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KnightVR

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Everything posted by KnightVR

  1. +1 I've worked beside you, and I like how you're very forward with your ideas. If Brooklyn believes you should run after him then you have my full support. Goodluck!
  2. Name: Knight Staff Rank: SA Length of LOA/ROA (Please specify date if possible): 1 Week Reason: Started College which I’m trying to adjust my BCMD work with my irl stuff. Do you understand that if you go on LOA/ROA while holding a leadership position, a named character position, or a position with limited slots you may lose your position? Yes Do you understand that if you are going on LOA/ROA for more than two weeks you may lose your staff/leadership position?: Yes
  3. You lied to me but good luck bro!
  4. 5/5/5 Straight forward. Love the build up
  5. KnightVR

    The Venator

    5/5/5 Pretty good, Hope to see part 2
  6. Totally agree, 1. need cg to stop hording in brig and step out. I honestly when I come to the brig I don't care if there isn't anything happening but if there's a event and brig is to be lock down I will respectful notify people to stay away. 2. Need CG to chill out when given roleplay since we tend to get all jumpy when we get a part in the event. These two will definitely be focused on.
  7. Steam Name: Knight | Synr.gg RP Name: KnightVR Steam ID (SteamID Finder): STEAM_0:0:488808076 Battalion you are applying for: Battalion Commander Fox How many terms you've held the position?: One term, I’ve held the position. Why do you wish to maintain this position?: I wish to maintain my position as Battalion Commander Fox because I'm honestly not burnt out of the position. I really love the community and care about bringing it back to its glory! CG still needs to be rework and fixed due to the amount of missing/incompleted documents that was left with me. Trainings are needed to be picked up and numbers are to be focused on during my new/current term. I like being Commander Fox for the soul purpose of providing rp to the server and leadership to my battalion. I want to bring amazing relationship with all battalions with CG to form good communication and trainings with one another. I promised to myself that I would leave CG if we were in good condition and thriving. I want to be remembered from future Foxes that I made sure I was a dedicated BCMD Fox, and that they don't have a hard time like I did in the beginning of my term with CG being in a bad position. CG is my home and since been with me since I joined the server. I hope to see you all in my next term.. hey maybe another third term if I can. Who knows. o7 Current availability: Timezone is PST Monday: Free all day Tuesday: After 2 pm PST Wednesday: After 6 pm PST Thursday: Free all day Friday: Any time before 5 pm PST Saturday and Sunday: Won’t be available What have you achieved within your battalion during your past term?: Fixed the Coruscant Feedback and Report Form. (Completed) Add a merit point system to keep CG activity in check (Will be used soon after we fix things. (Semi-Completed) Build an Officer Core within CG when I didn’t have one from the beginning. (Completed) Built a CG email so that all Documents within CG are in one place in a drive. (Completed) All Lore Characters are taken within the Coruscant Guard. (Completed) Made CG Officers do logging than having an Intel team. (Completed) Revise Documents within CG (Semi-Completed) Brought back numbers toward the end of my term. (Completed) Pushed for sim training within CG and joint training. (Completed) Kept good relationships with other battalions and was very open to any concerns/suggestions. (Completed) What improvements or changes do you plan on making within your battalion?: Focus on activity within my battalion. (Working on) Focus on the core within CG, like training, police RP, NCO core, and specializations. (Working on) Bring back Diplomatic Services in good condition. (Working on) If CG is to be given negotiations, I will see to take care of it and work on it in order to hand it to the next Fox. (Working on) Merit System is polished and working great past my term. (Working on) The first term, I focused on the background of CG, and now it’s time to push for roleplay within the server of what the battalion can contribute. (Working on) Focus on more RP with BH, and possibly make a new arrest system that isn’t tied to server rules like RP detainments. (Haven’t done this but will work on) Discipline needs to be enforced within CG, and I’ll make sure punishment is given to those who are insubordinate within CG. (Working on) Do you understand that if you go inactive that you will be removed from your position?: Yes, I understand.
