: SOBDE BCMD | CG CMD Stone | A'den | Null XO Ordo | Kal Skirata | Omega Atin | 21st ARC
Marvel Posted January 8 Posted January 8 -1 Big SOBDE guy here but lore alone just isn't a good enough argument for this addition. From a gameplay perspective Null already get jetpacks, unique and arguably much better kits, 2 models, plenty of special permissions, etc. Null already have so much in terms of gameplay advantages compared to literally everyone else that this is a rare case where I think they have more than enough. Not to mention the lore only applies to one of their models. Is this buff only gonna work with the beskar models since that's your reasoning for having said buff? Not to mention the special model updates Null gets almost every update since they got added back lmao
Posted January 8 -1 Big SOBDE guy here but lore alone just isn't a good enough argument for this addition. From a gameplay perspective Null already get jetpacks, unique and arguably much better kits, 2 models, plenty of special permissions, etc. Null already have so much in terms of gameplay advantages compared to literally everyone else that this is a rare case where I think they have more than enough. Not to mention the lore only applies to one of their models. Is this buff only gonna work with the beskar models since that's your reasoning for having said buff? Not to mention the special model updates Null gets almost every update since they got added back lmao
Azara Posted January 8 Posted January 8 This suggestion has been VOIDED. If the same suggestion is submitted again within the next 2 server suggestion cycles after this post it will be automatically denied. // LOCKED // MOVED TO [CW] SERVER SUGGESTIONS - DENIED Current: ❌ Former: ✔️
Posted January 8 This suggestion has been VOIDED. If the same suggestion is submitted again within the next 2 server suggestion cycles after this post it will be automatically denied. // LOCKED // MOVED TO [CW] SERVER SUGGESTIONS - DENIED Current: ❌ Former: ✔️
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