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Joah

Retired Founder
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Everything posted by Joah

  1. Gotcha.
  2. Joah

    Venator Entity

    For this, It's an amazing concept. However, the floors inside are buggy as shit, you fall through the floor / etc. This would make for a really cool Entity in the sky. But for physical use. It's garbage. Let me know what you guys think, I can add it as a prop in the sky. but it's just not good inside, and the doors are not animated at all.
  3. After looking at this Pack, it is not finished nor near completion. I see the Prop aspect of it, but it's nowhere near finished, I see this as a prop pack, and from what I could see, it didn't cause any frame drop. The comments themselves even talk about this is nowhere near finished. However I could see the use on our maps, but this was designated purely for a separate map had separate entities created. Are you guys just wanting this for the destructible parts and the Venator / Munificent with a better Hangar? Thanks in advance ~ Still open to debate or +1's
  4. Joah

    Rules for Knife

    Rules for Knives were already stated at the previous commander meeting. ~ You may ask your CO about that. - Denied due to this being a rule that was already decided by all of BCMD + meeting.
  5. That means we need to remove the skill system from the Event server entirely and delete those files then change every single job. God damnit sock I hate you. Why did you not suggest this in the last update. Incoming 3-4 hours of sitting down q_Q
  6. Gotcha. I just woke up.
  7. Max health and armor should now immediately transfer to the event server after a restart now. If im not mistaken everyone currently should be 100% up to date.
  8. Ya, this is definitely an issue, Must've changed with the TFA Weapon base change. I'll look into this, Thanks, boys. Accepted
  9. Jetpacks aren't items that are meant to keep you airborne 24/7. They're meant to propel you in a direction in which you get to in a short instance. as refrenced by all clone wars episodes. You can hover with them. etc/ but they always quickly fall back to the ground. This is denied.
  10. Denied ~ Staff Controls this, Bring it up at a staff meeting.
  11. how is it happening?
  12. I'd recommend following my guide of deleting all addons / downloads you probably have a conflicting file, make sure to unsub from everything.
  13. Is this happening on the main server and who the hell is it happening. ?
  14. @Baxter The Regimentals complained saying it's more than a REG commander, so it wont happen.
  15. just suggest a 327th shotgun buff 4head?
  16. did I forget to put that? Ya Omega is getting that, My apologies
  17. Ya, so we tested the E-11D, it takes 3.2 Seconds to kil someone. Compared to the DC-15A which is 4.1-3. About 1 second faster. So it's relevantly balanced. We didn't see a point, I had 8 testers with me. Knife will do 850 Dmg. and to be fair, that knife is a bitch to hit when someone is running.
  18. We have combine maps, is it really that strange to ya? haha
  19. Because its epic.
  20. # Changelog Patch Log: "4:1:2019" ## [Unreleased] - Pending (Subject to Change) ### Added ____________________________________________________________________________________________________________________________________________ Added these weapons to "ALL CLONE JOBS" - So admins don't have to spawn them in for you. This includes, All Battalions, Squads, SOBDE, High Command. ETC. DC-15 A / DC-15S Defibulators to every single medic job, specially added to Boss, Fi, Foxtrot Medic, Tech, Kom'rk. Sync Wiltos Databases to Event Server (Sharing Information between servers) Sync Skill System Database to Event Server (Sharing Information between servers) Sync