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Improcco Company weapon suggestion


Axfood

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Posted (edited)

Name: Axfood

RP Rank: WO/Improcco Lead

Suggestion: New weapon for Improcco Company

Implementation: Adding a new weapon to all of Improcco Company including Gett, Tenn, Fi, Clanky, Nye, Six. Preferably the M-45 with a texture change and lower RPM in exchange for higher damage like a blaster rifle instead of a LMG.

Workshop content if applicable: rw_sw_m45
(If no workshop content, suggest a developer or put "Require Development") 

Add or Change: Adding a weapon.

Job: Improcco Company Gett, Improcco Company Tenn, Improcco Company Clanky, Improcco Company Nye, Improcco Company Six, Improcco Company Fi

Slots: 6

Description: 41st sub unit Improcco Company

Weapons: rw_sw_m45
(If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. Ex. tfa_e5 (Get this from the Q menu))

Other: Approved by BCMD Gree (Tackle).

Edited by Axfood
  • Based 1
Posted

+1 i fw this

 

i believe in this suggestion

 

 

 

 

Former: Sentinel Manager | Commander Gree | PVT to CMD | Green Company Lead | Faie | Cooker | Tenn 

Developer
Posted

You can remove the Steam Workshop link, the weapon is currently on our server. 

Longest Special Operations Member on the server.
 Current: Nothing  l  Senior Developer
Former: Cin Drallig l First Yayax Squad Yover l Foxtrot Commando l 2nd GM BCMD Bacara l Serra Keto Final SO Commander Jet l First & Last Devil Dogs Deadeye l Veteran Admin l Jedi General Plo Koon l 2nd Returning SO CMD Jet l Luminara Unduli l Wolfpack MAJ Boost l Kit Fisto l Trauma's Unit MED Mystic l Jedi Military Advisor l Omega 36 PVT Darman l High General Shaak Ti l Jedi Chief Instructor l Alpha 98 Nate l Actually Private Crosshair l Mace Windu l Final SO Blackout l Grand Master Yoda l CG DSO Thorn

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Posted

+1 would be nice to get Improcco a weapon they  all share

  • Agree 1

Current: Nothing

Former: GCO SUPL Fireball, Improcco REGL Nye, BCMD Gree, Meena Tills, Null-5 Prudii, 41st Padawan Caleb Dume, Delta RC-1140 Fixer, Delta RC-1138 Boss, RC-1262 Scorch
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Posted

+1 a lot of just kept our basic kits from our jobs. It would be nice to have a bigger distinction since we’re supposed to be elites!

also it’ll give more motivation to join for future troops

Current: 104th BCMD Wolffe
Former: Improcco Company Nye | Sarlacc Squadron Lead | 41st SUPL | Improcco Lead Gett (THE LAST ONE EVER)  | CG Diplomatic Services SUPO SSG Gizmo, 104th GUNL Umbra, 104th WPL Comet

Posted

+1 cool gun
IC being kinda elite means they deserves a flashy tool that can be used often, it'll draw attention to the subunit within 41st and I believe an addition like this would promote activity and essentially keep IC at max capacity...all the time. Because, who doesn't want a new shooty bang bang??

  • Agree 1

FORMER: 41st CMD | 21st MAJ | Kota's Militia LT | REGL 3x | MEDL 2x | MUTE | MUTE | MUTE | MUTE |

Addicted to mech reg~

Forum Admin
Posted

Since Improcco Company has recently received a custom beret, hunter’s mark, and a brand new character, is there a specific reason you'd also like a custom gun as well? 

🎀  𝙵𝚊𝚛𝚝 𝚂𝚖𝚎𝚕𝚕𝚊  🎀
<3

Posted (edited)
6 minutes ago, Guac said:

Since Improcco Company has recently received a custom beret, hunter’s mark, and a brand new character, is there a specific reason you'd also like a custom gun as well? 

