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Bossk

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Everything posted by Bossk

  1. Strong 8/10 despite its simple idea to be honest. Yes it was on a small map and it was condensed into what a droid does best, but it definitely was a good idea and was executed very well for the resources available. What made it best was all of the voice changers and everyone playing along, A-1
  2. Honestly had a lot of fun, I'm going to give it a solid 7.5/10 because it was a basic idea but was very hectic and fun with the very small amount of people that were online for it. Definitely had a rocky start however, but when it picked up into more of a shoot em up and a little more rp it started rolling smooth.
  3. 8/10, super unique and I've never seen anything like it. Sure people try to be lore accurate, but this had its own little take that was slightly diverse from the actual show, made fit more for Gmod. Honestly super fun.
  4. 9/10, had a ton of fun and honestly was really good, the plot was unique to say the least. Only, only problem with the event was that there weren't any air support they had, even though the hangar was taken quite quickly. Super fun though
  5. Amazing 8/10, honestly had more fun than a lot of other events recently, definitely something refreshing to see during dead time on the server
  6. Bossk

    CIS attack

    Pretty laggy, something relaxing for a shoot-emup on a much larger scale than most events, or really any event on main server nowadays. Felt like a real war. 7/10
  7. 7/10, heavy in roleplay and a good wake up to the kind of stuff that a lot of people like once in a while, or sometimes all of the time. Mixed in independence and self-preservation with a shoot-emup to make something pretty good.
  8. Bossk

    The Station

    solid 7/10, was sort of confused on what was going on and the main point of the event, but it got the job done and passed the time
  9. Holy hell I had one hell of a time, definitely a solid 8/10. Felt genuinely scary when you would get isolated from everyone else that was deployed, not being able to figure out where you are for seconds, enough time for Shpack to getchu. Happy to get an event more dedicated to roleplay this time around as a member of the attack battalion, even if I was the only 212th there
  10. Solid 8/10, I had a ton of fun being an event job. Mixing in the bounty hunters and the clones added a new dynamic that is rarely seen. Though their ways of interrogation may be similar, their respective idea of how they handle civilians is far different. Hell I got put at gunpoint by a bounty hunter because he wanted to claim my house as his own xD.
  11. Bossk

    Leche's Adios

    I'd lie if I was going to say that I won't be missing you screaming at the top of your lungs into your mic, whether it's over discord or telling someone to get off your stand. o7, have a good time.
  12. For getting the opportunity to preach a fake god and his divine will really opened up my eyes to just how much bullshit you can spew in a matter of a single hour. Very fun event. 8/10
  13. Bossk

    Speed Running

    I'm going to give this an 8 for the pure factor of fun and I liked the story idea, let me explain. So, there wasn't that much lore behind it, I mean there wasn't much roleplay, but it was made up through everything that we were able to do as a battalion. Even though we faced failure, I believe that there was some 212th who really got to show their worth through their open field potential they showed and the overall fun chatter from the people who were dead and alive. I saw a Major who really got to give some good leading, that person not getting a lot of opportunity to show how well they can lead. Even though that it was a little rough, it was still quite good. Anyways, back to the event. I got to be a god damn ARC trooper a little early, planning on taking one of the slots for 212th, so I got to get a nice internship with the job and everything I was able to do. Even though I might've loaded in five minutes late for reasons I won't state, this was a very nice 212th event. Snadvich always makes difficult events, and they are always a Extreme 1 life soooooooooo that's a quick way to catch a good rating from me instantly. Much love Snad <3.
  14. Other then the blatant fail rp from the republic side of things, I don't think the event was that bad. For something that was made within the span of a couple of minutes and just thrown together, it did not turn out as bad as previous events, of course not stacking up to events that have previously been done. Solid 7/10 event side.
  15. Bossk

    Eldritch Horror

    Definitely respective of the 9/10 as far as the chart goes and my own personal rating. Even though I died first, like usual with all of Snadvich's 1 life events, I still had a lot of fun and was able to develop my opinion of the story before my instantaneous death. Had a lot of fun just rolling around, doing our own thing, and I'm not hearing anything negative from anyone who you know, didn't die immediately. Wasn't much of a shoot em' up, an rp event. Only thing that held it back were decisions made by battalion members that I didn't agree with.
  16. Solid 7/10 for a late night event. Nothing too crazy to be honest, nothing that was terrible either in my somewhat professional opinion. I had some good fun dodging sniper shots and at least doing something this late at night.
  17. Bossk

    Sarrish...

