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Misfit

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Everything posted by Misfit

  1. respectfully, i hate this argument but yes all KU get westars. Stat wise the DC-15x and westar do the same damage in the same amount of time. The z-6 on the other hand is great on paper but in game its god awful. the sniper if anything at all gives the class and sub unit as a whole a ranged option and overall can bring more roleplay options to the table like long range scouting and such. 21st has a completely full Support branch (10 troopers in total) and talking with gadget the first time the conversation of changing KU WS he didnt want more support troopers. HVO definitely was talked about but battalion balancing and community feedback were the only roadblocks to making that suggestion instead. I personally chose ARF solely on the long range recon factor. A JT can do the job sure but they still have to get up closer than a ARF trooper would with their sniper. I want KU to move as one full unit when away from the main battalion and not individuals. Having the Jetpack, Medkit and Sniper combo is devastating when used properly, especially in the well trained group that Kellers Unit strives to be (2ndAC wit a perma weapon at this point). Also our Aerial trooper has doubled as a Pilot seeing as the "support" is a medic
  2. Name: Misfit RP Rank: XO Suggestion: Change KU Weapons Specialist to KU Recon/ARF trooper Implementation: Remove the z6 from the KU WS and give it the DC-15x instead, making it a ARF type trooper. This way it is in line with the balance of the server and serves more of a purpose in the sub unit as a whole. Lore: https://starwars.fandom.com/wiki/Keller's_unit Workshop content if applicable: (If no workshop content, suggest a developer or put "Require Development") If you are asking to add or change a job, fill out the following Add or Change: Remove the z6 from weapons specialist and add the DC-15x also changing the name to "Keller's Unit Recon Trooper" (Any job modification requires all this information) Job: Kellers Unit Recon Trooper Slots: 3 Description: The KU Recon Trooper is the third and final link to the unit bringing more range and reconnaissance to the group. This trooper is equipped with a DC-15x long range rifle, able to knock down targets in record timing. Weapons: “rw_sw_dc15x” Other: tell me if theres anything about clone mini gun or ss in here still
  3. Heres a visual of what happens
  4. Name: Misfit RP Rank: XO Suggestion: Remove dupe spawning protection or just spawn protection as a whole Implementation: Remove when someone walks into a spawning dupe, the dupe doesnt fully spawn because "[SynergyRP] Your prop cannot be spawned inside someone!". Looking at it now i think this is prop protection and it makes spawning props, dupes or anything of the such a pain because it will depawn a random prop instead of the one someones actually inside of. The video below is what specifically what im talking about and it happens with tacs also Lore: https://starwars.fandom.com/wiki/Prop_31-814D Workshop content if applicable: (If no workshop content, suggest a developer or put "Require Development")
  5. and i made CY with 15 whats your point
  6. +1 Edit: I feel as if the buff should be just less spread, maybe even more recoil because of it but definitely less spread
  7. @Maddoxx @Freck Start an armory build competition, Whoevers build is the best gets perma propped and they get credits? atleast the first part Anyways +1 i still call that armory
  8. Name: MIsfit RP Rank: xo Suggestion: Fix secondary fire (rockets) on air vehicles Implementation: on the droid bomber and on occasion the LAAT (there might be more idk) if you're moving and you shoot the missiles, they will hit you instead of literally anything else. To stop this from happening you must come to damn near a complete stop to shoot and by then you're dead by your own doing or some ARC below you with a minigun. Also seeing as the Ywing suggestion was just accepted i fear that this same issue with occur with that vehicle as well making it useless. Lore: https://starwars.fandom.com/wiki/Rocket Workshop content if applicable: Need dev work (If no workshop content, suggest a developer or put "Require Development") Other: it use not not be like this but after some random LFS update that transferred badly onto the server they broke :(
  9. someone correct me if im wrong but aint racism a warning first in some cases? (besides the blatant "/advert I HATE {you know}")
  10. +1 i dont think i should get in any kind of trouble for joking with my battalion in discord and i send a picture of an IP joke. "good one, heres ur IP bozo" and now im banned from the server until god knows when. We understand the rule itself but the punishments dont match the crime.
  11. I would very much be willing to get rid of the Consular class and arquitens class ships for these instead
  12. Misfit