To make them feel like a squad bonding over their weapons of course

 kidding

realistically a squad would share similar kits weapon wise a little standard weapon to expect to get being in Improcco would be better than just DC-15A/S ignoring their respective regiment weapons like Gett with ARC weapons and Nye with SUP weapons

Edited by BROPDROP
  • Based 1

Current: Nothing

Former: GCO SUPL Fireball, Improcco REGL Nye, BCMD Gree, Meena Tills, Null-5 Prudii, 41st Padawan Caleb Dume, Delta RC-1140 Fixer, Delta RC-1138 Boss, RC-1262 Scorch
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Forum Admin
Posted
12 minutes ago, BROPDROP said:

realistically a squad would share similar kits weapon wise a little standard weapon to expect to get being in Improcco would be better than just DC-15A/S ignoring their respective regiment weapons like Gett with ARC weapons and Nye with SUP weapons

I'm not really asking about what would happen in like a lore / hypothetical setting, I mean to ask, what is the reason that improcco should receive a custom weapon? Keeping in mind the exclusive and custom additions made to improcco within the past few months.

🎀  𝙵𝚊𝚛𝚝 𝚂𝚖𝚎𝚕𝚕𝚊  🎀
<3

Posted

+1

Improcco Company having a kit weapon would be perfect since they don't have one. Something along the lines of a rifle instead of a pistol make senses, since they are a counter insurgency sub unit. That was made clear in the suggestion so  that earned my +1.

Current : ARCO Gett 

Former: 1st Six | 1st Umbra | 104th REGM, ARCL, WPXO, MAJ Dash-29 | Sev 

Posted
6 minutes ago, Guac said:

I'm not really asking about what would happen in like a lore / hypothetical setting, I mean to ask, what is the reason that improcco should receive a custom weapon? Keeping in mind the exclusive and custom additions made to improcco within the past few months.

I mean the berets were for the whole battalion, hunters mark was much needed in terms of what separated them from the rest of our battalion. I get that Improcco has had some changes recently, but why would that stop us from improving our subunit? We are very grateful for the changes for sure but we will always look to push for changes and improvements to our subunits to bring in more interest and overall health of the battalion

Current: Nothing

Former: GCO SUPL Fireball, Improcco REGL Nye, BCMD Gree, Meena Tills, Null-5 Prudii, 41st Padawan Caleb Dume, Delta RC-1140 Fixer, Delta RC-1138 Boss, RC-1262 Scorch
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Posted

What would you expect the custom weapon's stats to be? Would they be on par or better then the Westar?
Aswell what really warrants this new weapon? Is receiving a new weapon as cracked as it's believed to be? 
Have we as a community become so conditioned that thinking a new weapon is a fix all solve all option? 
 

minge-cody.gif

Posted
17 minutes ago, DirtyDanLIT said:

What would you expect the custom weapon's stats to be? Would they be on par or better then the Westar?
Aswell what really warrants this new weapon? Is receiving a new weapon as cracked as it's believed to be? 
Have we as a community become so conditioned that thinking a new weapon is a fix all solve all option? 
 

Hold we are getting you the potential stats, also there seems to be confusion they aren’t requesting a new weapon to fix/solve any issues as there currently aren’t any. Like I said they are just trying to improve the subunit they would just like something more for the squad to share and fight with that’s better than a CT weapon

Current: Nothing

Former: GCO SUPL Fireball, Improcco REGL Nye, BCMD Gree, Meena Tills, Null-5 Prudii, 41st Padawan Caleb Dume, Delta RC-1140 Fixer, Delta RC-1138 Boss, RC-1262 Scorch
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Posted (edited)
35 minutes ago, DirtyDanLIT said:

What would you expect the custom weapon's stats to be? Would they be on par or better then the Westar?
Aswell what really warrants this new weapon? Is receiving a new weapon as cracked as it's believed to be? 
Have we as a community become so conditioned that thinking a new weapon is a fix all solve all option? 
 

340  RPM
38 Damage 
97% Mobilty
89 Stabilty
40 Amm
1 | 0 Accuracy
these are the stats we are looking towards getting for it which would be 215 DPS which is much less than the westar at 250 DPS.

Again not trying to put the subunit weapon above the westar simply just better than being a CT weapon.

something the members of Improcco came to agree on obviously up to the Devs and what they believe would be fair and balanced

Edited by BROPDROP
  • Agree 1

Current: Nothing

Former: GCO SUPL Fireball, Improcco REGL Nye, BCMD Gree, Meena Tills, Null-5 Prudii, 41st Padawan Caleb Dume, Delta RC-1140 Fixer, Delta RC-1138 Boss, RC-1262 Scorch
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Posted
19 minutes ago, BROPDROP said:

340  RPM
38 Damage 
97% Mobilty
89 Stabilty
40 Amm
1 | 0 Accuracy
these are the stats we are looking towards getting for it which would be 215 DPS which is much less than the westar at 250 DPS.

