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Misfit

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Everything posted by Misfit

  1. +1 KU weapons specialist is semi useful now
  2. theres spots on this map where its extremely laggy, a kill spot, will crash your game, or all of the above. it got removed because of all of these reasons + i think something about textures but idk that part
  3. -1 extensive is amazing...... to an extent. back in 2017-2020 when the server was maxing 128+ players to the point that we were kicking AFKs this map was perfect. No lag, hardly any crashes and hella stuff to do. Nowadays we cap 110 with mad lag
  4. +1boxrp
  5. +1 jus dont place 10 of them like he said shooting 50 in 0.1 seconds
  6. changing my vote AGAIN to -1 you’re basically saying “oh battalion goes sour with no BCMD, TIME TO REMOVE” like this same thing doesn’t happen with any other battalion. its happened in 501st, 41st, 212th, 21st and CG. its definitely not as often in these other battalions because there’s usually a command structure in place before a BCMD leaves the battalion but its not just DU. of course DU has a scuffed past especially in the position of Doom but everytime, with our without a BCMD the battalion finds a way out. they did it in 2018, 2019, 2020, and 2021. no reason it cant do it a 5th time in 2022. like i said originally, if you wanna be harsh wipe it and start over like with 21st. if not then let it ride out with conrad and maddoxx and let them rebuild the battalion themselves. in the end a removal will hurt the server more than it’ll help.
  7. this is way too true that its scary. (from what i know from the outside of 41st) all 2 of these battalions are in the same position but the only difference is 21st and 41st have a working HC while DU is in need of a rebuilding. Honestly we should give DU the 21st treatment, start from the bottom and build back up. theres things trixx made in 2019 thats still in use to this day, not saying its bad or anything but thats a 3 year old document even if its "revamped" all the info is the same. With a good DEDICATED HC focused on the future of DU, it doesnt need to be removed. Even if its not Brooklyn, Dennis, Maddoxx, and Mitchel again, get a squad of great commanding officers together, wipe DU and demote everyone to privates and watch its rebuilding process. 21st is in a great spot compared to last year due to that and if it didnt happen this suggestion would probably be about 21st instead of DU. -1 give them the same chance we gave 21st, the only differences in the situations is DU isnt toxic and elitist, its just bad right now…… again.
  8. +1 def not x10 pay increase (i would love to be paid 8000 credits every 3 minutes) but the x3 increase is ALOT more reasonable and workable
  9. -1 I suggest reposting and making this for SO and SOBDE or just just for the server itself as a whole. Its decently cool but i definitely dont wanna give it to a practically infinite slot job like conrad said
  10. +1 lets see
  11. Brian Limmond
  12. Common L +1
  13. 90% sure it got removed because someone shoved a prop into it and killed people/crashed the server with it so it was then banned/removed +1
  14. SO ARC, Cloak and westar
  15. explain this im confused what would or could we change about it? like you said its made that way for a reason and the mian problem now is its more of a CQC weapon with low damage, a big mag and high fire rate compared to what it use to be. the support change was only an idea and from your response i already see its more than likely not possible. As for the main suggestion, i want KU to have something more than nothing. 2ndAC has 10 flying healers (medic and support) and correct me if im wrong but most of wolfpack have jetpacks. the best thing KU has is 3 JT members and besides that, theres 0 allure to the 10 man sub unit. i dont want just one or the other because it would just make it a Sharpshooter class or an ARC class, plus its only 3 slots for the job and KU doesnt get more than 4 members including myself at a time. I understand it over-poweredness of it and honestly if needed you can drop it down to 1 slot and name the job Captain Charger, adding 1 more job slot to Medic and JT but if anything at all i want KU to have something more unique than just the name.