Perma Weapon Database to Event Server (Sharing Information between servers) New Chair Prop, You can slide this into our Prop Packs/ He allows reuploads: https://steamcommunity.com/sharedfiles/filedetails/?id=1640194607&searchtext= New Rakghoul Infection swep: https://synergyroleplay.com/forums/topic/13177-rakghoul-swepmodel-in-one/ New Walking Noise New Flashlight Noise New Explosion Noise 4 New Event Server Maps: https://steamcommunity.com/sharedfiles/filedetails/?id=1661511336&searchtext= https://steamcommunity.com/sharedfiles/filedetails/?id=1645153056&searchtext=Nar https://steamcommunity.com/sharedfiles/filedetails/?id=505151457&searchtext= https://steamcommunity.com/sharedfiles/filedetails/?id=1264644301&searchtext=City New Loading Screen Added TFA Reduxed ____________________________________________________________________________________________________________________________________________ Job: SOBDE Regimental Commander - Alpha-23 Gideon. Pay Increased: $750. Slots: 1 Description: Regimental Commander over SOBDE. Model: models/player/gideon/bcr/gideon/bcr_gideon.mdl Weapon Load Out: tfa_swch_dc17m_br, tfa_swch_dc17m_sn, tfa_swch_dc17m_at, mk_2_1, tfa_sw_dc17dual, wt_rocketboots, weapon_bactanade ____________________________________________________________________________________________________________________________________________ New Job: Recon Regimental Commander Slots: 1 Description: Clone Commander, also known as clone trooper commander, was a rank in the Grand Army of the Republic held by clone troopers who led regiments of 2,304 troopers. Model: models/player/suno/green_beret/republic_intelligence_general.mdl Loadout: tfa_swch_dc15a, tfa_dc15s_ashura, tfa_sw_dc17dual, chaingun_servius, tfa_swch_clonelauncher_3, iqa11_sniper_rifle Pay: $750 ____________________________________________________________________________________________________________________________________________ New Job: Attack Regimental Commander Loadout: tfa_swch_dc15a, tfa_dc15s_ashura, tfa_sw_dc17dual, wt_rocketboots, chaingun_servius Model: models/player/gingers_airborne/gingers_airborne.mdl Description: Clone Commander, also known as clone trooper commander, was a rank in the Grand Army of the Republic held by clone troopers who led regiments of 2,304 troopers Slots: 1 Pay: $750 ____________________________________________________________________________________________________________________________________________ New Job: Specialized Regimental Commander Loadout: tfa_swch_dc15a, tfa_dc15s_ashura, tfa_sw_dc17dual, wt_rocketboots, chaingun_servius, tfa_westar_m5_default Slots: 1 Description: Clone Commander, also known as clone trooper commander, was a rank in the Grand Army of the Republic held by clone troopers who led regiments of 2,304 troopers Model: models/player/suno/hero/specialist_general_2.mdl Pay: $750 ____________________________________________________________________________________________________________________________________________ New Job: Honorary Regimental Commander Loadout: tfa_swch_dc15a, tfa_dc15s_ashura, tfa_sw_dc17dual, wt_rocketboots, chaingun_servius, tfa_westar_m5_default Slots: 1 Description: Clone Commander, also known as clone trooper commander, was a rank in the Grand Army of the Republic held by clone troopers who led regiments of 2,304 troopers Model: models/player/suno/hero/specialist_general_2.mdl Pay: $750 ### MISC Changes ____________________________________________________________________________________________________________________________________________ GM Job Changes: The Category “Galactic Marines” will be renamed to “21st Nova Corps” Galactic Marine Medical Trooper change name to Galactic "Marines" Medical Trooper Galactic Marine Jet Trooper Renamed to: Galactic Marines Elite Jet Trooper - Pay Increase to $450: Add this Model: models/player/gideon/galacticmarine/kellersunit/gm_ku.mdl Add new Job: KU Trooper (Near Galactic Marines Trooper) Description: Keller’s Unit was a msall group of subdivided men from the Galactic Marines, Lead by CC-7270, Commander Keller Slots: 5 Model: models/player/gideon/galacticmarine/kellersunit/gm_ku.mdl Weapons: chaingun_servius, repair_tool_evan, tfa_westar_m5_marines Pay: $450 Created a new category underneath Galactic Marines/21st Nova Corps called: 21st Nova Corps SO. Special Operations Commander Jet: Model: models/player/cblake/synergy/spec_ops/blackout/blackout.mdl Pay: $700 Weapons: Edited tfa_westar_m5_default - Make the weapon do 100 Damage per shot, make it semi-auto, not full automatic.Lower clip size to 30, weapon_camo_sr, tfa_sw_dc17dual, tfa_dc15s_ashura, comlink_swep Description: CC-1993, nicknamed "Jet," was a Clone Commander who served in the Grand Army of the Republic during the Clone Wars. He notably led a unit of clone flametroopers and special ops clone troopers during the Second Battle of Geonosis against the Confederacy of Independent Systems under Jedi General Ki-Adi-Mundi. Slots: 1 Special Ops ARC Trooper: Model: models/player/cblake/synergy/spec_ops/arc/arc.mdl Slots: 5 Pay: $450 Weapons: chaingun_servius, Edited tfa_westar_m5_default - Make the weapon do 100 Damage per shot, make it semi-auto, not full automatic.Lower clip size to 30, weapon_camo_sr, tfa_dc15s_ashura, tfa_sw_dc17dual, comlink_swep Description: Special Operations clone troopers, or Special Ops Troopers, were specialized clone troopers who fought for the Grand Army of the Republic during the Clone Wars. Many Special Ops Troopers fought with commanders Cody and Jet during the Second Battle of Geonosis and Battle of Christophsis. On Geonosis, a unit of Special Ops Troopers was placed under the command of Jedi General Ki-Adi-Mundi. Special Ops ARF Trooper: Model: models/player/cblake/synergy/spec_ops/arf/arf.mdl Pay: $450 Weapons: weapon_camo_sr, Edited tfa_westar_m5_default - Make the weapon do 100 Damage per shot, make it semi-auto, not full automatic.Lower clip size to 30, tfa_swch_clonelauncher_3, tfa_dc15s_ashura, comlink_swep Description: Special Operations clone troopers, or Special Ops Troopers, were specialized clone troopers who fought for the Grand Army of the Republic during the Clone Wars. Many Special Ops Troopers fought with commanders Cody and Jet during the Second Battle of Geonosis and Battle of Christophsis. On Geonosis, a unit of Special Ops Troopers was placed under the command of Jedi General Ki-Adi-Mundi. Slots: 5 Special Ops Medic: Model: models/player/cblake/synergy/spec_ops/medic/medic.mdl Pay: $450 Weapons: weapon_camo_sr, Edited tfa_westar_m5_default - Make the weapon do 100 Damage per shot, make it semi-auto, not full automatic.Lower clip size to 30, tfa_dc15s_ashura, tfa_swch_dc17, weapon_bactakit, comlink_swep Description: Special Operations clone troopers, or Special Ops Troopers, were specialized clone troopers who fought for the Grand Army of the Republic during the Clone Wars. Many Special Ops Troopers fought with commanders Cody and Jet during the Second Battle of Geonosis and Battle of Christophsis. On Geonosis, a unit of Special Ops Troopers was placed under the command of Jedi General Ki-Adi-Mundi. Slots:5 Special Ops Trooper: Model: models/player/cblake/synergy/spec_ops/trooper/trp.mdl Pay: $350 Weapons: tfa_dc15s_ashura,Edited tfa_westar_m5_default - Make the weapon do 100 Damage per shot, make it semi-auto, not full automatic.Lower clip size to 30, weapon_camo_sr, comlink_swep Description: Special Operations clone troopers, or Special Ops Troopers, were specialized clone troopers who fought for the Grand Army of the Republic during the Clone Wars. Many Special Ops