Isn't this just worst then DC-15s

Current :  CT PVT Saint, Civilian Steam, Padawan Cog,

Former : 41st MEDO Lime, The Last SG PlumCG MEDL CherryGCC HVY Waxer

 

Posted
1 hour ago, Guac said:

Since Improcco Company has recently received a custom beret, hunter’s mark, and a brand new character, is there a specific reason you'd like a custom gun as well? 

Because other than the name Improcco and the armour there is honestly no reason for someone to want to join IC kit wise at least we are supposed to be an elite unit but simply kit side of things you can be legit in almost any other battalion and get what we get or better depending on the sub unit. The hunters mark is nice and we finally started properly using it but I feel as if my troopers shouldn't only have to rely on perma weapons cause if it wasn't for that there is honestly no reason for someone to have to go through the entire process just to have cool armour. 

Posted
Just now, C0GH4T said:

Isn't this just worst then DC-15s

its a little better with some more ammunition

 

 

Former: Sentinel Manager | Commander Gree | PVT to CMD | Green Company Lead | Faie | Cooker | Tenn 

Posted
1 minute ago, C0GH4T said:

Isn't this just worst then DC-15s

No trust me we wouldn’t do that to ourselves

Current: Nothing

Former: GCO SUPL Fireball, Improcco REGL Nye, BCMD Gree, Meena Tills, Null-5 Prudii, 41st Padawan Caleb Dume, Delta RC-1140 Fixer, Delta RC-1138 Boss, RC-1262 Scorch
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Posted
5 minutes ago, C0GH4T said:

Isn't this just worst then DC-15s

Also has better DPS and Accuracy then the DC-15s 

 

Current : ARCO Gett 

Former: 1st Six | 1st Umbra | 104th REGM, ARCL, WPXO, MAJ Dash-29 | Sev 

Posted
6 minutes ago, BROPDROP said:

No trust me we wouldn’t do that to ourselves

Accuracy 2

Fire rate 327

Mobility 100%

Damage 39

Range 0.76

Stability 91

Ammo 25

DC-15s stats it's similar but it will have more ammo that's all

+1 would be great to see

Current :  CT PVT Saint, Civilian Steam, Padawan Cog,

Former : 41st MEDO Lime, The Last SG PlumCG MEDL CherryGCC HVY Waxer

 

Posted

Ah yes, the 30th Improcco Company suggestion of the year!

Y'all just got a ton of shit added to your jobs and an entirely new character added to the squad. Improcco Company needs some sort of identify roleplay wise and not a new suggestion put up every time there is a new Gett.

Just from an outside perspective with all of the suggestions just implemented to buff Improcco what reason would people have to join Green Company besides open slots? I think Improcco is already subjectively better than GC. There has got to be some sort of balance to the subunits and not a desirable subunit and one you go to when there isn't slots available in the first option.

Going to have to -1 this suggestion I think take time to let these new additions settle in and decide from there how could we improve this subunit without making the other one obsolete. 

  • Based 1

Current: Retired

Former: 104th BCMD Wolffe x2 Yoda | Mace Windu x2 | Mechanized RCMD | SOBDE BCMD Niner | CG CMD Stone | KU LTC Keller | Improcco LTC Gett | Alpha LT Aven | Overseer Cin Drallig x2 | Delta Squad Scorch | Veteran Admin x2 | TRM

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Banned
Posted

-1 Clutch is so real for that 

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Kaiser           Zeros           Clutch    

Posted (edited)
6 hours ago, Clutch said:

Ah yes, the 30th Improcco Company suggestion of the year!

Y'all just got a ton of shit added to your jobs and an entirely new character added to the squad. Improcco Company needs some sort of identify roleplay wise and not a new suggestion put up every time there is a new Gett.

Just from an outside perspective with all of the suggestions just implemented to buff Improcco what reason would people have to join Green Company besides open slots? I think Improcco is already subjectively better than GC. There has got to be some sort of balance to the subunits and not a desirable subunit and one you go to when there isn't slots available in the first option.

