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SCOTTISH GAMEMAKER APPLICATION


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·         Name: 41st GC PLT CPT Scottish


SteamID:STEAM_0:0:159337494

 

How long have you Played on the Server [Hours]:200

 

From 1-10, what would you rate your knowledge of the Clone Wars?:8

 

How good are your Communication and Leadership Skills?: I am able to take charge and control of many gives situations and can work very affectively with a team, I am a team player, always communicate with my team and stop to think a situation threw.


Do you understand that if you are Inactive, you will be removed from the program?:  Yes I understand

 

Give us an Event Idea that you would like to Produce: Using the Vanqor map I would have deploy the 41st ,327th ,Rancor,with their respective Jedi also Delta squad and null and the 212th  with oddball

This would be a planetary invasion of a planet under Umbaren and cis control and they are tasked with taking the planet as the planet if taken will allow the republic to launch an full scale invasion on umbaren its self so this mission is vital to the republic.

(objectives)So the Battalions are divided into groups.

1st group ,Delta squad (if delta squad not available then I will use 2 null and 2 other RC) the 212th and 41st

(The attacking force) Will need to take over the main encampment of the Umbaren forces (which will be a built Prior to the event) they are trying to capture the umbaren general alive so that they can interrogate him back on the ship they will need to work together to do this. The base will contain NPC Umbarens, Players who are Umbarens some who will drive the umbaren hover tank to add more immersion and difficulty to the attack, the general will be in the central tent of the camp (this is so that they don't spend ages looking for him and they can make attempts to capture him) He him self will be protected by Magma guards courtesy of the cis. If the group can storm the base and capture the general within a certain time (30-40 minutes) if they fail to storm the base before the time runs out the Umbaren general is called back to umbaren as they have not got enough recourses left on this planet and tactually withdraw by destroying their camp after they leave ( an admin will spawn lost of bombs and after they are done the base is destroyed and removed) if they succeed in capturing the general then they must transport him back to base so that a LAAT can get him off world. once he arrives at the camp the Umbarens will launch an attack on the camp its self (they have been doing this already but this will up the ANTY as this is their last chance) The Umbarens will start to bombarded the camp with bombers as well as ground units. If they can prevent the Umbarens from over running the camp then they will have won and they can call for the transport of the general however if they have not striped the general of suicide pills then he can try to kill him self by biting it on a roll of 50+ he kills him self 49- or below his the pill is a dud and has no effect. If they have not striped him of his comms he can call for an orbital airstrike on the camp using his own comms as a homing beacon. As long as he is not killed during this 20 second Period of bombs dropping the clones still win(those last 2 the pills and the airstrike are to happen after the last push on the camp NOT BEFORE)If they fail to protect the camp then the Umbarens take back the general and retreat off world as they have taken to many casualties.

 2nd group The defence 327th 

Their job is simple ( SURE IT WILL) hold the base until for  the entire event. Any engineers job will be to man, Maintain and Protect the 3 artillery cannons in the base that's their objective. The 327th   job is to protect the camp they will have 1 hover tank, 1 AT-ET, the 3 artillery cannons. There will be one clocked commando droid who is trying to destroy the artillery guns. The group will have to use their initiative to call in someone who can see the commando to deal with it after someone can see it they can all shoot it. The camp will be built prior to the event in the spawn area.

3rd group The pilots All pilots preferably lead by oddball if possible 

They will provide the following services , LAAT pick up and drop off 2LAAT’S AT A TIME no more. The other pilots will all be in fighter (headhunters or v-wing its up to the person who spawns it). They will have to protect the LAAT’S from umbaren fighters and destroy incoming hyena bombers ( the Umbarens have 6 fighters in total and there will always be at least 3 umbaren fighters in the sky if they destroy all of the ships then the Umbarens will have taken a blow and the pilots will have finished their objective and can start bombing any areas that require help. During the bit with them dog fighting the republic have unlimited lives and after that's done they are allowed 1 more LAAT and they can change there fighters for ARC 170ts so that they can bomb places better. (This will be announced to the pilots so that they know about the change in fighters.) Also if they are able to do this before the capture of the general then they can bomb the base and they add 5 minutes on to the total timer for the ground forces to capture the general as they have clamed the air space.

