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Midge

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  1. 6.5/10. For me personally, it's not fun to get to dogfight someone that consistently breaks the rules when it comes to flying on planets. Specifically the rule where you aren't allowed to stop mid-air. This rule is VOID in SPACE, not on the PLANET. This made it increasingly annoying as I kept trying to play by the rules. That's just me though, I heard that it was fun on the ground. so on that end, a 7.5/10?
  2. 8/10. Very cool! Only small problem was the health on those t h i c c turrets.
  3. 8/10. It was really fun as a Pilot event.
  4. 4/10, Spawned some droids on us, but other than that it was decent for what it was.
  5. 2/10. The NPC's had perfect accuracy with T-21's. Normally, this wouldn't be a problem, but the rate in which you spawned them in made it feel like a BS way to make it difficult. On top of that, the ships were nocollided, which made it IMPOSSIBLE to stop the flow of NPCs.I'm sorry, but I find it hard to believe a mandalorian clan has the technology to make it impossible for people to stand on top of their ship.
  6. 7/10. Good event for what it was.
  7. 8/10. Pretty fun CQC deployment with a storyline. Really good
  8. Midge

    Eagle's Base Retake

    7/10, pretty good, be sure to have 1 extra game helper ready to do general things. This could include destroying pods.
  9. 7/10. It was fun near the end, and it had a great premise as well. I think it would have benefited from doing less than what they tried to do.
  10. Midge

    Frecks Defcon 1

    4/10. The start was really fun, I enjoyed getting pushed back. However, the absolute bullshit amount of health/weapons the Commando Droids had was insane. Also, the lag was cancer.
  11. Midge

    Wren - 21st Sabatoge

    8/10 very nice event
  12. 6/10, It was a standard shootem up, and the zombies had a lot of health. That made it feel much more like a slog. It's fine for what it was.
  13. 7/10, good for what it was.
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