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Jacien

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Everything posted by Jacien

  1. -1 I don't think its needed for them to be faster. With the fully boosted run speed in the F2 menu you are fast enough to be the most effective you can. Being fast does not mean a good medic however, knowing your surroundings and your squad makes a good medic.
  2. -1 Null asking for more. A 50 point armor buff does not equal a run boost the amount 327th or 41st have. You have enough already, just be happy with what you have for once. Nothing against you guys but its a constant changing thing with your stats, armor, weapons and so on.
  3. Jacien

    Teleporter

    There was a little bit of "Eh" when I used this on other servers, when a shit ton of people go through there is some teleport lag but thats to help people not get stuck. +1
  4. +1 Not a bad idea and they don't really have bodygroups so it would be a nice idea imo.
  5. -1 I would rather not trudge through 5 WO ranks.
  6. Jacien

    LOOC

    Staff would be called in if anything mingy, racist or forbidden order gets muttered, or at least should be called if it happens. Staff take care of the regular OOC anyway. +1, I love this. .// or /looc would work well. I use .// for local OOC anyway.
  7. A new model would have to be made which isn't really serious but is more strain on the model makers. It would be nice to see CG with a pilot but i would ask to have the rule changed where only CG pilot trained personnel are to fly the LAAT and if there are none then have someone trained in pilot run them down quickly. In the end as long as the modelers are fine with making one then im for it, really doesnt change anything at all, just another job. Neutral for now leaning to +1 so CG have nothing to complain about for a week.
  8. As previous GM, KU dont really need a sepreate job, if you still want the job then i wouldn't put the chaingun with the assault trooper. The chaingun would go to the KU and the Z6 would go to the assault. As for the medkit its a tough decision. Making KU a mix of the two with the chaingun and the medkit would be like making the RANCOR medic that they want to have the changes for. Again, i dont think KU needs a job therefor -1. Sorry guys.
  9. -1 plain and simple
  10. Neutral on this. I don't know why people are wanting a map so bad right now due to us getting one eventually anyway. This map looks nice, has some decent ideas. It may be more optimized so there is that. I want to say that we add it to the event server as a test, have a large scale event to see how it runs. After the event if its something we want to have added to the main server get it there if not then there's no need. Some people don't check the forums and that's a okay way to get this through if you absolutely want it to be there.
  11. -1 The battalion pilot job is not universal. Some battalions do not have this job or even model. This is not a thing that is needed at all in my opinion. We don't need pilot models to be able to fly a space craft.
  12. Jacien

    212th Big Changes

    +1 If the battalion is okay with it then it should be fine. I don't see a lot of these walking around nowadays anyway.
  13. +1 Sounds like a decent change. Warning though, the Dual DC-17s are pretty bad but fun to play around with.
  14. Hard to stop Meta-Gaming considering most of the fuckin' server does it. +1 for a possible update to the clone armored Commando Droid. It would be plain Meta-Gaming at that point.
  15. Open to the store for those that really want it would make sense to me. The suggestion is for SOBDE and ARC to get the knives. I think this was denied before but +1 as long as its either on the store or its available to all SOBDE and ARC, yes basically all RANCOR too.
  16. Some ARC get these as well, its a nice thing to have. At the same time they only do 30 damage now and at this point its really dumb to have a blaster that only does that when you can get a vendor weapon that does more around the same time you can get the dual 17s. I like using them when I can because they are cool but its better to just use a blaster with more damage in the stats. Why nerf the blasters when it is a weapon some ARC, Officers, and even named characters get? +1
  17. This is also a problem with the new jet troopers with the wings and how large the hit boxes are on them as well if no one has noticed it.
  18. +1 This has been reported and also been asked about in the past. Prince even made a suggestion to get replacement DC-15A Scoped with the same stats as compensation. All of the ARC, Null, and GM know about this. Even still it hasn't been fixed. Wouldn't take a whole lot to fix it either I am betting.
  19. Major +1 to this.
  20. -1 As Scribbles and Egg has said, class boosts are not a thing.
  21. +1 was used on a few of my previous servers I played on. If the model cannot be invisible then there are ways to get around it, such as using a different workshop addon that changes it to the star wars jetpack. It works the same way. https://steamcommunity.com/sharedfiles/filedetails/?id=1211607762&searchtext=star+wars+jetpack Works really well for jet troopers and ARC, question I have though is "Is it possible to be able to have it equipped as soon as you spawn as correct job?" If so then this is a really nice addon to have for the server.
  22. +1, probably will be put in pending as said before. I doubt the scuba model will be in it though considering that its not with everyone else right now.
  23. Don't see a big reason for it and honestly seems like a hassle if you have to change the job each time a new regimental commander gets added to the rotation. Its also kind of a hassle (in my eyes at least) to get someone to give it to you in the first place if its not being added to your job. Imagine a regimental commander going into a pvp ffa and asking for the weapon each time. The only way it would be decent is if all the "special" weapons get added to the regimental job because of how the job works now. Even then there is not a real way to change that unless they get their individual jobs which would be ridiculous. If attack, recon, specialized and SOBDE get their own jobs for that then there wouldn't be a real point to having 212th's blaster because GM's is a lot better. I see this is a really weird idea and one that had crossed my mind a few times to be fair. -1 from me
  24. -1 I can see it now. "Why can't I have the numbers 8008135?"
  25. I personally don't like it, it's a lot like a over sized stun stick from DarkRP. Regardless of what I say however it could be useful for CG for riot control. With that in mind until damage tweaks its a neutral for me. Having a melee weapon that can one hit new players would be ridiculous. At most the damage should be 50 or 70. Neutral leaning negative (unless tweaked)
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