Troopers fought with commanders Cody and Jet during the Second Battle of Geonosis and Battle of Christophsis. On Geonosis, a unit of Special Ops Troopers was placed under the command of Jedi General Ki-Adi-Mundi. Slots: 10 ____________________________________________________________________________________________________________________________________________ Green Company Job Changes / 41st Job Changes. Look for those categories. Job: Commander Faie Weapons Changes: Remove: tfa_swch_dc15a_scoped / Add: weapon_tfa_dc15agc Job: Green Company Cooker Weapons Changes: Remove: tfa_dc15s_ashura / Add: weapon_tfa_dc15agc Job: Green Company Draa Weapons Changes: Remove: tfa_swch_dc15a_scoped / Add: weapon_tfa_dc15agc Job: Green Company ARC Trooper Weapons Changes: Remove: tfa_dc15s_ashura / Add: weapon_tfa_dc15agc Job: Green Company Scout Sniper Weapons Changes:Remove: tfa_dc15s_ashura / Add: weapon_tfa_dc15agc Job: Green Company Support Scout Weapons Changes: Remove: tfa_dc15s_ashura, tfa_swch_dc15a_scoped / Add: weapon_tfa_dc15agc Job: Green Company Medical Scout Weapons Changes: Remove: tfa_dc15s_ashura / Add: weapon_tfa_dc15agc, tfa_scoutblaster_extended Job: Commander Gree Weapons Changes: Remove: tfa_dc15s_ashura, tfa_swch_dc15a / Add: weapon_tfa_dc15agc ____________________________________________________________________________________________________________________________________________ Dooms Unit Category Job Changes: Doom’s Unit Engineer: Weapons Changes: Remove: tfa_dc15s_ashura / Add: tfa_sw_repshot ____________________________________________________________________________________________________________________________________________ Coruscant Guard Job Category: Coruscant Guard Thire Weapon Loadout Change: Weapons: chaingun_servius, tfa_sw_dc17dual, tfa_dc15s_ashura, tfa_swch_clonelauncher_3, tfa_westar_m5_default Coruscant Guard Arc Trooper: Run speed updated to the rest of the battalion ____________________________________________________________________________________________________________________________________________ Sith Job Category: Added this Civilian Bodygrouper to every single sith job in the “Sith Empire” Category models/misc/coruscant_underworld/coruscant_underworld.mdl Dark Honor Guard: Run speed increased to Shock Trooper / Temple Guard Movement Speed Existing Job: Dark Lord of the Sith: Assign this weapon: Dual Sabers Existing Job: Dark Lord's Wrath Add this new model: models/helios/talon2.mdl https://steamcommunity.com/sharedfiles/filedetails/?id=1303569635&searchtext=twilek Assign this weapon: Dual Sabers Weapon Changes: Weapon_darkside_lord_juggernaut:Force Pool or “bar” - 350% Weapon_darkside_lord_assassin:Force Pool or “bar” - 350% Weapon_darkside_lord_marauder: Force Pool or “bar” - 350% Weapon_darkside_lord_sorcerer: Force Pool or”bar” to 350% Weapon_darkside_council:Force Pool or “bar”- 400% Weapon_darkside_wrath:Force pool or “bar”- 450% Weapon_darkside_dark_lord:Force Pool or “bar” - 500% Weapon_darkside_lord_juggernaut:add the lightning force power Weapon_darkside_lord_assassin:add the lightning force power ____________________________________________________________________________________________________________________________________________ 212th Attack Battalion Job Changes: Job: 212th Commander Cody: models/player/cblake/synergy/212th/cmdcody/cody.mdl 212th Officer: models/player/cblake/synergy/212th/officer/officer.mdl, models/player/cblake/synergy/212th/gc_trooper_v1/gc_trooperv1.mdl 212th ARC Trooper: models/player/cblake/synergy/212th/arc/arc.mdl, models/player/cblake/synergy/212th/gc_trooper_v1/gc_trooperv1.mdl 212th Boil: models/player/cblake/synergy/212th/boil/boil.mdl, models/player/cblake/synergy/212th/geo_arf_boil/geo_boil.mdl 212th ARF Trooper: models/player/cblake/synergy/212th/arf/arf.mdl 