  8. +1 Once the other suggestion gets passed for massifs to have a bite swep it’ll be great to add it in.
  9. It seems like I have not thought this out since I wasn't aware of the limitation i was given. I'll cancel this suggestion.
  10. Not removing the lore characters but moving them out of the DS slots to CG.
  11. I will be removing Jek, Rys, and Mack from DS. Lowering the numbers of slots to 2. Since this new update doesn't show the limit of slots I have for my sub unit i didn't know we had a limit. Apologies for that.
  12. Name: Knight | Fox RP Rank: BCMD Suggestion: Adding sub unit classes to Diplomatic Services Implementation: Add a job whitelist under DS for a medic, heavy, and support class to Diplomatic Services Lore: https://starwars.fandom.com/wiki/Diplomatic_service Workshop content if applicable: (If no workshop content, suggest a developer or put "Require Development") If you are asking to add or change a job, fill out the following Add or Change: Add class weapons to the DS Model (Any job modification requires all this information) Job: DS Support Slots: 2 Description: Adding a support unit to the squad will help the Diplomatic services have a designated pilots ready to go for transporting Senators/High Command Model: models/synergy_roleplay/cga/trooper_ds/trooper_ds.mdl (Provide the model string if on server Ex. models/player/synergy/cblake/ls_squad/ls_trp/lstrp.mdl (Get this from the Q menu) Weapons: deployable_shield comlink_swep weapon_hands rw_sw_dc15a_o rw_sw_dc17 rw_sw_dp23 rw_sw_dc15s alydus_fusioncutter weapon_policebaton (If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. Ex. tfa_e5 (Get this from the Q menu)) Add or Change: Add class weapons to the DS Model (Any job modification requires all this information) Job: DS Medic Slots: 2 Description: DS Medic are highly needed to be with senators at all times, they're main focus is keeping the senators/ high command alive and healthy. Model: models/synergy_roleplay/cga/trooper_ds/trooper_ds.mdl (Provide the model string if on server Ex. models/player/synergy/cblake/ls_squad/ls_trp/lstrp.mdl (Get this from the Q menu) Weapons: deployable_shield comlink_swep weapon_hands rw_sw_dc15a_o rw_sw_dc17 rw_sw_dc15s rust_syringe weapon_bactakit weapon_policebaton (If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. Ex. tfa_e5 (Get this from the Q menu)) Add or Change: Add class weapons to the DS Model (Any job modification requires all this information) Job: DS Heavy Slots: 2 Description: DS needs that heavy power enough to keep forces away from the senators, having a heavy trooper will be beneficial for holding the enemy off. Model: models/synergy_roleplay/cga/trooper_ds/trooper_ds.mdl (Provide the model string if on server Ex. models/player/synergy/cblake/ls_squad/ls_trp/lstrp.mdl (Get this from the Q menu) Weapons: deployable_shield comlink_swep weapon_hands rw_sw_dc15a_o rw_sw_dc17 rw_sw_dc15s rw_sw_z6 weapon_policebaton (If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. Ex. tfa_e5 (Get this from the Q menu))waad Other: Removing Rys, Mack, and Jek from DS
  13. Name: Knight Who helped (If applicable): NA Link to Event/Encounter Document (optional): NA Description of event/encounter (required if no document provided): Patrol, troopers went to investigate the situation at the village and pirates took over the village. Did any Bounty Hunters Participate: No Please rate using this scale Please Rate 1-5 on each of the below categories (5 being perfect, 1 being horrible) Gameplay: Care and Effort: Server Performance:
  14. KnightVR

    Bug Hive!!

    Idk why it put Fox but Name: Knight
  15. Who helped (If applicable): None Link to Event/Encounter Document (optional): None Description of event/encounter (required if no document provided): Big creature nested in the medbay causing chaos to the base and kept producing more bugs. Did any Bounty Hunters Participate: None Please rate using this scale Please Rate 1-5 on each of the below categories (5 being perfect, 1 being horrible) Gameplay: Care and Effort: Server Performance:
  16. KnightVR

    2 am bananza

    5/5/5 Nice event for down time and keeping those minges busy.
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