Arroyo Posted August 24, 2023 Report Share Posted August 24, 2023 (edited) Name: Arroyo RP Rank: Commander Suggestion: Reintroducing handcuffs onto the server and adding them to the Coruscant Guard jobs and Diplomatic Service jobs. Implementation: Add sturdy handcuffs to all CG jobs including Diplomatic Services. Workshop content if applicable: Requires Development https://www.gmodstore.com/market/view/cuffs-handcuffs-and-restraints Add or Change: Change Job: All Coruscant Guard Jobs + Diplomatic Service Jobs Description: Coruscant Guard Model: models/synergy_roleplay/cga/trooper_ds/trooper_ds.mdl , models/synergy_roleplay/cga/trooper/trooper.mdl , models/synergy_roleplay/cga/thorn/thorn.mdl , models/synergy_roleplay/cga/thire/thire.mdl , models/synergy_roleplay/cga/stone/stone.mdl , models/synergy_roleplay/cga/rys/rys.mdl , models/synergy_roleplay/cga/pilot/pilot.mdl , models/synergy_roleplay/cga/officer/officer.mdl , models/synergy_roleplay/cga/medic/medic.mdl , models/synergy_roleplay/cga/mack/mack.mdl , models/synergy_roleplay/cga/jek/jek.mdl , models/synergy_roleplay/cga/hound/hound.mdl , models/synergy_roleplay/cga/heavy/heavy.mdl , models/synergy_roleplay/cga/fox/fox.mdl , models/synergy_roleplay/cga/arf/arf.mdl , models/synergy_roleplay/cga/arc_pilot/arc_pilot.mdl , models/synergy_roleplay/cga/instructor/instructor.mdl , models/synergy_roleplay/cga/officer_arf/officer_arf.mdl , models/synergy_roleplay/cga/officer_heavy/officer_heavy.mdl , models/synergy_roleplay/cga/officer_instructor/officer_instructor.mdl , models/synergy_roleplay/cga/officer_medic/officer_medic.mdl , models/synergy_roleplay/cga/officer_pilot/officer_pilot.mdl Other: It's been a lifetime coming, as security on the base we would like to bring handcuffs back onto the server. The reason for this is because instead of just doing /me every time to bind someone we can now physically bind them and avoid the mess of them just doing /me breaks cuffs 2-3 times to escape. They were removed back then due to lag and abuse but now the server should be capable of handling cuffs. The abuse part is something that can always be handled easily with punishment and removal from CG if abused. Back then the cuffs were a major help to the CG and high command, not only can they not run away but now we can see when one is actually cuffed, with /me the person cuffed just looks like they are marching. During events, the cuffs can also be used to try and capture running event jobs (of course if they have no weapon out) without the hassle of CG chasing them down throughout the entire map. The military police of the base would really like this. Not to mention that game masters would also be able to use the handcuffs in their creative ways. Edited August 24, 2023 by Arroyo 3 Report Link to comment
Coordinator Xaze Posted August 24, 2023 Coordinator Coordinator Report Share Posted August 24, 2023 ima keep it a stack, that shit can cause so much lags, it's not worth 1 1 1 1 Report Link to comment
Mystic Posted August 24, 2023 Report Share Posted August 24, 2023 19 hours ago, Xaze said: ima keep it a stack, that shit can cause so much lags, it's not worth not to mention the amount of exploits people can do to break free from them is crazy. SCPRP uses this addon 1 Report Longest Special Operations Member on the server. Current: Jedi Chief Instructor l Alpha 98 Nate Former: Cin Drallig l First Yayax Squad Yover l Foxtrot Commando l 2nd GM BCMD Bacara l Serra Keto l Final SO Commander Jet l First & Last Devil Dogs Deadeye l Veteran Admin l Jedi General Plo Koon l 2nd Returning SO CMD Jet l Luminara Unduli l Wolfpack MAJ Boost l Kit Fisto l Trauma's Unit MED Mystic l Jedi Military Advisor l Omega 36 PVT Darman l High General Shaak Ti Link to comment
-Xander Posted August 29, 2023 Report Share Posted August 29, 2023 +1 "I see. So, the mission was your usual version of success, then?" Admin | Fleet Admiral Yularen | CG SGM Price | Hunter Zero Link to comment
Pugkipz Posted August 30, 2023 Report Share Posted August 30, 2023 1+ It'd rreally make thing less tedious and more efficient Link to comment
Alpharious21 Posted August 30, 2023 Report Share Posted August 30, 2023 (edited) On 8/23/2023 at 8:16 PM, Arroyo said: ++1 Edited August 30, 2023 by Alpharious21 Link to comment
Thom Posted September 4, 2023 Report Share Posted September 4, 2023 been apart of servers that do this in the past, it allows so much more in terms of RP +1 Link to comment
KnightVR Posted September 6, 2023 Report Share Posted September 6, 2023 provides more rp lets give it a shot +1 Current: None | Former: Fox, Thire, Stone, BCMD, Veteran Admin, DSL, ARCLx2 Link to comment
DrPotatoGaming Posted September 20, 2023 Report Share Posted September 20, 2023 +1: It'd make it easier to catch people that try to run away and avoid arrest and remove people from certain situations. 1 1 Report Link to comment
Tripoli Posted September 20, 2023 Report Share Posted September 20, 2023 (edited) Just give them 9mm Glocks???????? (+1 if it can work without being buggy or laggy or somethin) Edited September 20, 2023 by Tripoli ⟬𝓞𝓾𝓽𝓮𝓻 𝓡𝓲𝓶 𝓒𝓻𝓾𝓲𝓼𝓮𝓻 𝟝𝟘𝟝𝟚 🢩⟭ Link to comment
Flair Posted September 25, 2023 Report Share Posted September 25, 2023 +1 Would make RP better in the long run Current: 501st SSG Flare Former: CG LT MEDL Flare, 41st CPT Raven Link to comment
Feathert Posted September 25, 2023 Report Share Posted September 25, 2023 +1 would make RP better for everyone an could be really fun Link to comment
Heo1000 Posted September 25, 2023 Report Share Posted September 25, 2023 +1 Its kinda essential for CG RP to be able to detain/cuff someone Current: CG SFC Mauzer Former: CG HVYO SGM | Null 10 LT Jaing | Clone Force 99's Crosshair I love venatalitoror RP!!! Link to comment
Shady Posted September 26, 2023 Report Share Posted September 26, 2023 +1 adds more RP to events and detaining. Link to comment
Wosy Posted November 10, 2023 Systems Dev Report Share Posted November 10, 2023 Unfortunately, this suggestion has been DENIED. If the same suggestion is submitted again within 60 DAYS of this post it will be automatically denied. // LOCKED // MOVED TO [CW] SERVER SUGGESTIONS - DENIED Quote Denial reasons: (These are some reasons that your suggestion might get denied for.) Not providing sufficient information. Ex: Just linking the workshop and not giving us the actual model path you want to use. The addon's size is way too big compared to its content(s). Ex: 35mb for one model. Lack of feedback. Ex: Post has been up for 3 weeks and only received 1-10 votes. Majority negative feedback. Bad optimization and/or causes bad performance on the server. Having multiple suggestions within one thread. Bothering leadership/development team regarding a suggestion. Suggesting a previously denied suggestion within 60 days of denial. Xaze Achievements Spoiler Xaze's Secretary Xaze's Girlfriend Xaze's Wife Link to comment
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