4th Group A new evil is born ( THE RP BIT) Rancor, RC along with any Jedi

Their mission is to eliminate the artillery guns (AT THE CAVE) As they land at the base  they will notice that all the Umbarens except one is dead and the guns are totalled the umbaren will be shell shocked and will speak only once they bring him back to his senses ( This can be done by the following or something with in reason, Slapping him (roll) if this fails nothing bad happens and he stays in his current state. Jedi mind trick to calm him (roll) if this fails he come to his senses but refuses to talk can only be done a maximum of 3 times. If they meat his demands ( to be freed and allowed to escape) He will tell them what he knows. If they let him go (depending on how they treat him) He will do either 2 things. If they where nice to him then he will keep their location a secret. If they treated him unfairly (torture or something similar) then he will call for an air strike on them and Umbarens will now also be spawned around the cave so they wont push the cave but they will be annoying they will withdraw if any other of the groups fulfils their objective. He tells them about how a Jedi slaughtered them all savagely and how they had been ordered to secure the cave on the orders of count Dooku. If they kill him after he gives them the information then nothing bad happens but if they try this he will try to escape and tell the Umbarens where they are. 

Inside the cave there will be more dead Umbarens and a Jedi Padawan named (Chaos or whatever) He will have been corrupted by the dark side and CAN NOT BE TURNED BACK TO THE light. He is a Padawan who went missing from the temple a few days prior and have left the order and stolen a ship. He is here as it connected to the dark side as the cave is a Sith Burial ground and has tried to lean the ways of the dark side he is also VERY STRONG (hp at the max and duel bladed lightsaber red Blade)He will also have taken over the minds of 5 umbaren solders to help him fight ( 7000 HP) When they start to fight he will start raising the dead to fight for him ( ZOMBIE NPCs) If he takes to much damage gets to about 2500 health he is to try and escape back out the cave and back to his ship or get away from the group in general.  If this happens explosives are to be spawned in the cave and destroy the cave with a cave in. If they talk to him they he will tell them  that he sees the Jedi as week( Its really up to him he's desperate to RP this character). If he escapes then he will return in a later event. If they capture him then count Dooku will show up and save him ( Why dose he do this that's for later) And he comes with (max HP) and he comes with npc commandos and alerts the Umbarens to the republic at the cave. They will both escape together. and blow it up with explosives already places down ( If someone finds out about the bombs in the cave they can not remove or disarm them only warn people about them). If the group complete this they must hold off the attacking Umbarens until either ( The Umbarens pull out) Or they call for a LAAT to pick them up so that they can assist the other forces. Once each of the groups has come to an end then that will be the end of the event they will hold a DB before returning back to the venator ( Just because I like it here) They will also be put in LAATS  then they will take OFF  and ( switch back server )

This is the first of Many events I have planned that I would do with you guys. I am also trying to start up my own serious of events with a specific story and characters      (AN NEW EVIL IS BORN IS CHAPTER1) And mabey a certain mandalorian will appear 

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34 minutes ago, Scottish said:

·         Name: 41st GC PLT CPT Scottish


SteamID:STEAM_0:0:159337494

 

How long have you Played on the Server [Hours]:200

 

From 1-10, what would you rate your knowledge of the Clone Wars?:8

 

How good are your Communication and Leadership Skills?: I am able to take charge and control of many gives situations and can work very affectively with a team, I am a team player, always communicate with my team and stop to think a situation threw.


Do you understand that if you are Inactive, you will be removed from the program?:  Yes I understand

 

Give us an Event Idea that you would like to Produce: Using the Vanqor map I would have deploy the 41st ,327th ,Rancor,with their respective Jedi also Delta squad and null and the 212th  with oddball

This would be a planetary invasion of a planet under Umbaren and cis control and they are tasked with taking the planet as the planet if taken will allow the republic to launch an full scale invasion on umbaren its self so this mission is vital to the republic.

(objectives)So the Battalions are divided into groups.

1st group ,Delta squad (if delta squad not available then I will use 2 null and 2 other RC) the 212th and 41st

(The attacking force) Will need to take over the main encampment of the Umbaren forces (which will be a built Prior to the event) they are trying to capture the umbaren general alive so that they can interrogate him back on the ship they will need to work together to do this. The base will contain NPC Umbarens, Players who are Umbarens some who will drive the umbaren hover tank to add more immersion and difficulty to the attack, the general will be in the central tent of the camp (this is so that they don't spend ages looking for him and they can make attempts to capture him) He him self will be protected by Magma guards courtesy of the cis. If the group can storm the base and capture the general within a certain time (30-40 minutes) if they fail to storm the base before the time runs out the Umbaren general is called back to umbaren as they have not got enough recourses left on this planet and tactually withdraw by destroying their camp after they leave ( an admin will spawn lost of bombs and after they are done the base is destroyed and removed) if they succeed in capturing the general then they must transport him back to base so that a LAAT can get him off world. once he arrives at the camp the Umbarens will launch an attack on the camp its self (they have been doing this already but this will up the ANTY as this is their last chance) The Umbarens will start to bombarded the camp with bombers as well as ground units. If they can prevent the Umbarens from over running the camp then they will have won and they can call for the transport of the general however if they have not striped the general of suicide pills then he can try to kill him self by biting it on a roll of 50+ he kills him self 49- or below his the pill is a dud and has no effect. If they have not striped him of his comms he can call for an orbital airstrike on the camp using his own comms as a homing beacon. As long as he is not killed during this 20 second Period of bombs dropping the clones still win(those last 2 the pills and the airstrike are to happen after the last push on the camp NOT BEFORE)If they fail to protect the camp then the Umbarens take back the general and retreat off world as they have taken to many casualties.