Going to have to -1 this suggestion I think take time to let these new additions settle in and decide from there how could we improve this subunit without making the other one obsolete. 

In response to this all I can say is, Green company has there High speed buff, on top of all of them having a kit weapon of the DC-15x. They also have same amount of lore spots as Improcco, since we just got six now were even, on top of the fact there is basic troopers whitelist in Green company (Also the Ranger core in GC) (17GC to 8IC). So, they already have a huge subunit advantage by their sheer numbers. I would debate that Green Company still has a big advantage over us. if we want to argue that route, we have many suggestions since we always should strive to improve. The only thing Improcco has over GC is our sweep that is arguably hard to use and not overshadowing GC with that one thing. I would say if anyone is Overshadowing anyone GC has far more then IC, which goes against your point, From a outside source not having the info it is a understandable opinion . 

(Last Edit, GC has 2 kit weapons do not forget the E-17 Scout Blaster and DC-15x)

Edited by Eel

Current : ARCO Gett 

Former: 1st Six | 1st Umbra | 104th REGM, ARCL, WPXO, MAJ Dash-29 | Sev 

Posted
19 minutes ago, Clutch said:

Ah yes, the 30th Improcco Company suggestion of the year!

Y'all just got a ton of shit added to your jobs and an entirely new character added to the squad. Improcco Company needs some sort of identify roleplay wise and not a new suggestion put up every time there is a new Gett.

Just from an outside perspective with all of the suggestions just implemented to buff Improcco what reason would people have to join Green Company besides open slots? I think Improcco is already subjectively better than GC. There has got to be some sort of balance to the subunits and not a desirable subunit and one you go to when there isn't slots available in the first option.

Going to have to -1 this suggestion I think take time to let these new additions settle in and decide from there how could we improve this subunit without making the other one obsolete. 

Completely Respectable Opinion.

i want to point out that suggestions will be open until the 23rd and Improcco has already started working and enjoying their new changes despite all the inconveniences that we’ve faced with Hunters Mark not being easy to use and Six’s model having some issues. By the time this weapon suggestion would be accepted and implemented would leave plenty of time in between to continue getting used to the changes.

i want it to be known that In all my time on the server GC has never had an issue with recruiting like Improcco has which is why there have been so many suggestions to try and improve Improcco and draw in more folks towards the subunit. GC is currently working on some suggestions as well to improve themselves. 
the end goal is improvements all around not just one area

Current: Nothing

Former: GCO SUPL Fireball, Improcco REGL Nye, BCMD Gree, Meena Tills, Null-5 Prudii, 41st Padawan Caleb Dume, Delta RC-1140 Fixer, Delta RC-1138 Boss, RC-1262 Scorch
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Developer
Posted (edited)
20 minutes ago, Eel said:

In response to this all I can say is, Green company has there High speed buff, on top of all of them having a kit weapon of the DC-15x. They also have same amount of lore spots as Improcco, since we just got six now were even, on top of the fact there is basic troopers whitelist in Green company (Also the Ranger core in GC) (17GC to 8IC). So, they already have a huge subunit advantage by their sheer numbers. I would debate that Green Company still has a big advantage over us. if we want to argue that route, we have many suggestions since we always should strive to improve. The only thing Improcco has over GC is our sweep that is arguably hard to use and not overshadowing GC with that one thing. I would say if anyone is Overshadowing anyone GC has far more then IC, which goes against your point, From a outside source not having the info it is a understandable opinion .

Edited. 
 

19 minutes ago, BROPDROP said:

Completely Respectable Opinion.

i want to point out that suggestions will be open until the 23rd and Improcco has already started working and enjoying their new changes despite all the inconveniences that we’ve faced with Hunters Mark not being easy to use and Six’s model having some issues. By the time this weapon suggestion would be accepted and implemented would leave plenty of time in between to continue getting used to the changes.

i want it to be known that In all my time on the server GC has never had an issue with recruiting like Improcco has which is why there have been so many suggestions to try and improve Improcco and draw in more folks towards the subunit. GC is currently working on some suggestions as well to improve themselves. 
the end goal is improvements all around not just one area

Id suggest making a suggestion to adjust Hunter's Mark as well if youre unhappy with it.  All i've heard is its hard to use, but i can hardly ever gather info as to why, or how i can improve it. 

