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Add fire extinguisher


TahuNova613

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Name: TR Rancor ARC RTO CSM Magnus

RP Rank: Command Sargent Major 

Suggestion: Add a fire extinguisher to quarter master for purchase or add it to a job

Implementation: Add the fire extinguisher as a counter measure to reckless flame thrower use. Such as when someone accidentally set Bravo base on fire a few weeks ago. There needs to be a better way to handle a situation where someone thinks it's a good idea to light up a tight corridor with several people in it with a flame thrower (Standard, advanced, or ZX)

Lore: Forms of fire extinguishers have existed such as on the Malevolence with the firefighter droids and in the landing scene of Episode 3. 

Reference video: 

 

Workshop content if applicable: https://steamcommunity.com/sharedfiles/filedetails/?id=104607228

Other: I'll let high staff decide whether or not to make this part of the quartermaster or add it to a job such as a support trooper or a base ops.

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Props stay on fire for like 2 seconds by the time you switch weapons its already out

-1

 

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Former: Commander Cody (x2), ATK Regimental Commander, SOBDE Regimental Commander, 212th XO, Omega Squad Lead Niner, Foxtrot XO, General Kenobi, HA (x2) TRM, GMM, RUS MP Commander 

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-1 

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Obvious solution is to add firefighter droids, of course

-1

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-1 for the reasons already stated. Unfortunately they wouldn't see much of a real use at the moment, since fire really has no real threat of spreading or growing like actual fire. If the server had something like vFire (which in its current state would probably kill it even more than it already dies), then this would likely be more useful.

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XD -1 lmao time for essit 

Current: Kevin Colt leader of the Colt Crime Syndicate | Alpha-69 Dennis 

Former: BCMD Doom x3| Havoc Squad Brimstone x3 | Base Ops CMD | Delta Jedi | BCMD Colt | BCMD Bacara | Specialized Regimental Commander x2 | First Count Dooku and creator of the CIS | Rear Admiral Orson Krennic 

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