Ryzee Posted January 18, 2025 Posted January 18, 2025 (edited) Name: Ryze/Failsafe RP Rank: SSG Suggestion: Add parachutes to every pilot whitelist. Implementation: I believe that all pilots should have access to a parachute. It's starts getting annoying when your ship explodes really high up and you just have to come to terms with your imminent death. I believe that parachutes would ensure the survivability of pilots and allow them to keep fighting on the ground with everyone else. Lore: https://starwars.fandom.com/wiki/Ejector_seat During the Siege of Mandalore between the Galactic Republic and Maul's Shadow Collective, the Low Altitude Assault Transport/infantry gunships of the 501st Legion were equipped with ejector seats.[10] Z-95 Headhunters were also equipped with ejector seats. Ejector seats in the game is a whole other story, the point is, pilots had such things to ensure their survival when they're shot down. Workshop content if applicable: Require Development (all the addons by V92 are no good, here's one https://steamcommunity.com/sharedfiles/filedetails/?id=895159273) Here's the error message: [V92 Base] lua/weapons/v92_base_swep_parachute.lua:149: attempt to index field 'HoldType' (a nil value) 1. HoldTypeParachuteAnims - lua/weapons/v92_base_swep_parachute.lua:149 2. unknown - lua/weapons/v92_base_swep_parachute.lua:300 [V92 Base] lua/weapons/v92_base_swep_parachute.lua:149: attempt to index field 'HoldType' (a nil value) 1. HoldTypeParachuteAnims - lua/weapons/v92_base_swep_parachute.lua:149 2. unknown - lua/weapons/v92_base_swep_parachute.lua:300 (x5) (If no workshop content, suggest a developer or put "Require Development") If you are asking to add or change a job, fill out the following if not, leave it out. Add or Change: Add (Any job modification requires all this information) Job: All SUP Slots: N/A Description: N/A Model: N/A (Provide the model string if on server Ex. models/synergy_roleplay/trooper.mdl (Get this from the Q menu) Weapons: N/A (If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. Ex. tfa_e5 (Get this from the Q menu)) Other: I'm not exactly sure how kits are assigned like whether it's based on the model itself or something else, so sorry if I left something out. Edited January 18, 2025 by Ryzee
Posted January 18, 2025 (edited) Name: Ryze/Failsafe RP Rank: SSG Suggestion: Add parachutes to every pilot whitelist. Implementation: I believe that all pilots should have access to a parachute. It's starts getting annoying when your ship explodes really high up and you just have to come to terms with your imminent death. I believe that parachutes would ensure the survivability of pilots and allow them to keep fighting on the ground with everyone else. Lore: https://starwars.fandom.com/wiki/Ejector_seat During the Siege of Mandalore between the Galactic Republic and Maul's Shadow Collective, the Low Altitude Assault Transport/infantry gunships of the 501st Legion were equipped with ejector seats.[10] Z-95 Headhunters were also equipped with ejector seats. Ejector seats in the game is a whole other story, the point is, pilots had such things to ensure their survival when they're shot down. Workshop content if applicable: Require Development (all the addons by V92 are no good, here's one https://steamcommunity.com/sharedfiles/filedetails/?id=895159273) Here's the error message: [V92 Base] lua/weapons/v92_base_swep_parachute.lua:149: attempt to index field 'HoldType' (a nil value) 1. HoldTypeParachuteAnims - lua/weapons/v92_base_swep_parachute.lua:149 2. unknown - lua/weapons/v92_base_swep_parachute.lua:300 [V92 Base] lua/weapons/v92_base_swep_parachute.lua:149: attempt to index field 'HoldType' (a nil value) 1. HoldTypeParachuteAnims - lua/weapons/v92_base_swep_parachute.lua:149 2. unknown - lua/weapons/v92_base_swep_parachute.lua:300 (x5) (If no workshop content, suggest a developer or put "Require Development") If you are asking to add or change a job, fill out the following if not, leave it out. Add or Change: Add (Any job modification requires all this information) Job: All SUP Slots: N/A Description: N/A Model: N/A (Provide the model string if on server Ex. models/synergy_roleplay/trooper.mdl (Get this from the Q menu) Weapons: N/A (If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. Ex. tfa_e5 (Get this from the Q menu)) Other: I'm not exactly sure how kits are assigned like whether it's based on the model itself or something else, so sorry if I left something out. Edited January 18, 2025 by Ryzee