    Giving this one a solid 9/10, I really just don't have complaints on behalf of how the event functioned. The only thing that made no sense to me was where all of the B1's that were no where to be seen suddenly appeared right at the elevator, there was a blockade yes with some droid pods but not enough to deploy an entire army, and no way in hell there was enough time to infiltrate the first floor with how short amount of time we were upstairs. Other then that I highly look forward to the next event, because god damn that shit was bussin.
  18. 7/10, SOLID. I won't rate it a seven since I just feel that it could've been done on a bigger map, as the story behind this event was not able to shine bright enough due to the map size, it felt too Closter phobic even for how big that map is. I saw the story and what it was trying to be though and that's why I give it a solid rating.
  19. Ah yes, let me give also my INSIDE pov of what I have experienced as a 21st Jedi weeks before the wipe, long before that, and now after the wipe. -1 The entire point of the wipe was to wipe out what I've come to see the "ego" that 21st members had. I can partly agree as a spectator that there was some troubled people but I am one of the people who don't pin all of the blame on the people within 21st at that time but we won't get into that, that strays from the point. There isn't much I have to say since what I would say has already been stated much better then I could ever do it. With the BCMD being the heart and soul of a battalion, the face of it and the person who reigns above all in authority within 21st. I think Dennis is an awful choice to take the position of Bacara, in fact within the battalion I feel he is the last option I'd put up. There is nothing but negativity and toxicity surrounding Dennis, which all is true. Not to mention that his activity has already declined and he's running and declining faction at the moment. How are we to expect him to be there for the battalion when he can't even be there for his own faction that hasn't even been prominent for over two weeks. As Matt said I can't get behind someone who has this much negativity surrounding them. Not only that but 21st has possibly one of if not THE worst jedi program and barely anything has been done to fix it. Dennis also despising battalion jedi as he has stated a plethora of times before. How is that Bacara material, especially when there is no Mundi?
  20. Honest rating, I'll give it like a 7/10. The reasoning behind me not giving it a 6.5 is because I believe that with only 21st being deploying it was much more controlled and then overall more fun. Actually got to be important as a jedi for once (I think force heal is broken, no animation idfk). A lot of reviving, and 21st is always missing medics so being a Jedi for 21st makes me important. Pretty lit. I saw the intentions of the event and that also contributes to what I rated.
  21. Ah, where do I begin. Right, rating. 7. Let's start with the event jobs, or one in particular. I don't know who in the right mind allowed Maul to have force reflect on as he slaughtered clones without any fear or regard for his own life. The spawning was a bit aids, especially in the SHB but overall it added some cinematic value for 212th so I will give it off to us. Also, pilots, dogfights, definetely more monitoring in the air since for only five ships (only three pilots on at the time), it was too much for them to do anything as they just had to kinda bend over and take it. Possibly setting the hyperspace one planet away, possibly having more jedi (I heard no calls for them in discord or any need of them). Clearing up ragdolls for lag (CT ragdolls outside GR when no one was going over there, clearly) RP was good though, at least Shockpoints' clone voice never seems to disappoint. I saw the thought of this event, and I believe it had a good mindset going into it, so it was pretty solid.
  22. Bossk

    The Vital Sector

    Solid 7/10. I don't want to give it an 8 because of the level of fun, I merely give it a 7 even though I didn't find any large flaws.
  23. 6/10 for the pure fact that I got to steamroll and utter demolish Droids in my ARC-170.
  24. 6/10 because I got to absolutely slaughter people at Besh as a B1, they stood no chance. Covered a kill count of 11 at least, I stopped counting once I got in a Hyena Bomber and took out 5 or so at least after performing an elegant kamikaze with missles, full barrel spin baby.
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