Stormzy Posted March 23, 2025 Posted March 23, 2025 Name: Stormzy RP Rank: Guild Lead Suggestion: Adding Rocket Launcher and Anti-Tank Mine to Guild heavy Implementation: Adding a Rocket Launcher and Anti-tank mine Lore: Workshop content if applicable: (If no workshop content, suggest a developer or put "Require Development") If you are asking to add or change a job, fill out the following if not, leave it out. Add or Change: Change (Any job modification requires all this information) Job: Guild Heavy Slots: Infinite Description: One of the Guilds few frontline men. Holding it down with their heavy weaponry Model: No changes (Provide the model string if on server Ex. models/synergy_roleplay/trooper.mdl (Get this from the Q menu) Weapons: Z-2 Westar-35 EE-3A Add: Rocket Launcher(only said this because I couldn't get any of them spawned to choose a good one) Add: Anti-tank mines (If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. Ex. tfa_e5 (Get this from the Q menu)) Other:
Posted March 23, 2025 Name: Stormzy RP Rank: Guild Lead Suggestion: Adding Rocket Launcher and Anti-Tank Mine to Guild heavy Implementation: Adding a Rocket Launcher and Anti-tank mine Lore: Workshop content if applicable: (If no workshop content, suggest a developer or put "Require Development") If you are asking to add or change a job, fill out the following if not, leave it out. Add or Change: Change (Any job modification requires all this information) Job: Guild Heavy Slots: Infinite Description: One of the Guilds few frontline men. Holding it down with their heavy weaponry Model: No changes (Provide the model string if on server Ex. models/synergy_roleplay/trooper.mdl (Get this from the Q menu) Weapons: Z-2 Westar-35 EE-3A Add: Rocket Launcher(only said this because I couldn't get any of them spawned to choose a good one) Add: Anti-tank mines (If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. Ex. tfa_e5 (Get this from the Q menu)) Other:
Beans Posted March 23, 2025 Posted March 23, 2025 Give em bombs sure +1 Current: 41st CPL Beans | Admin | TRO Former: Rancor TUO SGM Beans | SA | TRO | Temple Guard Lead | Cin Drallig | To be continued....
Posted March 23, 2025 Give em bombs sure +1 Current: 41st CPL Beans | Admin | TRO Former: Rancor TUO SGM Beans | SA | TRO | Temple Guard Lead | Cin Drallig | To be continued....
Levii Posted March 23, 2025 Posted March 23, 2025 -1 I get wanting explosives but have a suggestion for a separate job, trooper heavy's have to become HVO and lose their minigun to get explosives, wouldn't be balanced if they kept their minigun and got explosives as base kit.
Posted March 23, 2025 -1 I get wanting explosives but have a suggestion for a separate job, trooper heavy's have to become HVO and lose their minigun to get explosives, wouldn't be balanced if they kept their minigun and got explosives as base kit.
Mystic Posted March 23, 2025 Developer Posted March 23, 2025 Are you requesting the Anti tank mines or det packs? I think we kinda chopped AT mines completely. Longest Special Operations Member on the server. Current: Nothing l Senior Developer Former: Cin Drallig l First Yayax Squad Yover l Foxtrot Commando l 2nd GM BCMD Bacara l Serra Keto l Final SO Commander Jet l First & Last Devil Dogs Deadeye l Veteran Admin l Jedi General Plo Koon l 2nd Returning SO CMD Jet l Luminara Unduli l Wolfpack MAJ Boost l Kit Fisto l Trauma's Unit MED Mystic l Jedi Military Advisor l Omega 36 PVT Darman l High General Shaak Ti l Jedi Chief Instructor l Alpha 98 Nate l Actually Private Crosshair l Mace Windu l Final SO Blackout l Grand Master Yoda l CG DSO Thorn
Developer Posted March 23, 2025 Are you requesting the Anti tank mines or det packs? I think we kinda chopped AT mines completely. Longest Special Operations Member on the server. Current: Nothing l Senior Developer Former: Cin Drallig l First Yayax Squad Yover l Foxtrot Commando l 2nd GM BCMD Bacara l Serra Keto l Final SO Commander Jet l First & Last Devil Dogs Deadeye l Veteran Admin l Jedi General Plo Koon l 2nd Returning SO CMD Jet l Luminara Unduli l Wolfpack MAJ Boost l Kit Fisto l Trauma's Unit MED Mystic l Jedi Military Advisor l Omega 36 PVT Darman l High General Shaak Ti l Jedi Chief Instructor l Alpha 98 Nate l Actually Private Crosshair l Mace Windu l Final SO Blackout l Grand Master Yoda l CG DSO Thorn
Stormzy Posted March 23, 2025 Author Posted March 23, 2025 18 minutes ago, Mystic said: Are you requesting the Anti tank mines or det packs? I think we kinda chopped AT mines completely. Oh, I did not know that.
Author Posted March 23, 2025 18 minutes ago, Mystic said: Are you requesting the Anti tank mines or det packs? I think we kinda chopped AT mines completely. Oh, I did not know that.
