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Twelves

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Everything posted by Twelves

  1. yes free my man mike +1
  2. +1
  3. +1
  4. snip
  5. -1 There are already enough garbage events on the server ON SHIP, I wouldn't want to log on to getting attacked by retarded forest sporgs. Also this is Star Wars The Clone Wars, literally troops were always on a ship, also icefuse does this shit and their events are garbage.
  6. Twelves

    Agree and Disagree

    -1
  7. The Jedi do not have to rank the same as HC, this change only benefits a small circle of individuals, not the community, if you want to rank the same as HC, then you should have to put an application up on the forums. You don’t need that amount of power. Unless of course your goal is power, which it seems to be. -support due to suggestion benefiting select individuals instead of entire community, as well as power grab.
  8. From what I understand, you are trying to make it so Jedi have the power equivalence of High Command without having to go through an intense application process?
  9. -1 https://www.youtube.com/watch?v=hfKQzeYJ2ic
  10. Twelves

    Change SO to SC

    +1
  11. @SternPlease stop dumbing / disagree reacting to everyone who -1's.
  12. -1 AFK Players increase the general server population. More server population = More players joining How do you think all the new people are joining dude? Nobody ever joins a dead server, people only join a well-populated and active one lol. Same for the credit thing, would be retarded to code and is not worth it, most people AFK just for the credits. Also, this is really bias towards the NA time, what about AU/EU? There are barely enough players online there, so unless you want to pull an icefuse and become dead in that timezone this change would be severely flawed.
  13. Would be nice if normal community players could apply for gamemasters instead of having to climb up the staff ranks, being a GM can be extremely fun, but since all of the GM team is staff I'm pretty sure a fair amount of them feel forced to do events to keep their shit LUL. I would apply for GM, I have no intention of turning this server into a job so I'll never become staff, and I'm pretty sure that's why others don't bother slugging through the staff ranks just to get GM, too much stuff to go through to get one role.
  14. -1
  15. Twelves

    RC armor bonus

    I don't really care if we get a buff or not seeing as we'll continue to go on as we normally do, but I'd be down to support this. Honestly if you want a battalion buff for RC, in lore we had recharging shields, so just recharge our armor after we haven't taken damage for a bit of time.
  16. Twelves

    RC shotguns to EOD

    -1
  17. I'm mainly suggesting to change the chat box from the current default gmod one, and create a custom one, the broadcast doesn't really matter too much. It's just a different look of a chat box.. EDIT: I removed the advert/broadcast, it's unneeded, and the suggestion is now purely to create a custom chat box.
  18. Name: Twelves Suggestion: Create a custom chatbox Implementation: Coding Lore: N/A Workshop content if applicable: Require Development Other: This is just a quality of life suggestion, most other servers use the same base gmod chatbox that Synergy uses, it would just be more appealing to the new players to have something unique for a change.
  19. +1 My reasons for supporting this is because in the books, the Nulls were the best of the best, and were usually extremely talented in certain aspects, such as Jaing as a master sniper, Mereel as a master slicer, and Kom'rk as a master tracker. In the books Jaing was a elite sniper and assassin, and could give Sev a run for his money, considering Jaing is the only one who gets the gun in the server, I will support this, if the gun was available to the rest of the server, then I would -1 it. Considering Jaing has the lore to back this suggestion up, I see no reason to -1.
  20. The models you listed are Phase 1, and we're in Phase 2, other than that +1
  21. -1 My reasons as to minus 1 is because currently on the server, the SOBDE could do with better activity, adding another Squad without fixing our current issues isn't the way to go. Currently CO are doing fine, and have done nothing wrong to warrant a complete removal. Plus, how would it work? Who would manage them? Would they get assorted into squads, because in lore they did. You don't become a Republic Commando to train to become a Republic Commando, once you're an RC, you are in. Plus with how easy SOBDE tryouts are now, you are suggesting to run "easier" tryouts, this alone would no doubt damage the image of RC tryouts in general. CO are fine as they are right now, they are doing what they were designed to do, train clones to become commandos. Hell, I'm from CO, they're a great bunch, and nothing they have done warrants a removal.
  22. There is a lot of missing lore from the wiki, the wiki provides you with a general idea, not everything. Anyway, here it is, written down in the books, lore is lore, and the books are the books, just because it isn't on a wiki page doesn't mean it wasn't a thing. As Fixer, I wouldn't care about losing armor, it doesn't do much anyway, having a medic is 10x more beneficial, and it adds onto more of Sev's character and roleplay. And it isn't rocket science to put two & two together and go; "Hey, Sev specialized in marksmanship, but it appears that because of this quote taken straight from the books, he was medically trained as well, which would come to no surprise as RC were trained in most specializations." +1 ONLINE PAGE 17 - REPUBLIC COMMANDO TRIPLE ZERO BOOK
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