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Shield problem


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Posted (edited)

Bug Type (server/forum): server 

Severity level (1-3): 3

Evidence (if you can): get a du to show you(I'm at work)

Description of the bug: if someone is launched into the shield, it can do a fuck ton of damage. Also if dropped on a person it'll Insta kill them(probably just prop physics)

How can we recreate it: attempt to launch someone using the shield at a wall or person.

Edited by Medic
Previous report was resolved under closer inspection but another problem was brought up

WAS MEDIC

Posted
3 minutes ago, Medic said:

Bug Type (server/forum): server 

Severity level (1-3): 3

Evidence (if you can): get a du to show you(I'm at work)

Description of the bug: so if I deploy my shield, die, then respawn. My old shield remains and o have a new one. Imagine trying to go to atc and it's blocked off by shields that don't move.

How can we recreate it: plop a shield down and respawn.

as well theres a trick with the sheild:launch someone into another person with is and it does 405 DAMAGE. as well you can spawn it on someones head and it can insta kill them

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  • Disagree 2

                                                              The ORIGINAL Forum Troll

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Posted
2 minutes ago, ccmonty said:

as well theres a trick with the sheild:launch someone into another person with is and it does 405 DAMAGE. as well you can spawn it on someones head and it can insta kill them

@Jayarrtest that pls

WAS MEDIC

Posted
1 minute ago, Medic said:

@Jayarrtest that pls

we already did earlyer in cit

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Posted

found out the shields do disappear on death (it was just bad timing with a cuck), but the insta kill is a still a problem so this report aint useless

Posted

@Medic srry i dont think i was clear. for the crap ton of damage it works like this: launch someone using a sheild at another person.

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                                                              The ORIGINAL Forum Troll

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  • 5 months later...
  • Retired Founder
Posted

ʀᴇᴘᴏʀᴛ ɴᴏ ʟᴏɴɢᴇʀ ʀᴇʟᴇᴠᴀɴᴛ.

ᴄʟᴏsᴇᴅ.

  • 3 years later...
  • Retired Founder
Posted

This issue has been marked as resolved and therefore has been resolved on server or is unresolvable.

// Locking

// Moving to Resolved Reports

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