 2nd group The defence 327th 

Their job is simple ( SURE IT WILL) hold the base until for  the entire event. Any engineers job will be to man, Maintain and Protect the 3 artillery cannons in the base that's their objective. The 327th   job is to protect the camp they will have 1 hover tank, 1 AT-ET, the 3 artillery cannons. There will be one clocked commando droid who is trying to destroy the artillery guns. The group will have to use their initiative to call in someone who can see the commando to deal with it after someone can see it they can all shoot it. The camp will be built prior to the event in the spawn area.

3rd group The pilots All pilots preferably lead by oddball if possible 

They will provide the following services , LAAT pick up and drop off 2LAAT’S AT A TIME no more. The other pilots will all be in fighter (headhunters or v-wing its up to the person who spawns it). They will have to protect the LAAT’S from umbaren fighters and destroy incoming hyena bombers ( the Umbarens have 6 fighters in total and there will always be at least 3 umbaren fighters in the sky if they destroy all of the ships then the Umbarens will have taken a blow and the pilots will have finished their objective and can start bombing any areas that require help. During the bit with them dog fighting the republic have unlimited lives and after that's done they are allowed 1 more LAAT and they can change there fighters for ARC 170ts so that they can bomb places better. (This will be announced to the pilots so that they know about the change in fighters.) Also if they are able to do this before the capture of the general then they can bomb the base and they add 5 minutes on to the total timer for the ground forces to capture the general as they have clamed the air space.

4th Group A new evil is born ( THE RP BIT) Rancor, RC along with any Jedi

Their mission is to eliminate the artillery guns (AT THE CAVE) As they land at the base  they will notice that all the Umbarens except one is dead and the guns are totalled the umbaren will be shell shocked and will speak only once they bring him back to his senses ( This can be done by the following or something with in reason, Slapping him (roll) if this fails nothing bad happens and he stays in his current state. Jedi mind trick to calm him (roll) if this fails he come to his senses but refuses to talk can only be done a maximum of 3 times. If they meat his demands ( to be freed and allowed to escape) He will tell them what he knows. If they let him go (depending on how they treat him) He will do either 2 things. If they where nice to him then he will keep their location a secret. If they treated him unfairly (torture or something similar) then he will call for an air strike on them and Umbarens will now also be spawned around the cave so they wont push the cave but they will be annoying they will withdraw if any other of the groups fulfils their objective. He tells them about how a Jedi slaughtered them all savagely and how they had been ordered to secure the cave on the orders of count Dooku. If they kill him after he gives them the information then nothing bad happens but if they try this he will try to escape and tell the Umbarens where they are. 

Inside the cave there will be more dead Umbarens and a Jedi Padawan named (Chaos or whatever) He will have been corrupted by the dark side and CAN NOT BE TURNED BACK TO THE light. He is a Padawan who went missing from the temple a few days prior and have left the order and stolen a ship. He is here as it connected to the dark side as the cave is a Sith Burial ground and has tried to lean the ways of the dark side he is also VERY STRONG (hp at the max and duel bladed lightsaber red Blade)He will also have taken over the minds of 5 umbaren solders to help him fight ( 7000 HP) When they start to fight he will start raising the dead to fight for him ( ZOMBIE NPCs) If he takes to much damage gets to about 2500 health he is to try and escape back out the cave and back to his ship or get away from the group in general.  If this happens explosives are to be spawned in the cave and destroy the cave with a cave in. If they talk to him they he will tell them  that he sees the Jedi as week( Its really up to him he's desperate to RP this character). If he escapes then he will return in a later event. If they capture him then count Dooku will show up and save him ( Why dose he do this that's for later) And he comes with (max HP) and he comes with npc commandos and alerts the Umbarens to the republic at the cave. They will both escape together. and blow it up with explosives already places down ( If someone finds out about the bombs in the cave they can not remove or disarm them only warn people about them). If the group complete this they must hold off the attacking Umbarens until either ( The Umbarens pull out) Or they call for a LAAT to pick them up so that they can assist the other forces. Once each of the groups has come to an end then that will be the end of the event they will hold a DB before returning back to the venator ( Just because I like it here) They will also be put in LAATS  then they will take OFF  and ( switch back server )

This is the first of Many events I have planned that I would do with you guys. I am also trying to start up my own serious of events with a specific story and characters      (AN NEW EVIL IS BORN IS CHAPTER1) And mabey a certain mandalorian will appear 

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