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Korm

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Everything posted by Korm

  1. +1
  2. I wanna +1, but since we're getting Gideon and Kyle to make us new models soon anyways... I'll just say -1, not to discredit your work. It looks nice, but. Since we're paying them... Ya know.
  3. Korm

    VOID THIS POST

    No. It's not allowed. Remove some stuff from your name.
  4. If I want to die from dinosaurs I'd play ARK -1
  5. Medic is correct. My idea is to add them later on.
  6. I'm not trying to force Zim to do -any- work at all. I even said. If he's willing to teach me. I will do it my damn self.
  7. That's my plan. I know right now It'll be denied. MAybe we can put it on Pending until we could have em back. I pulled the models @Medic Is gonna help me fix em cuz I missed a few. If @Zim wants to teach me how to write the job lua's I'll gladly do it over the few months we gotta wait to get em.
  8. It looks like it won't get added, I've no idea tbh, but yeah. I got the Model files for the future.
  9. Battalions aren't dying because of other squads/people being added. Dooms Unit, 3 weeks after it came out was in dire straights, then guys fixed it. Battalions rise and fall.
  10. Doesn't have to be right at this moment, but to have it all set up for if it ever does return wouldn't hurt us at all now would us? Even if it gets denied, which looks like it will based of community feedback. I'll try again later on. I'll also start learning how to pull models form packs and so on.
  11. I would counter argue this. Majority of our server is US/Canada. With another battalion, perhaps led by European fellas, like 104th is (Huge numbers late night/early morning) It'll flourish, but I thank you for your input.
  12. Sorry I forgot you were Tagart now. But, Since it's been implemented There's been like 4 Leaders now? Spot's only been here for like 2-3 months? It's a cursed spot. Like Kom'rk/Jaing. @Bbstine
  13. I'm not saying SO shouldn't be there. We should go back to the olden days. 104th/WP, 212th/GC/2ndAB, 327th/KC, 41st/Green, 501st/TC, 91st, Galactic Marines/KU, DU (Weren't in back then but they made a fine addition) SO, Rancor, Null/RC, CG. Naval, High command and Jedi. No offense to all Senate Commandos but SC's seem to be cursed. Only protecting Senators which main clone jobs. Love you @Arcann Not saying to remove SC either but... yeeeeeeeeeh. I honestly think this can work, and Lore wise it fits perfectly.
  14. Who said they have to be attack? They can be in specialized or something, as for them standing out. They did. The only problem was they got removed because the leaders became inactive and failed to keep their battalion members happy/satisfied.
  15. I know it's a long shot, but I've been thinking about this for a long time, why not try? Don't get a yes or a no unless you ask... I feel I can run both tbh, It's all about delegating Authority to proper/trustworthy people... Please read it all. Worst case scenario. I leave Kal for this and set/ fix em up, let Siege/Prudii or Prince/Ordo or Genji/A'den run Null for a bit. (Before I return to papa kal, If I decide to) Name: Papa Korm / Kal Suggestion: Bringing back the 327th and K Company Implementation: They're a vital part of lore. We should have em back. Now that we're getting a forest map, which is is sweet. We should have the outer-rim team on our side, again. I believe with proper leadership, structure, and discipline the 327th can come back to our server and prosper. Look at 91st. They're doing great. I would like to lead them, but I cannot be Kal and Bly, even tho I feel I can pull it off, I honestly do. I would like to help. Not to mention they're one of my favorite battalions. I feel they should come back. We’d also put them wherever they needed to go. Lore: The 327th Star Corps was a military division of the Grand Army of the Republic, composed of clone soldiers bred to fight for the Galactic Republic. Led by Jedi General Aayla Secura and her trusted clone Commander, CC-5052, the 327th fought against the Separatist droid armies on multiple planets across the galaxy. Workshop content if applicable: Model for BLY & Officer: https://steamcommunity.com/sharedfiles/filedetails/?id=1310291939 Deviss + K Company: https://steamcommunity.com/sharedfiles/filedetails/?id=1124696536 Rest of 327th: https://steamcommunity.com/sharedfiles/filedetails/?id=905536275 I understand it's 3 different model packs to use/pull from. if @Zim wants to teach me how to pull them I'll gladly do it, no matter how long it takes. Maybe I'll pay someone. (Option 1. Deviss will be XO of 327th since the owners want to reduce jobs/addon size. Or we can have 327th and K-company share bunks) If you are asking to add or change a job, fill out the following Add or Change: Add CC 5052/Bly Job: 327th_bly Model: models/lazarusgaming/lg327thbly/lg327thbly.mdl Weapons: weapon_tfa_dc15a327. tfa_dc15s_ashura. tfa_sw_dc17dual Other: ------------------------------------------------------------------------------------------------------------ Add or Change: Add Job: 327th_Officer Model: models/lazarusgaming/lg327thofficer/lg327thofficer.mdl Weapons: tfa_swch_dc15a_scoped tfa_dc15s_ashura tfa_swch_dc17 Other: ------------------------------------------------------------------------------------------------------------- Add or Change: Add Job: 327th_Arc Model: models/reizer_cgi_p2/327_arc/327_arc.mdl Weapons: tfa_swch_alphablaster tfa_dc15s_ashura tfa_swch_dc17 Other: ------------------------------------------------------------------------------------------------------------- Add or Change: Add Job: 327th_Jet_Trooper Model: models/reizer_cgi_p2/327_jet/327_jet.mdl Weapons: weapon_tfa_dc15a327 tfa_dc15s_ashura tfa_swch_dc17 Other: Add the wt_rocketboots entity ------------------------------------------------------------------------------------------------------------- Add or Change: Add Job: 327th_Medic Model: models/reizer_cgi_p2/327_med/327_med.mdl Weapons: weapon_tfa_dc15a327 tfa_dc15s_ashura tfa_swch_dc17 Other: med_kit (Buffed or Non buffed) ------------------------------------------------------------------------------------------------------------- Add or Change: Add Job: 327th_Arf Model: models/bly/327_arf.mdl Weapons: tfa_swch_dc15a_scoped tfa_dc15s_ashura tfa_swch_dc17 tfa_swch_clonelauncher tfa_sw_repsnip Other: tfa_sparks_wristgreen (Binoculars, if possible) ------------------------------------------------------------------------------------------------------------- Add or Change: Add Job: 327th_Trooper Model: models/reizer_cgi_p2/327_trp2/327_trp2.mdl Weapons: weapon_tfa_dc15a327 tfa_dc15s_ashura tfa_swch_dc17 Other: ------------------------------------------------------------------------------------------------------------- Add or Change: Add Job: K_Company_Deviss Model: models/bly/blyrus.mdl (Its says bly, but it’s deviss author is dumb) Weapons: tfa_swch_dc15a_scoped tfa_dc15s_ashura tfa_sw_dc17dual Other: ------------------------------------------------------------------------------------------------------------- Add: 327th_Heavy Model: models/reizer_cgi_p2/327_d1/327_d1.mdl Weapons:tfa_dc15s_ashura tfa_swch_dc17 tfa_swch_z6 Other: If option one is accepted. If Option 2. (Ignore The 327th Heavy) Add or Change: Add Job: K_Company_Heavy Model: models/bly/327_trp/327_trp.mdl Weapons: tfa_dc15s_ashura tfa_swch_dc17 tfa_swch_z6 Other: ------------------------------------------------------------------------------------------------------------- Add or Change: Add Job: K_Company_Engineer Model: models/bly/327_d1/327_d1.mdl Weapons: weapon_tfa_dc15a327 tfa_dc15s_ashura tfa_swch_dc17 Other: repair_tool ------------------------------------------------------------------------------------------------------------- Add or Change: Add Job: 327th_Trooper Model: models/bly/327_d3/327_d3.mdl Weapons: weapon_tfa_dc15a327 tfa_dc15s_ashura tfa_swch_dc17 Other: ------------------------------------------------------------------------------------------------------------- In the long run, I feel Option 2 is best. We'd treat K-Company like Ghost-Company. We'd have Deviss, a few engineers, heavies, and troopers.
  16. Korm

    91st Changes

    From the boy Kyle. Nice. I always +1 kyles models. 11MB for models doe. Hm.
  17. Korm

    Salute Swep

    Just got to wait until we can find some how not to make it lag
  18. I have completed it. @Egg Thanks for the help.
  19. Korm

    Squad System

    -1
  20. I'll fix it when I log on soon. So I'd lock this but don't worry boys.
  21. Korm

    TC Buff

    The Improved medkit was for Republic Medics which no longer exist, so maybe we can have all named medics with that. With the exception of foxtrot medic since he didn't have a name But -1 the rest
  22. Nah m8. +1
  23. Korm

    Staff Jail

    New admins don't need this much power. Work up to Admin for it. -1
  24. Korm

    Staff Announcement

    No. -1
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