    Make Big

    Name: Misfitt RP Rank: XO Suggestion: Add resizer tool Implementation: Add resizer tool to da server Lore: Geralds Modification Additions Workshop content if applicable: https://steamcommunity.com/sharedfiles/filedetails/?id=217376234&searchtext=resizer+tool cool version, improves everything https://steamcommunity.com/sharedfiles/filedetails/?id=116892991&searchtext=resizer+tool Normal Original version, only visually makes it bigger (If no workshop content, suggest a developer or put "Require Development")
  13. their the same size as the prop versions we have so on main it would just be how it performs.
  14. +1 wheres the gunnery training doc
  15. Misfit

    Pistol for Medics

    -1 jus upvote this instead
  16. +1 also it makes sense seeing as CCs have the training version
  17. Misfit

    Warp LAAT/c

    ^this is why it was denied (i think)
  18. Name: MIsfit RP Rank: XO Suggestion: Add the LFS compatible Munificent & Acclamator vehicles. Implementation: Adding the LFS Munificent & Acclamator to the server. Lore: https://starwars.fandom.com/wiki/Munificent-class_star_frigate https://starwars.fandom.com/wiki/Acclamator-class_assault_ship Workshop content if applicable: https://steamcommunity.com/sharedfiles/filedetails/?id=2017612015 https://steamcommunity.com/sharedfiles/filedetails/?id=2017582717 Other: Both of the ships are equipped with turrets that will exchange fire back and forth if spawned next to each other and the turrets will also target LFS vehicles from the opposing side. I have tested these alot with minimal lag and they are capable of spawning vehicles as well but with some ships its slightly trashy. The primary reason I believe this should be added is that it would prove incredibly useful for Game Masters in the creation of events and it would make events far more immersive, particularly when it comes to the deployment of drop pods and what-not. CIS Landers had fallen out of use by the Clone Wars, particularly by the end- which is where we are right now. This would simply be very cool. Oh yeah, also with these ships back the 21st and other Jet Troopers would be able to do boarding again, just like the old days.
  19. Misfit

    Turrets Mk. 3

    Name: Misfit RP Rank: Executive Officer Suggestion: Adding a turret addon to replace the old turret addon that was removed due to issues involving it not working properly. Implementation: Bring back the turrent for use during events and all that (maybe give it to naval and SUP troopers but probably not) Lore: https://starwars.fandom.com/wiki/Turret https://starwars.fandom.com/wiki/E-Web_heavy_repeating_blaster Workshop content if applicable: https://steamcommunity.com/sharedfiles/filedetails/?id=1790763731 (also needs development to have a swep that spawns in the turret) https://steamcommunity.com/sharedfiles/filedetails/?id=1382020460 (This is the old turret addon) https://steamcommunity.com/sharedfiles/filedetails/?id=1387693767 (This is a buildable variant of the old turret, but it requires the repair tool from the old vehicle pack that we had) https://steamcommunity.com/sharedfiles/filedetails/?id=801595691 (This is the original source of the model for the old turret, I haven't checked if it actually works, but the two addons above definitely have sweps for them) (If no workshop content, suggest a developer or put "Require Development") If you are asking to add or change a job, fill out the following Add or Change: Change (Any job modification requires all this information) Other: I more or less just copied the suggestion willy made about this before just removing parts of it
  20. Misfit

    Warp LAAT/c

    Name: XO Keller RP Rank: XO Suggestion: Making the LAAT/c able to warp to other planets (with right click) whilst it has a vehicle grabbed if possible. Implementation: Making the LAAT/c warp able with vehicles grabbed. Would suit the battlefield feeling and add to the RP and large scale events/encounters. Lore: Low Altitude Assault Transport/carrier | Wookieepedia | Fandom Workshop content if applicable: N/A (If no workshop content, suggest a developer or put "Require Development")
  21. Misfit

    Shippy Ship

    https://youtu.be/i14tG7wzsx4 https://youtu.be/Zsw7FETcB_0 footage from yours truly Also i vote we make it like the current droid bomber is now, left click is the main cannons, right click is forward rockets, alt+left click (dont quote me i just figured out how to do this) is the carpet bombings.
  22. Misfit

    Shippy Ship

    does this mean all vehicle related suggestions that were denied around the time This was posted are likely to be accepted if reposted?
  23. Misfit

    Shippy Ship

    @Forseen plz tell me why +1
  24. +1 extremely simply but its gonna need dev work
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