  16. IF POSSIBLE im gonna strive to get KU Support/Medic back to how it was before (Medkit + Armor drop) after this post. Otherwise we currently have a full SO Support branch and a half full GM Support branch to cover us on the armor side so health and other parts of the battalion/KU are being focused on as of now. also our Jet Troopers Double as pilots seeing as Support is now just a medic
  17. i might not have said it (ima change that after i post this) but i want to rename it also to just simply "Weapons Specialist" removing the heavy part entirely. The main idea is to combine ARC and ARF into one single job kinda like how the support job use to be a Medic, Pilot and ENG combo. We chose these weapons specifically mainly because they arent overpowered in any aspect yet also still more useful than a Z6 in every situation. also from a somewhat lore standpoint back in the original battlefront games, 21st was seen with the Clone Minigun
  18. Name: Misfit RP Rank: XO Suggestion: Change KU Heavy Weapons Specialist loadout and name to "Weapons Specialist" Implementation: KU Heavy/ weapons specialist whatever is extremely useless as is seeing as the z6 is dog water trash, especially when you have a westar at hand. To counter this i would like to remove the z6 as a whole and add a DC-15x sniper and a clone minigun. This wont be that bug of a change because in the scheme of things the westar is still much better than both BUT it will finally give a use to the job and KU as a whole instead of just being the job nobody wants or uses. also the name change will make the weapons themselves fit more considering its main role isnt being a heavy anymore. Lore: https://starwars.fandom.com/wiki/Keller's_unit Workshop content if applicable: (If no workshop content, suggest a developer or put "Require Development") If you are asking to add or change a job, fill out the following Add or Change: Remove the z6 from weapons specialist and add Clone Minigun and DC-15x as replacement weapons and name to "Weapons Specialist" (Any job modification requires all this information) Job: Kellers Unit Heavy Weapons Specialist Slots: 3 Description: The KU Weapons Specialist is adapt in not only 1 but 2 weapon classes giving the ability to attack from a far and up close with their DC-15x sniper and Clone Minigun respectfully. It is the more underrated Class in KUs arsenal yet gets the job done just as well as the others. Weapons: “chaingun_servius” and “rw_sw_dc15x” Other: atleast add the sniper. this job has not been used since KU was full and KU hasn’t been full for atleast a year and a half.
  19. void it i guess 🤷
  20. definitely planning to replace it with either a support job or normal trooper. its overall unused compared to the Ariel and and medic jobs we have now
  21. Name: misfit RP Rank: XO Suggestion: remove KU HVY Implementation: remove KU heavy from da server. its overall unused compared to the Ariel and and medic jobs we have now and im planning on replacing it with something else later Lore: http://pm1.narvii.com/6884/a307e89450bfd17f4e8b22242aa0da615b59557br1-613-586v2_00.jpg
  22. Name: Misfit RP Rank: XO Suggestion: rename KU Support to KU Medic Implementation: KU support cant drop armor or fly SO rename it to Medic instead Lore: it was supposed to be a link but jus click it
  23. Misfit

    Soup

    Name: misfit RP Rank: XO Suggestion: add soup Implementation: add soup for soup day Lore: soup Workshop content if applicable: https://steamcommunity.com/sharedfiles/filedetails/?id=2502283921 https://steamcommunity.com/sharedfiles/filedetails/?id=184325061 (If no workshop content, suggest a developer or put "Require Development") Extra: make grounkle proud
  24. +1 FOR THE LOVE OF GOD PLEASE DO
  25. Name: Misfit/Keller Suggestion: add a Special Operations TS channel Where would this be implemented?: under/above the Kellers Unit channel in the 21st nova corps section in siege batallions How would this benefit the TeamSpeak/Community?: it gives a channel to SO making it less biased towards the "cooler" sub unit Have you asked for Feedback from others about this suggestion?: yes its been in discussion for years but has never officially been made Briefly explain why this should be implemented?: i dont think its fair that KU, a sub unit with 2 and a half comic book pages of lore has a TS channel and not SO that has BUNCHES of lore from being palpatines kill squad to mundis flame troopers.
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