212th Waxer: models/player/cblake/synergy/212th/geo_arf_waxer/geo_waxer.mdl, models/player/cblake/synergy/212th/waxer/waxer.mdl 212th Oddball: models/player/cblake/synergy/212th/oddball/oddball.mdl 212th Medical Trooper: models/player/cblake/synergy/212th/212_med/212_med.mdl, models/player/cblake/synergy/212th/gc_trooper_v1/gc_trooperv1.mdl 212th Engineer: models/player/cblake/synergy/212th/eng/eng.mdl, models/player/cblake/synergy/212th/gc_trooper_v2/gc_trooperv2.mdl 212th Heavy Trooper: models/player/cblake/synergy/212th/hvy/hvy.mdl, models/player/cblake/synergy/212th/gc_trooper_v2/gc_trooperv2.mdl 212th Trooper: models/player/cblake/synergy/212th/trooper/trooper.mdl, models/player/cblake/synergy/212th/gc_trooper_v2/gc_trooperv2.mdl 2nd Airborne Company Commander: models/player/cblake/synergy/2ndac/barlex/barlex.mdl 2nd Airborne Company Bear: models/player/cblake/synergy/2ndac/2ac_officer/2ac_officer.mdl 2nd Airborne Company Medical Trooper: models/player/cblake/synergy/2ndac/2ac_med/2ac_med.mdl 2nd Airborne Company Trooper: models/player/cblake/synergy/2ndac/2ac_trp/2ac_trp.mdl ____________________________________________________________________________________________________________________________________________ General Job Updated: Model: models/player/liquid/arc/general/arcgeneral.mdl ____________________________________________________________________________________________________________________________________________ Jedi Job Changes: Jedi Master Guardian Job to Receive Weapo: weapon_lightside_master_sentinel Jedi Knight Guardian Job to Receive Weapon: weapon_lightside_knight_sentinel Job Cin Drallig: Give him the Shock Trooper Movement Speed Give this Model to these jedi jobs: models/player/swtor/arsenic/jokal/jokal.mdl - EXCLUDING Named Characters and younglings ____________________________________________________________________________________________________________________________________________ RANCOR Changes: Add - chaingun_servius to all RANCOR Jobs excluding the rocket trooper ____________________________________________________________________________________________________________________________________________ 91st Lightning Corps Job Category: Remove These Two Jobs From The Category, Completely delete them: 91st Sharpshooter, 91st Engineer 91st Lightning Squad Trooper: Change Slots: 2 Existing Jobs: 91st Lightning Squad Stak/Razor Pay: Changed to $450 from $400 New Job: 91st Lightning Assault Trooper Loadout: tfa_swch_dc15a_scoped, tfa_dc15s_ashura, tfa_wsp_3, tfa_swch_clonelauncher_3 Slots: 2 Description: Lightning Squadron, was a military unit in the Grand Army of the Republic, composed of Advanced Recon Force Clone Troopers Pay: $400 Model: models/player/synergy/cblake/91st/arf/91starf.mdl New Job: 91st Lightning Support Trooper Loadout: tfa_swch_dc15a_scoped, tfa_dc15s_ashura, tfa_sw_repshot , repair_tool_evan , tfa_swch_clonelauncher_3 Slots: 2 Description: Lightning Squadron, was a military unit in the Grand Army of the Republic, composed of Advanced Recon Force Clone Troopers Pay: $400 Model: models/player/synergy/cblake/91st/engineer/91steng.mdl New Job: 91st Lightning Squad Medic Loadout: tfa_swch_dc15a_scoped, tfa_dc15s_ashura, tfa_swch_clonelauncher_3, weapon_bactakit Slots: 2 Description: Lightning Squadron, was a military unit in the Grand Army of the Republic, composed of Advanced Recon Force Clone Troopers Pay: $400 Model: models/player/synergy/cblake/91st/arf/91starf.mdl ____________________________________________________________________________________________________________________________________________ Job Category: Base Ops Gave All Naval/Base ops jobs this Weapon: Tfa_dc15s_ashura ____________________________________________________________________________________________________________________________________________ Admin Changes: New Admin Ranks in game Community Overseer H.o.D - Head of Departments H.o.A - Head of Administration H.o.I - Head of Intelligence Prop Limit for Senior Admins - 200 Prop Limit for Vet Admins - 200 Prop Limit for Head Admins - 200 Prop Limit for Directors 200 Prop Limit for Super Admin = Unlimited Advanced Dupes can no longer bypass the Prop limit ____________________________________________________________________________________________________________________________________________ SOBDE Changes - ALL OMEGA SQUAD GETS CLOAKS BTW Job Categories - Omega Squad, Delta Squad, Foxtrot Group,Bad Batch except the job [“WRECKER”] Default Health Should be: 200 HP 100 Armor, for all those categories above. (Excluding Wrecker) in Bad Batch Null Change: All Null should start with 150 HP and 50 armor Job “WRECKER” inside of Category: Bad Batch: Starts with 200 HP and 200 Armor Job “TECH” inside of Category: Bad Batch : Give Weapons: weapon_bactanade, weapon_bactakit Job “Kal Skirata”: Remove: tfa_steela_rifle Give: westar35_blaster_carbine - Buff the Damage to 65 on this weapon Job “Jaing Skirata” instead of Null: Remove: tfa_rakohardeen_rifle Give Weapon: tfa_wsp_5 Give Weapon: tfa_sw_dc17dual to all Null Jobs, (EXCEPT KAL SKIRATA) ### Removed Detonators from all jobs (CAUSED MASS CRASHING) Over 500 MB of useless models, Should help load in lag and your poor hard-drive. ____________________________________________________________________________________________________________________________________________ ### Weapon Changes Tfa_wsp_2 [DH-17R] - Weapon damage to 80 from 65 Tfa_wsp_5 [LD-1] - Weapon Damage to 300 from 400 Tfa_dlt20a_extended [DLT-20A] - Weapon Damage to 250 from 80 Tfa_wsp_1 [Dawn of Sorrow] - Weapon Damage to 250 from 105 Zeus_thermaldet [Thermal Detonator] - Doubled in damage ratio Tfa_b2_blaster [B2-Blaster Pistol] - Weapon Damage to 85 from 50 Tfa_dl44 [Dl-44 Non-Upgraded] - Weapon Damage to 100 from 65 Tfa_swch_de10 [DE-10] - Weapon Damage to 120 from 50 Tfa_752_westar34 [Westar-15 Pistol] - Weapon Damage to 100 from 50 Tfa_papanoid [Papanoid Pistol] - Weapon Damage to 100 from 50 Tfa_mercenarypistol [Mercenary Pistol] - Weapon Damage to 100 from 50 Tfa_blacksunweapon [Black Sun Pistol] - Weapon Damage to 100 from 50 Tfa_swch_ll30 [LL-30] - Weapon Damage to 125 from 50 Tfa_dl44_extended [DL-44 Upgraded] - Weapon Damage to 120 from 60 Tfa_sw_dc17dual [Dual-17 Pistols] - Weapon Damage to 60 from 30 Flamethrower_variant [Flamethrower] - Significantly lower the flame duration on the player make it the same as zx_wrist_flamethrower time on fire duration. Flamethrower_basic [Advanced Flamethrower] - Significantly lower the flame duration on the player make sure its the same as the zx_wrist_flamethrower time on fire duration Mk_2_1 [Knife] - Make the knife a guaranteed 1 shot. tfa_swch_dc17m_br [DC-17M Blaster Rifle] - Damage to 60 from 50. tfa_sw_komrk [Kom'rk's Shotgun] - Damage to 40x5 from 20x5 ### HOTFIXES Westar-M5 not showing up, This includes all versions of the Westar-M5. Rocketboots Edit: Significantly slowed the jetpacks Jogging Speed / Walking speed is now consistent. A lot of Errors in the Console Store Theme Camoflauge device on the event server Weapon drop off damage :^)
  21. Denied, i literally just denied this.
  22. Joah

    Fortifications

    For the time being I'm going to deny this as the server suggestions / update is overly large, Perhaps at a later date ^^. -Denied (for now)
  23. We have way to many droids that are hardly used, Until I see more usage of the other droids and creativity, I don't see a point in putting more DL for jobs that won't be used. Denied. - EO on this one.
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