Conrad Posted January 18, 2025 Posted January 18, 2025 (edited) This feels unneeded. Usually while flying if you try to get out or swap seats you die so using this might be difficult. Is the goal of this to just "not die" when your ship explodes? Or do you see some way that this could bring better RP to the server? Also supports have so much already, and while this doesn't fit with any other standard regiment, I'd rather something like this go to a more specific group that utilizes it in a stronger RP sense, i just don't know what that is. Edited January 18, 2025 by Conrad C
Posted January 18, 2025 (edited) This feels unneeded. Usually while flying if you try to get out or swap seats you die so using this might be difficult. Is the goal of this to just "not die" when your ship explodes? Or do you see some way that this could bring better RP to the server? Also supports have so much already, and while this doesn't fit with any other standard regiment, I'd rather something like this go to a more specific group that utilizes it in a stronger RP sense, i just don't know what that is. Edited January 18, 2025 by Conrad C
Bane Posted January 18, 2025 Posted January 18, 2025 -1. If I remember correctly parachutes lag the server. Secondly, I just don't see this as a necessary addition to sup. I am all for people getting new things, but I'd like to see something more out of the box if you want to add to one of the most stacked whitelists on the server Former: A lot of shit dude
Posted January 18, 2025 -1. If I remember correctly parachutes lag the server. Secondly, I just don't see this as a necessary addition to sup. I am all for people getting new things, but I'd like to see something more out of the box if you want to add to one of the most stacked whitelists on the server Former: A lot of shit dude
KillJoy Posted January 18, 2025 Banned Posted January 18, 2025 -1 like Conrad said you get killed when ever you jump out. Current: Last good 104th Yoda Past spots: 501st XO, 501st CMD, 501st WO Appo, TC Hardcase, 332nd Officer , ATK Reg Purge, Keller Unit Vinnie, General Luminara, 41st GCO ARCL Draa, 3rd Crosshair on the Server, Hunter, Sith Marauder, Alpha 66 Muzzle, TRO, GMM, VA x3. CIS Tac Droid, Guild Cabinet Member, Guild Marshall Embo, Guild LT, ARCM Colt, Dash 44, Wolfpack Mortarx2, Naval Jedi Lead Capt, SHDXO 02, Null-10 Jaing, Null-5 Prudii, Null-11 Ordo, Alpha of the Order, Baylan Skoll x2, Thorn, Kit Fisto, Hound, Gearshift, Waxer, Military Advisor, and Yoda but didn’t get distinguished even tho clutch did after his three day term - thanks Soda
Banned Posted January 18, 2025 -1 like Conrad said you get killed when ever you jump out. Current: Last good 104th Yoda Past spots: 501st XO, 501st CMD, 501st WO Appo, TC Hardcase, 332nd Officer , ATK Reg Purge, Keller Unit Vinnie, General Luminara, 41st GCO ARCL Draa, 3rd Crosshair on the Server, Hunter, Sith Marauder, Alpha 66 Muzzle, TRO, GMM, VA x3. CIS Tac Droid, Guild Cabinet Member, Guild Marshall Embo, Guild LT, ARCM Colt, Dash 44, Wolfpack Mortarx2, Naval Jedi Lead Capt, SHDXO 02, Null-10 Jaing, Null-5 Prudii, Null-11 Ordo, Alpha of the Order, Baylan Skoll x2, Thorn, Kit Fisto, Hound, Gearshift, Waxer, Military Advisor, and Yoda but didn’t get distinguished even tho clutch did after his three day term - thanks Soda