Edited by Mystic
  • Informative 1

Longest Special Operations Member on the server.
 Current: Nothing  l  Senior Developer
Former: Cin Drallig l First Yayax Squad Yover l Foxtrot Commando l 2nd GM BCMD Bacara l Serra Keto Final SO Commander Jet l First & Last Devil Dogs Deadeye l Veteran Admin l Jedi General Plo Koon l 2nd Returning SO CMD Jet l Luminara Unduli l Wolfpack MAJ Boost l Kit Fisto l Trauma's Unit MED Mystic l Jedi Military Advisor l Omega 36 PVT Darman l High General Shaak Ti l Jedi Chief Instructor l Alpha 98 Nate l Actually Private Crosshair l Mace Windu l Final SO Blackout l Grand Master Yoda l CG DSO Thorn

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Posted (edited)
2 minutes ago, Mystic said:

Last i recall the only jobbed characters in 41st GC are Faie and Draa? 
 

No Faie, Draa, Cooker and although they’re not under the tab Nemec and Fireball as well those all have jobs. 
we also have 4 others that use the GC medical scout WL

Bonshyyyr

Saava

Syren

Wroshyr

Edited by BROPDROP

Current: Nothing

Former: GCO SUPL Fireball, Improcco REGL Nye, BCMD Gree, Meena Tills, Null-5 Prudii, 41st Padawan Caleb Dume, Delta RC-1140 Fixer, Delta RC-1138 Boss, RC-1262 Scorch
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Developer
Posted
Just now, BROPDROP said:

No Faie, Draa, Cooker and although they’re not under the tab Nemec and Fireball as well

Ah right. Forgot about Cooker and the new WLs.

Longest Special Operations Member on the server.
 Current: Nothing  l  Senior Developer
Former: Cin Drallig l First Yayax Squad Yover l Foxtrot Commando l 2nd GM BCMD Bacara l Serra Keto Final SO Commander Jet l First & Last Devil Dogs Deadeye l Veteran Admin l Jedi General Plo Koon l 2nd Returning SO CMD Jet l Luminara Unduli l Wolfpack MAJ Boost l Kit Fisto l Trauma's Unit MED Mystic l Jedi Military Advisor l Omega 36 PVT Darman l High General Shaak Ti l Jedi Chief Instructor l Alpha 98 Nate l Actually Private Crosshair l Mace Windu l Final SO Blackout l Grand Master Yoda l CG DSO Thorn

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Posted (edited)
8 minutes ago, Mystic said:

Id suggest making a suggestion to adjust Hunter's Mark as well if youre unhappy with it.  All i've heard is its hard to use, but i can hardly ever gather info as to why, or how i can improve it. 

Is there not currently one already accepted to try and turn it into a binocular type device to help with Distance and visibility issues? Actually says it was completed and implemented last I checked Hunters Mark is still the same swep as when it was first added

Edited by BROPDROP

Current: Nothing

Former: GCO SUPL Fireball, Improcco REGL Nye, BCMD Gree, Meena Tills, Null-5 Prudii, 41st Padawan Caleb Dume, Delta RC-1140 Fixer, Delta RC-1138 Boss, RC-1262 Scorch
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Developer
Posted
1 minute ago, BROPDROP said:

Is there not currently one already accepted to try and turn it into a binocular type device to help with Distance and visibility issues?

not that i see, no. 

Bino setup probably wouldn't work well anyways. It would just be like our current binoculars without 3D scopes. It would need setup differently. 

Longest Special Operations Member on the server.
 Current: Nothing  l  Senior Developer
Former: Cin Drallig l First Yayax Squad Yover l Foxtrot Commando l 2nd GM BCMD Bacara l Serra Keto Final SO Commander Jet l First & Last Devil Dogs Deadeye l Veteran Admin l Jedi General Plo Koon l 2nd Returning SO CMD Jet l Luminara Unduli l Wolfpack MAJ Boost l Kit Fisto l Trauma's Unit MED Mystic l Jedi Military Advisor l Omega 36 PVT Darman l High General Shaak Ti l Jedi Chief Instructor l Alpha 98 Nate l Actually Private Crosshair l Mace Windu l Final SO Blackout l Grand Master Yoda l CG DSO Thorn

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Posted
1 minute ago, Mystic said:

not that i see, no. 