Stormzy Posted March 23, 2025 Author Posted March 23, 2025 32 minutes ago, Levii said: -1 I get wanting explosives but have a suggestion for a separate job, trooper heavy's have to become HVO and lose their minigun to get explosives, wouldn't be balanced if they kept their minigun and got explosives as base kit. I do not play on Clone so I do not know much about their ruling.
Author Posted March 23, 2025 32 minutes ago, Levii said: -1 I get wanting explosives but have a suggestion for a separate job, trooper heavy's have to become HVO and lose their minigun to get explosives, wouldn't be balanced if they kept their minigun and got explosives as base kit. I do not play on Clone so I do not know much about their ruling.
Gohnian Posted March 23, 2025 Posted March 23, 2025 +1 Former: Serra Keto, Scorch, Wrecker, Cad Bane, The Last Guild Lead, The First Guild Master. Current: Governor Of Rakata
Posted March 23, 2025 +1 Former: Serra Keto, Scorch, Wrecker, Cad Bane, The Last Guild Lead, The First Guild Master. Current: Governor Of Rakata
Conrad Posted March 24, 2025 Posted March 24, 2025 This seems like a lot of gun for one whitelist. I’m worried about this whitelist being a bit too strong with this addition. Does this whitelist only get standard health/armor/speed? I’d feel a bit better if so and it wasn’t expecting to change anytime soon. C
Posted March 24, 2025 This seems like a lot of gun for one whitelist. I’m worried about this whitelist being a bit too strong with this addition. Does this whitelist only get standard health/armor/speed? I’d feel a bit better if so and it wasn’t expecting to change anytime soon. C
Stormzy Posted March 24, 2025 Author Posted March 24, 2025 (edited) 12 minutes ago, Conrad said: This seems like a lot of gun for one whitelist. I’m worried about this whitelist being a bit too strong with this addition. Does this whitelist only get standard health/armor/speed? I’d feel a bit better if so and it wasn’t expecting to change anytime soon. It only gets a Z-2. Everything else is standard when I went on it. You have my permission to check it if you want. Edited March 24, 2025 by Stormzy
Author Posted March 24, 2025 (edited) 12 minutes ago, Conrad said: This seems like a lot of gun for one whitelist. I’m worried about this whitelist being a bit too strong with this addition. Does this whitelist only get standard health/armor/speed? I’d feel a bit better if so and it wasn’t expecting to change anytime soon. It only gets a Z-2. Everything else is standard when I went on it. You have my permission to check it if you want. Edited March 24, 2025 by Stormzy
Lively Posted March 25, 2025 GM Leadership Posted March 25, 2025 +1 Would be cool for Civies Current: Resigned Previous: Null-5 LT Prudii, CG TKO ARC Paranoia, DD CMD Sharp, DD CPT Deadeye, 21stSO ARC Shadow-4, 41st COL Faie, 41stEC ARC Lively
GM Leadership Posted March 25, 2025 +1 Would be cool for Civies Current: Resigned Previous: Null-5 LT Prudii, CG TKO ARC Paranoia, DD CMD Sharp, DD CPT Deadeye, 21stSO ARC Shadow-4, 41st COL Faie, 41stEC ARC Lively
Marvel Posted March 26, 2025 Posted March 26, 2025 -1 As far as I remember Guild Heavy doesn’t have a limit. HVO is limited so if this job got a similar kit it should also be limited. Don’t need 20 rocket launchers aimed at courtyard.
Posted March 26, 2025 -1 As far as I remember Guild Heavy doesn’t have a limit. HVO is limited so if this job got a similar kit it should also be limited. Don’t need 20 rocket launchers aimed at courtyard.
Vestige Posted April 10, 2025 Posted April 10, 2025 (edited) +1 being able to deal with vehicles would be helpful equalizing the power during GAR vs Guild Events. Mainly ones caused by passive roleplay. Edited April 10, 2025 by Vestige
Posted April 10, 2025 (edited) +1 being able to deal with vehicles would be helpful equalizing the power during GAR vs Guild Events. Mainly ones caused by passive roleplay. Edited April 10, 2025 by Vestige
BUB Posted April 13, 2025 Posted April 13, 2025 (edited) Unfortunately, this suggestion has been DENIED. If the same suggestion is submitted again within 60 DAYS of this post it will be automatically denied. // LOCKED // MOVED TO [CW] SERVER SUGGESTIONS - DENIED Quote Denial reason: This change doesn't align with future ideas we have planned. Edited April 13, 2025 by BUB Former: Development Coordinator | Rancor BCMD Colt/Blitz | Alpha 17 | Alpha 98 Nate | Alpha 74 Stec | Navy RI CPO | Senior Admin | TRO | Guild LT | Trauma Designated as Alpha-64
Posted April 13, 2025 (edited) Unfortunately, this suggestion has been DENIED. If the same suggestion is submitted again within 60 DAYS of this post it will be automatically denied. // LOCKED // MOVED TO [CW] SERVER SUGGESTIONS - DENIED Quote Denial reason: This change doesn't align with future ideas we have planned. Edited April 13, 2025 by BUB Former: Development Coordinator | Rancor BCMD Colt/Blitz | Alpha 17 | Alpha 98 Nate | Alpha 74 Stec | Navy RI CPO | Senior Admin | TRO | Guild LT | Trauma Designated as Alpha-64
Recommended Posts