Funnyman Posted January 18, 2025 Posted January 18, 2025 With the addition of parachutes we are 1 step closer to 187th coming back guys. fr tho -1 pilots die most the time when their ships go down, adding a parachute would make support kinda busted Current: Alpha-55 (Broken Chains) Former: Arligan Zey, Atin x2, Prudii, 1st Jaro Tapal, CMD Keller, Sentinel Lead, Council Member, CPT Thire, Niner, Rahm Kota, BCMD Skirata, A66 Muzzle, Tech
Posted January 18, 2025 With the addition of parachutes we are 1 step closer to 187th coming back guys. fr tho -1 pilots die most the time when their ships go down, adding a parachute would make support kinda busted Current: Alpha-55 (Broken Chains) Former: Arligan Zey, Atin x2, Prudii, 1st Jaro Tapal, CMD Keller, Sentinel Lead, Council Member, CPT Thire, Niner, Rahm Kota, BCMD Skirata, A66 Muzzle, Tech
Charles Posted January 18, 2025 Posted January 18, 2025 -1 die in a blazing ball of fire Current: Former: 332nd Captain Vaughn | 332ndO Jesse | 332nd Vyse | TC Kano | Omega 22 Atin | DSXO Jek | DSO Thorn | BCMD Fox | Master Jaro Tapal | Dire Squad Sprint Charles | Laxus | BUB | Bana
Posted January 18, 2025 -1 die in a blazing ball of fire Current: Former: 332nd Captain Vaughn | 332ndO Jesse | 332nd Vyse | TC Kano | Omega 22 Atin | DSXO Jek | DSO Thorn | BCMD Fox | Master Jaro Tapal | Dire Squad Sprint Charles | Laxus | BUB | Bana
BUB Posted January 19, 2025 Posted January 19, 2025 This suggestion has been moved to REVIEW PHASE. (Suggestions that have been accepted by the community vote or through Founder approval and a concept is being created by the development team) Former: Development Coordinator | Rancor BCMD Colt/Blitz | Alpha 17 | Alpha 98 Nate | Alpha 74 Stec | Navy RI CPO | Senior Admin | TRO | Guild LT | Trauma Designated as Alpha-64
Posted January 19, 2025 This suggestion has been moved to REVIEW PHASE. (Suggestions that have been accepted by the community vote or through Founder approval and a concept is being created by the development team) Former: Development Coordinator | Rancor BCMD Colt/Blitz | Alpha 17 | Alpha 98 Nate | Alpha 74 Stec | Navy RI CPO | Senior Admin | TRO | Guild LT | Trauma Designated as Alpha-64
Jayarr Posted January 19, 2025 Posted January 19, 2025 Not needed, plus we don't want to develop this.
Jayarr Posted January 19, 2025 Posted January 19, 2025 Unfortunately, this suggestion has been DENIED. If the same suggestion is submitted again within 60 DAYS of this post it will be automatically denied. // LOCKED // MOVED TO [CW] SERVER SUGGESTIONS - DENIED Quote Denial reasons: (These are some reasons that your suggestion might get denied for.) Not providing sufficient information. Ex: Just linking the workshop and not giving us the actual model path you want to use. The addon's size is way too big compared to its content(s). Ex: 35mb for one model. Lack of feedback. Ex: Post has been up for 3 weeks and only received 1-10 votes. Majority negative feedback. Bad optimization and/or causes bad performance on the server. Having multiple suggestions within one thread. Bothering leadership/development team regarding a suggestion. Suggesting a previously denied suggestion within 60 days of denial.
Posted January 19, 2025 Unfortunately, this suggestion has been DENIED. If the same suggestion is submitted again within 60 DAYS of this post it will be automatically denied. // LOCKED // MOVED TO [CW] SERVER SUGGESTIONS - DENIED Quote Denial reasons: (These are some reasons that your suggestion might get denied for.) Not providing sufficient information. Ex: Just linking the workshop and not giving us the actual model path you want to use. The addon's size is way too big compared to its content(s). Ex: 35mb for one model. Lack of feedback. Ex: Post has been up for 3 weeks and only received 1-10 votes. Majority negative feedback. Bad optimization and/or causes bad performance on the server. Having multiple suggestions within one thread. Bothering leadership/development team regarding a suggestion. Suggesting a previously denied suggestion within 60 days of denial.
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