Bino setup probably wouldn't work well anyways. It would just be like our current binoculars without 3D scopes. It would need setup differently. 

like a dart or smth?

 

 

Former: Sentinel Manager | Commander Gree | PVT to CMD | Green Company Lead | Faie | Cooker | Tenn 

Posted
1 minute ago, Mystic said:

not that i see, no. 

Bino setup probably wouldn't work well anyways. It would just be like our current binoculars without 3D scopes. It would need setup differently. 

This suggestion

Current: Rancor

Former: Veteran Admin 501st CMD 332nd Vaughn | 332nd Officer Sterling | TC Boomer | TC Hardcase Diplomatic Services | CG CMD Cin Drallig TGL Serra Keto Green Company Improcco Fi Improcco Lead CMD Gett Alpha 26 "Maze"

Posted

I think were still pushing for our weapon, but possibly we might put another suggestion up for a buff of the hunter's mark but all of Improcco would speak together before we decide that option.

 

Current : ARCO Gett 

Former: 1st Six | 1st Umbra | 104th REGM, ARCL, WPXO, MAJ Dash-29 | Sev 

Posted
3 minutes ago, Mystic said:

not that i see, no. 

Bino setup probably wouldn't work well anyways. It would just be like our current binoculars without 3D scopes. It would need setup differently. 

Then what changes were made to it in this suggestion?

Current: Nothing

Former: GCO SUPL Fireball, Improcco REGL Nye, BCMD Gree, Meena Tills, Null-5 Prudii, 41st Padawan Caleb Dume, Delta RC-1140 Fixer, Delta RC-1138 Boss, RC-1262 Scorch
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Posted
1 minute ago, Eel said:

I think were still pushing for our weapon, but possibly we might put another suggestion up for a buff of the hunter's mark but all of Improcco would speak together before we decide that option.

 

(Trying to keep this suggestion on task)

Current : ARCO Gett 

Former: 1st Six | 1st Umbra | 104th REGM, ARCL, WPXO, MAJ Dash-29 | Sev 

Developer
Posted (edited)
2 minutes ago, BROPDROP said:

Then what changes were made to it in this suggestion?

This was a request for some sort of model, which was provided with an arc wrist blaster. If that model wasn't working, or you want to change the core functionality of the device you need a bug report, or to specify your change.

Please make a suggestion or a bug report, lets not clog up this suggestion thats unrelated.

Edited by Mystic
  • Agree 1
  • Informative 1

Longest Special Operations Member on the server.
 Current: Nothing  l  Senior Developer
Former: Cin Drallig l First Yayax Squad Yover l Foxtrot Commando l 2nd GM BCMD Bacara l Serra Keto Final SO Commander Jet l First & Last Devil Dogs Deadeye l Veteran Admin l Jedi General Plo Koon l 2nd Returning SO CMD Jet l Luminara Unduli l Wolfpack MAJ Boost l Kit Fisto l Trauma's Unit MED Mystic l Jedi Military Advisor l Omega 36 PVT Darman l High General Shaak Ti l Jedi Chief Instructor l Alpha 98 Nate l Actually Private Crosshair l Mace Windu l Final SO Blackout l Grand Master Yoda l CG DSO Thorn

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Posted

-1 I agree with Clutch also Improcco is already one of the top subunits on the server, why is do they need a custom weapon with the custom gadget. Most Subunits on the server are just pay boosted regiment jobs with a name and some different designs 

DEUS VULT

The Wannabe&#39;s Corner | qipaos: Knightfall trailer aesthetics (x) ...

Posted

-1, as people have said: you've got plenty to work with already

The most fuckable person on Synergy Star Wars RP!

  • 2 weeks later...
Posted (edited)

Unfortunately, this suggestion has been DENIED.

If the same suggestion is submitted again within the next 2 server suggestion cycles after this post it will be automatically denied.

// LOCKED
// MOVED TO [CW] SERVER SUGGESTIONS - DENIED
 

Quote

Denial reasons:
- Negative feedback.
- Perma weapon.
- No good reason provided.

 

Edited by BUB

:ta7:

Former: Development Coordinator | Rancor BCMD Colt/Blitz | Alpha 17 | Alpha 98 Nate | Alpha 74 StecNavy RI CPOSenior Admin | TRO | Guild LTTrauma
Designated as Alpha-64

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